
2K officially added a "Mods" folder for the first time, so mods have been working from day one. Here, I will be sharing all the updates for EYEUC.
jemamali wrote:Sounds Great! Random question, Do you think we can use our 2k23 mods in 2k24 once the tools are released? Or will we have to use blender to adjust/convert them?
Thank God if that is the case. The rosters on 2K24 are horrific. Even players signed to multi year deals have CAPS (created generic players), and two way guys have their actually face and body scanned. Dont make sense.....Weaaboob wrote:jemamali wrote:Sounds Great! Random question, Do you think we can use our 2k23 mods in 2k24 once the tools are released? Or will we have to use blender to adjust/convert them?
i heard 2k23 cyberfaces are compatible with 2k24
jemamali wrote:Thank God if that is the case. The rosters on 2K24 are horrific. Even players signed to multi year deals have CAPS (created generic players), and two way guys have their actually face and body scanned. Dont make sense.....Weaaboob wrote:jemamali wrote:Sounds Great! Random question, Do you think we can use our 2k23 mods in 2k24 once the tools are released? Or will we have to use blender to adjust/convert them?
i heard 2k23 cyberfaces are compatible with 2k24
Andrew wrote:Finally, a CustomArt folder! Excellent news.
jemamali wrote:Sounds Great! Random question, Do you think we can use our 2k23 mods in 2k24 once the tools are released? Or will we have to use blender to adjust/convert them?
croxxover wrote:Shuajota
Did you try 2k23 and earlier cfs?
jemamali wrote:Another random question. Will a NBA2k24 ToolSet (NBA2K24 Tools.exe) be released, so we can modify real salaries, player collages, remove created player, so the last name or number of the player mod can be called by the announcer instead of the generic nicknames?
Shuajota wrote:jemamali wrote:Another random question. Will a NBA2k24 ToolSet (NBA2K24 Tools.exe) be released, so we can modify real salaries, player collages, remove created player, so the last name or number of the player mod can be called by the announcer instead of the generic nicknames?
2K24 Tools is definitely the tool we need, I'm sure Looyh already has that in mind. In case it becomes available soon, I will take care of continuing with my PCBasket project in 2K24 as well.
kloppo23 wrote:guys, i'm curious. Has anyone tried 2k23 faces in 2k24? is it OK?
easportfc25 wrote:Shuajota wrote:jemamali wrote:Another random question. Will a NBA2k24 ToolSet (NBA2K24 Tools.exe) be released, so we can modify real salaries, player collages, remove created player, so the last name or number of the player mod can be called by the announcer instead of the generic nicknames?
2K24 Tools is definitely the tool we need, I'm sure Looyh already has that in mind. In case it becomes available soon, I will take care of continuing with my PCBasket project in 2K24 as well.
btw could you export all new rookie face scan from 2k24? i think some of us still stick with nba 2k23. very appreciate it if you can upload it in your website man.
Murat wrote:This is great news with the CustomArt. If there are enough mods and customization opportunities, I might get this game, then buy a new PC to mod this thing.
Dylaninho wrote:Some files from 2k23 doesn't work on 2k24 : some jerseys don't appear or bug (no number on short and jersey), some png files (beard for some players, and accessories like armband personnalised) and also modded shoes don't appear when player wear them.
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