Hi!
How do I edit the sock length in the xplrcmn.viv file? When you open plrcmn located in this file, you find the different socks that refer to the DBF settings you do for a player in order to see him wearing the socks. So, for example, when I set "2" for the "socks" column, the player will wear v002 or v007 (depends on the colour). But in my opinion, v001 isn't visible at all, v002 should be the length for v001, and v003 should be a little bit shorter.
So I extracted these files (v001, v002, v003), and changed them with Paint Shop Pro to my favourite length. Now, when I want to import my new custom made v001 with EA Graphics Editor to the plrcmn.fsh file (located in xplrcmn.viv), it will only show the new file, but when I want to open the next file (v002), I get an error report, same with v003. But v004 works! I even tried it with CustomArt (enabled), and put them as .fsh files to the folder: render\xplrcmn\plrcmn. But everything remains on the old!
I would be very pleased if somebody could help me!