fish23 wrote:ok, just finished e-mailing y'all. hope i didn't miss anybody. btw, keep in mind that the sliders i included are adjusted to my specific style of play so yo may have to tweak further. i also do the usual adjustments like:
-selecting the team's offensive strategy for both me and cpu
-setting defensive strategy to "man to man" for both me and cpu
-setting crash boards to ON & box out to OFF for both me and cpu
-under defensive match-ups, i set each cpu player to LOW pressure and change it only through the course of the game. I only do this one for my team, i let the cpu players defend their match-ups AUTO everything. it seems they know when to double team which player and when.
let me know whatch think
gergerjai wrote:as far as Ive tried the roster along with yr slider,
it's not a bad one coming out there but the compu get a lot of steals n it's way too difficult for players to drive into the lane[freestyle]...I also took some minutes to get used to the free throw difficulty...
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cpu FG% is still to high sometimes...but I think the main deal is that the shot blocked wasn't counted as a shot missed in the game...EA's fault was that...
the roster looks well simulating games......just a little bit work on it...or maybe on the slider...it would be another great
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