Amphatoast wrote:Yeah, more injuries would also give you a chance to play the IR players a bit more often and see if they will develop into something good or not.
Well, at the moment... A players progress has nothing to do with how much he plays in a season or how he plays. It is all predetermined, so a player that is going down, isn't coming up so it's just best to dump him for another player. (I hate this, cause I've seen Tim Duncan take a nose dive, loosing 2 points of overall a year, which is just unrealistic, I've seen Garnett do the same etc.) The current players progress is determined at the start of a franchise in regards to their player package and I haven't seen any changes in the directions the players take. There is some random factor that effects the development once at the start of the season. The system is just that dumb. In Live 2000 the players did somewhat develop the way their stats developed. If you scored more points, your offensive skills got better etc. I liked that system. It wasn't absolute, but the stats seemed to have effect. I don't know if the system added in the minutes played or other factors, but I liked it more then the system we have now.
Injury slider could be one of the sliders we will see in the game... These are just the kinds of things that can be adjusted with sliders. We'll just have to wait and see.