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Some questions about editing body (where to put edited file)

Sun May 30, 2004 11:47 pm

I've created palyer named Durnas Kashistas. Then i extracted blend_loda_body_badavis.o from xpblend.viv.
Opened MorphMesh, selected Morph and Meph and 'Base:' i choosed 'player_loda.o'.
Is it good ? Because it didn't work for me. I edited body with oedit. converted back, renamed to blend_loda_body_dukashi.o, in players.dbf BODYTYPE changed to 9. But in my game, there is still same shorts and jersey..

What i did wrong ?

And also, where i must put blend_loda_body_dukashi.o file ? In /render/xplayer/dukashi or /render/xpblend/dukashi ??

Mon May 31, 2004 12:09 am

you put the file in the xpblend folder if your using customart. just there, your don't need to put in the dukashi folder. just in the xpblend one.

Mon May 31, 2004 12:55 am

Thank you very much...;)

Here is my work..:D
http://images.bite.lt/banga/files/club/ ... 20950d.jpg

Mon May 31, 2004 3:40 am

KASro wrote:Thank you very much...;)

Here is my work..:D
http://images.bite.lt/banga/files/club/ ... 20950d.jpg

Whoa! :shock:

Mon May 31, 2004 4:07 am

Wow! LOL, That is crazy work bro. It is very funny but hey nice work! :D

Mon May 31, 2004 4:10 am

Thanks...:D
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