Well, this is my wishlist for Live 2004. As always, I've tried to keep it real, with suggestions I think are important (no 3D modeled celebrities in the crowd or cheerleaders, no dunk contest, only useful stuff).
GENERAL
- Bring back some simple front-end options that were in Live 2001 and were removed with no reason (like "restart - select other teams" inside a game, or "restart - select other players" in a 1-on-1, or sorting any stats column just by double clicking on it).
- The idea of the "skill markers" (3pt, defensive lock, dunk, etc.) is OK, but it needs much more depth: some important skills are not marked, and THEY SHOULD. The ones that MUST be there are: "great scorer" (how come a player who doesn't have the "3" but has a FG rating of 95 has no marker?) and "great passer" (I really could use knowing which one of my players has that skill, especially when the computer is intercepting passes all over the place!). Some other ones that could be useful are "quick player" and "inside scorer" (for big men who don't have a great FG rating but can score in the paint).
- Things that are ALMOST PERFECT and shouldn't suffer major changes: the post game, the freestyle moves, the graphics and animation, the "patchability" of the game... well, I guess you know what you did good.
GRAPHICS
- The idea of having the eyes separate from the face and having different eye colors is OK, but you should fix that weird zombie look they have in the frontend (which curiously doesn't happen inside a game).
- Some additions could be welcome, although I personally don't care much about them (3D crowd, 3D cheerleaders, whatever...), but make sure you don't push the hardware requirements too far just for these things... and if you do, there should always be lower detail settings that allowed decent gameplay while resigning some of those extras. And remember to OPTIMIZE THE CODE this time please...
GAMEPLAY / CONTROL
- The general gameplay needs some improvement (realistic -slower- pace, real blocks -not all swats-, fix the offensive rebounds, etc.), but is mostly OK.
- We need more freestyle capabilities with the keyboard (if you add just one jab button separate from the spin one, we could perform freestyle stuff not only from the triple threat position... some of us DON'T LIKE GAMEPADS!). You should also bring back from Live 2001 the possibility to control two players with the keyboard (why did you take that out?).
- An interesting innovation in the gameplay would be having "cancellable dunks" like the ones some game (NBA Hangtime?) had: if you push the button you go for the dunk while you keep it pressed, but if you release it the player will throw the ball and try the layup. This could really come in handy and add a realistic option, cause in real life a player can always choose to release the ball when he's in the air (if all the latest Lives have given us the chance to pass the ball while we're in the air, why shouldn't they give us the chance to shoot it?).
EDITING / PATCHING
- Bring back the custom team creation features: Just like in Live 2000, when it was possible to create them INSIDE the game (with their custom uniform based on the team colors, without the need for external art, so we can make DBF-based custom leagues with no art downloads). This isn't really hard to implement, and would really improve the creation of non-NBA patches (NCAA, Euroleague, National Teams, etc.) which mean free money for EA (by expanding markets).
- About player creation: you HAVE to add many more hairstyles (at least 20-25 of them, EACH ONE in five colors: black, light brown, brown, blond, reddish), and some more default faces (at least 5 per skin color, and they should look like real people).
- Document some ratings a little bit (SCOREAREA, DUNKPACK). And you really should make them more transparent (why should I edit some player's RANGE or DUNKPACK outside the game with my DBF editor, if the game is gonna alter it automatically -without giving me the option to choose- every time I edit the player's ratings or anything else inside the game?). The possibility to edit those ratings directly inside the game (like you did with PRIMACY) would be nice, and make things clearer. You should also document the console commands (every other company does it, why don't you?).
This is all I can think of. I know there are some areas that I haven't covered (sound, franchise, etc.) but I didn't notice anything that really should have changed there. Anyway, many others will have their wishes about that, so why should I bother...