OEdit problem...

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OEdit problem...

Postby VMS on Fri Jun 18, 2004 10:20 am

I have v.0.2.38 of OEdit, I have used the MorphMesh to convert brgrant_loda, and I told OEdit to open this file. OEdit then freezes. wtf? I need help ASAP!
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Postby Filip on Fri Jun 18, 2004 9:46 pm

You first have to copy the original "brgrant_loda" to a new called say "brian" then use morphmesh, and mesh the brgrant_loda to the brian.
Read Tony's guide @ .org.

BTW: If it is the pony you after you can just import the braids of Brian Grant, how to do that is also told in Tony's guide.
You don't need to use his headshape...
Anyway I thought someone else was gonna fix this for ya
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Postby VMS on Sat Jun 19, 2004 1:07 am

I followed the tutorial, and tried to load a .bmp to see the texture, and nothing happened. I went to "Apply current part" and still can't see the texture. without being able to see it, I can't do anything! Please help!
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Postby Filip on Sat Jun 19, 2004 2:24 am

I've made a tutorial for ya :)

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