bikerjimuk wrote:How about some specifics, file names, what you have changed etc. All you should need to do is rename the style to the one you are replacing and then create the dds files in the ng iff. However some shoes will use info from the shoe global and won't yet use the edited ed files.
CongruencE wrote:Nevermind I think I got it. I messed with the normals and it looks fine now. Do you know of a better way to do it? I notice most people don't even touch the roster texture files.
rr_aedam wrote:does anybody knows on how to include the color dds inside shoe texture iff into shoe_ng? I understand that if you edit the shoe texture it will just affect the shoes in a particular team, ex. shoe_1226_gameday_uid_150_textures will only change the JA1 in grizzlies. But with the new shoes update, JA2 (1237), there is no shoe_1237_gameday_uid_150_textures file to replace so I'm thinking on merging the JA2 texture color to shoe_ng_1237 that i export from 2k25 but its not working.. I also try merging the texure on another modded shoe_ng (not JA2, modded by shoe modder), the texture appear but it doesn't looks right. what im missing here? note i set the normal and color to 2048x2048
ajsjndn wrote:How can I query the shoes ID
rr_aedam wrote:does anybody knows on how to include the color dds inside shoe texture iff into shoe_ng? I understand that if you edit the shoe texture it will just affect the shoes in a particular team, ex. shoe_1226_gameday_uid_150_textures will only change the JA1 in grizzlies. But with the new shoes update, JA2 (1237), there is no shoe_1237_gameday_uid_150_textures file to replace so I'm thinking on merging the JA2 texture color to shoe_ng_1237 that i export from 2k25 but its not working.. I also try merging the texure on another modded shoe_ng (not JA2, modded by shoe modder), the texture appear but it doesn't looks right. what im missing here? note i set the normal and color to 2048x2048
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