by MaddenFreak on Fri Nov 28, 2003 11:47 am
O.k, I've got the actual terms that I'm referring to. In the Global Sliders section, there is fatigue effect. This is what you guys are saying determines how the players perform when they get tired. Supposedly, the higher the number, the more fatigue effects their performance.
Second, in the "User Sliders" there is something called "User Substitution." Does this now take the place of the old in game option of Auto Subs on or off that they used to have? Meaning, if we put this on 0, does it only mean that the user controls all subs, or does it have any other effect like not having our players get tired. I wouldn't want to set it at 0 if my players were never tired. If I set it at 100, will that be too much substituting, or is that just meaning that it's a full 100% of a games substitutions are done for me? I wish they did a little better job of defining these things in the manual. And what is default for this? Should we have the CPU substitutions on 50?
Lastly, what does "User adjusted shot percentage" do? It already allows us to change the short, medium & long term percentages, so what would this one do?
Sorry for the long post, but I asked the question before without knowing all the exact terms I was referencing.