Sun Jun 01, 2003 1:50 pm
Sun Jun 01, 2003 3:14 pm
Andrew wrote:Something else on the small details front - dunking sound effects and animation. I'm hoping that the backboard doesn't shake too much (unless the dunk is really powerful), and a more realistic sound effect when a dunk is performed.
In terms of gameplay, I'd like to have the ability to force a dunk or layup. Don't get me wrong, I like dunks as much as the next person, but I find it easier to draw fouls by performing a layup.
Sun Jun 01, 2003 6:32 pm
colin826 wrote:This a huge issue with the game. Also when I block a players shot back past halfcourt (shouldn't happen of course) and I'm running to get it in front of my opponent, I somehow slow down when he;'s pressing up against me on the run, so he can then grab it. ARGHHHH!
Sun Jun 01, 2003 10:15 pm
Mon Jun 02, 2003 1:39 am
I don't like how the pump fake makes them jump as high as they can, when was the last time you saw someone do that outside the paint? For pumpfakes they should make one new animation that would make it look so much better. The defender would just go up on his toes and loose his ability to move for a split second (but still enough to get by him.)Metsis wrote:About the pumpfake abuse... It was really effective in Live 2000, in Live 2001 the AI hardly had any reactions to any of the fakes so that wasn't good either. In Live 2003 I think that the pump fake balance is pretty good. Some times the players actually go for it in real life. I think the reacting thing should be more tied to the defensive awereness stat. If low, the player would be more "jumpy" on d and if high, well he would be a hard one to go by. It is very hard to get it right, because no one knows how the human mind works and all that reacting is done in there.
Mon Jun 02, 2003 5:18 am
Mon Jun 02, 2003 5:33 am
Mon Jun 02, 2003 2:00 pm
beau_boy04 wrote:I'm sorry to tell you guys but most of the things you guys hope and want Live 04 to have will not be happening...we've been expecting more and more ever since Live 00 came out and EA Sports always let us down with crappy games. If the Madden team is assign to create the next Live 05 I can see a huge positive jump to supremacy... Madden is way better than Live in every single details.
Thanks.
Mon Jun 02, 2003 7:15 pm
colin826 wrote:I was looking through screenshots of old lives, I don't know why, just was. And found something that I want returned. The team rankings screen before games. I want it because since I play a fantasy franchise draft I like to know what my opponents are like. If you have no idea what I'm talking about here it is
Tue Jun 03, 2003 6:50 am
Andrew wrote:I understand the pessimism, but it's not as if wishes haven't been granted before. I remember rattling off a list of them a while back, but the most significant of past wishes that will be in NBA Live 2004 include a multi-season mode (which has of course existed since Live 99, and in a detailed manner since Live 2000) and gameplay sliders. Other bits and pieces already seem to have found the way into the game according to the early previews.
Tue Jun 03, 2003 6:57 am
hoopscitylive wrote:Out of bounds: It would be nice if my teammates could stay inbounds so they're not constantly saving passes only to turn the ball over. I like the idea of saving passes, but make it a rare occurance! When inbounding the ball, how about having the inbounder move in bounds so he can take a pass? I'd also like to see less OOB when landing from a rebound.
Tue Jun 03, 2003 6:59 am
hoopscitylive wrote:Rim Physics: I hate going up for a rebound and getting called for a goaltend after the ball has bounced on the rim two or three times. Balls generally don't bounce more than once of the rim, and when they do, the bounce out, not roll around on the rim and then fall off the edge. And what's with the rim sounds?
Tue Jun 03, 2003 8:55 am
hoopscitylive wrote:Dunks: Speaking of which, no more 360's in traffic. How often do you see this? I'd like to see more layups with more varieties of layups, more jump shots in the paint, and more normal dunks. Save the showboating for fast breaks and high-rated players.
Probably because the ball was still in the cylinder. I remember hearing (this might not be ture) that some international rules say once the ball hits the rim you can grab it.rEdHoBBeS wrote:also, occasionally when i go up for rebounds after the ball has clearly hit the rim, as soon as i touch the ball, it flys away nd is called a block by the ref, givin it up to the other team
Tue Jun 03, 2003 4:57 pm
Tue Jun 03, 2003 5:22 pm
Wed Jun 04, 2003 12:02 am
Metsis wrote:crimson_stallion wrote:When crash boards are off, fast break should be pushed, when on vguys should stay aroudn the rim. It works alittle, but doesnt really affect th eplay much.
This is just and error in your thinking and knowledge... Crash Boards effect only offensive rebounding! Your guys always go for defensive rebounding.
And guards run the break pretty naturally with the small forward. And they do it almost as often as they can and you can only get a fast break when you make the other team give a turnover.
One thing that really sucks in this is the fact that when the ball bounces on the floor (usually after a block) you should be able to catch the ball way earlier then you actually can. And you should be able to catch or deflect the ball atleast from mid air. It is so irritating when a ball goes right next to you and your man can't do anything toward trying to catch it.
I still would like to see a solid game that has no apparent flaws!
Wed Jun 04, 2003 12:16 am
Wed Jun 04, 2003 12:34 am
Wed Jun 04, 2003 12:38 am
Wed Jun 04, 2003 6:22 am
Wed Jun 04, 2003 9:03 am
That happens far too frequently for my liking, it also happens when I'm about to block my opponents shot and they loose the ball into my hands and I shoot.crimson_stallion wrote:2) CPU shoot, shot misses, i press switch to change to my rebounder. i press jump to go for the board, only to realise the ball has fallen down and straight into my rebounders hands, so that by the time i press jump/shoot he already has the ball magically, and tosses a full court shot, which goes out or bounces off the rim.
Wed Jun 04, 2003 11:15 am
Wed Jun 04, 2003 2:08 pm
My biggest hope is that the Hand in the Face factor is back....
Wed Jun 04, 2003 4:16 pm
Wed Jun 04, 2003 6:10 pm