I played a game on all-star difficulty at 12 minute quarters. Here are the stats.
Entire Game Utah New Orleans
Points 82 102
Bench Scoring 21 13
Field Goals 33/78 41/93
Field Goal % .423 .441
3 Point FG 1/14 5/24
3 Point % .071 .208
Free Throws 15/20 15/22
Free Throw % .750 .682
Rebounds 43 52
Off. Rebounds 5 10
Def. Rebounds 38 42
Blocks 5 1
Steals 2 11
Assists 14 19
Turnovers 17 14
Fouls 24 21
Not bad, don't you think? I used New Orleans and with Baron Davis in fould trouble for most of the game, Mashburn had to take a bulk of the offensive load. He finished with 39pts on 16 for 30 shooting and 8 rebounds. Utah, as it should be in real life, was very even with their scoring with no one standing out from the rest. Kirilenko got off to a quick start but Deshawn Stevenson ended up with the most points. Oh yeah, and Courtney Alexander got injured in the second quarter and made a return near the end of the game. Overall, a very realistic game, which was pretty close until the fourth quarter where I pulled away with smothering defense and aggressive attacks.
Here are my slider settings:
GLOBAL
game speed 40
free throw difficulty 50
boundary force field 50
injury frequency 50
fatigue effect 45
charge/block foul frequency 25
shooting foul frequency 78
reach-in foul frequency 67
in-air collision foul frequency 62
GAMEPLAY
steal ability user 40 cpu 30
interception ability user 40 cpu 30
shot block ability user 35 cpu 35
dunk/layup block ability user 35 cpu 35
freestyle effectiveness user 50 cpu 40
user dunk vs lay-up frequency 20
substitution frequency user 0 cpu 55
on-ball assist 100
offensive rebounding user 90 cpu 90
defensive rebounding user 50 cpu 50
fakeout discipline user 95 cpu 85
cpu dunk frequency 15
short range shooting user 45 cpu 35
medium range shooting user 50 cpu 40
long range shooting user 45 cpu 30
dunk percentage user 45 cpu 45
lay-up percentage user 40 cpu 40
adjusted shot percentage user 55 cpu 38
on-ball physical defense user 90 cpu 45
poor release shot percentage user 40 cpu 30
double-team effectiveness user 30 cpu 30
cpu adjusted shot frequency 35
Some of these settings were borrowed from Ben Bailey's settings. I know some of you may think I have much lower settings for cpu but I think it helps in reducing the number of time they shoot and leads to realistic scores. I make up for it by switching my player constantly on defense so that I will be playing as honestly as possible. In fact, it is infinitely better to play defense like that so you can by yourself limit the production and movement of the guards so the cpu will have to play more deliberate basketball on each possession. Anyways, try it out and I hope you guys get realistic results too.
EDIT: Here is another game...
Entire Game Golden State Toronto
Points 81 106
Bench Scoring 11 41
Field Goals 26/80 48/83
Field Goal % .325 .578
3 Point FG 6/35 7/18
3 Point % .171 .389
Free Throws 23/31 3/7
Free Throw % .742 .429
Rebounds 42 49
Off. Rebounds 10 5
Def. Rebounds 32 44
Blocks 9 4
Steals 4 6
Assists 14 33
Turnovers 12 13
Fouls 12 26
Both games have lopsided scores in my favour, but trust me, these slider settings are not designed to make the game easier on all-star difficulty. If you take too many chances on offense, waste too much time, or play lazy defense, you WILL get blown out by the cpu.