ID: database unique identifier
ISFIRST: Determines if text in the NAMES field is a name or a surname
-1 : TRUE
0 : FALSE
ISLAST: Determines if text in the NAMES field is a name or a surname
-1 : TRUE
0 : FALSE
ISFIRST and ISLAST can both be TRUE, for those names that can also be surnames.
ISWHITE, ISEURO, ISBLACK, ISAFRICA: Used to match player type to strings in the NAMES field.
0, 1, 2 and 3 should(?) be frequency ratio for ISWHITE, ISEURO, ISBLACK and ISAFRICA
NAMES: a list of names/surnames the game will use when generating new rookies. Max 14 characters.
Example:
DELETED ID ISFIRST ISLAST ISWHITE ISEURO ISBLACK ISAFRICA NAME
0 60 -1 0 0 0 2 1 Jerome
0 205 -1 0 1 1 2 1 Vincent
0 609 0 -1 1 0 1 1 Bailey
0 1078 0 -1 1 1 3 2 Johnson
With these 4 names, the game could calculate four players like Jerome Johnson, Jerome Bailey, Vincent Johnson and Vincent Bailey.
I edited a personal version of this file, using italian names and surnames. I added italian players, then european and american players currently playing in europe.
I still don't understand if 0, 1, 2 and 3 in the ISWHITE, ISEURO, ISBLACK and ISAFRICA fields are frequencies (and in which order of
frequency or importance they are) , or if they refers to other dbf files, like birthtown. I suppose they could indicate the frequency with which a name will be used (a name with a value of 3 in one of those fields will be used more frequently then a name with a value of 1).
Please, mail me or answer me for any comments or else about this, I'd like to know more about this file
