I opened the *std.fsh file w/ EAGraphics, clicked the odrn file and 'save as' it as odrn.bmp, opened, edited and saved it w/ paint. I opened the same *std.fsh file again, this time w/ fshEd, clicked the odrn file, imported the 'edited' odrn.bmp file, save the *std.fsh file.
But when i play the game only 1/4 of the rolling ad is shown. What should i do to make all the four ads in the odrn file be shown during the game?