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Discussion about NBA Live 2004.
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NBA LIVE 2004 PS2 MOD!!!!

Sat May 22, 2004 3:54 pm

I have recently started to back up my PS2 games and I have noticed that the PS2 also has viv files for majority of the game content. The only difference between the computer version and the console version is that there are .ssh files instead of .fsh files for player accesories and faces. I am in the process of trying to find a program or info on modifying those ssh files just like we do the fsh files on the computer game. If anyone knows of such a program or can help in this project please respond to this post. My first attempt will be just to replace all of the ssh files with fsh files but that seems like a long shot.... Just imagine the possibility of a fully modded console version. Tony, Jowe, Steve, Dahl, if you all would like to help me I can send you guys the XPLAYER folder from the console game to have a look at it. I know this project is a long shot but it never hurts to try. The file is only 25.2MB in it's orginal viv format. If anyone has any info or suggestions on how to accomplish this ambitious project feel free to give suggestions or requset the file also to have a look. I heard Brien was also looking into this idea if your reading let me know what you found out....

Sat May 22, 2004 8:55 pm

I don't think it's possible to modify the art files for the console versions with the tools that are currently available. As far as I know, EAGE isn't compatible with .ssh files.

Mon Dec 27, 2004 1:24 am

I try open *.ssh files too. All my ideas don't run... :cry:

I find this:

"libferris 0.9.3
  by Ben Martin (http://freshmeat.net/users/monkeyiq/)
  Monday, February 18th 2002 11:14


Software Development :: Libraries System :: Filesystems


About: libferris is a virtual filesystem that exposes hierarchical data of
all kinds through a common C++ interface. Access to data is performed using
C++ IOStreams and Extended Attributes (EA) can be attached to each datum to
present metadata. Ferris uses a plugin API to read various data sources and
expose them as contexts and to generate interesting EA. Current
implementations include Native (kernel disk IO with event updates using
fam), xml (mount an xml file as a filesystem), edb (mount a berkeley
database), ffilter (mount an LDAP filter string) and mbox (mount your
mailbox). EA generators include image, audio, and animation decoders.


Changes: A new fsh/ssh VFS module, supporting list, create, copyin, and
copyout, was added. File preallocation support for XFS partitions was
added. An --xml option was added to ferrisls. The external VFS module now
uses XML on the wire. Recommend EA support was added to socket context. A
segfault which occurred when getting socketops for an alien socket was
fixed. Remote contexts can now veto an EA to improve speed.

License: GNU General Public License (GPL)

URL: http://freshmeat.net/projects/libferris/ "


Reference Complete Here
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