by smithy_17 on Thu May 22, 2003 2:41 am
in my opinion fighting should not be an element of any nba-live game. but in nba games arguing (not necessarily t`s) with the refs about calls is as common as dunking. so i think it should definitely be implemented in one way or the other. the easiest way would be to make that depending on the rating of players and coaches as mentioned above.
but i´d like to see it being implemented that way: at first there should be, randomly, foul calls where actually no foul occured (it´s not in the game yet, as far as i know). arguing of coaches should still be automatic, depending on their rating, the importance of the game and whether the game is close or not. the user, who is controlling the players on the field, has a certain button that allows him to argue with the ref if he´s standing near to him. depending on the game situation (e.g. playoff,1st qtr -3rd foul/4thqtr -5th or 6th foul,) the player you control starts to argue at a certain level of confrontation if you hit that button (if the questionable the call is made on the final play of a close game it should start at a higher level). depending on the status of the player (veteran or rookie, captain of team or role player), the type game (in playoff-games more arguing should be allowed) and a random value the referee should take some degree of arguing without calling a t´. the arguing should to some degree effect the future calling of the game (or even a playoff-series). if the call on the play was wrong and you argue then it should be more likely to get non-call even in a situation where there was actually a foul (but not on hard fouls though). if the call on the play was right and you argue then it should be likely to get such an injustified call again. the more you hit such an "argue-button" during the "conversation" with a ref the more effect should it have. if it is an already heated situation and you are repeatedly hitting the button you are likely to get at a t´ very quick. on the other hand if it was an unjustified call and you are arguing a lot you might get the next call in favor of your team (even when receiving a t´) and maybe can start a run because you can play tighter d and come away with more contact on the defensive end. the same does your cpu-controlled opponent. if he´s feeling that there were unjustified calls or the refs call little contact he starts to argue.
this would add a lot of realism (as it happens very often in the nba, that a team starts a run even after their coach or one of their key players has been thrown out of the game with the 2nd t`) and fun, as it requires a lot of intuitive feeling and sometimes luck to get the refs your way.
what do you think?