Great job compiling the info to date!

Some potentially good changes across the board, even smaller things like properly naming jumpshots. "Green or Miss" is going to be harsh for online play with lag and so forth, so we'll see how that works out. It does feel like they keep pushing in that elitist direction, to the point where it might start to affect player retention and the ability to get into the scene. Harsher punishments for griefers was overdue though, and to that end, that's some welcome news.
Though some of those changes are grounded in realism/sim, others definitely strike me as being competitive video game mechanics. We'll see how well it's balanced.