Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Talk about NBA 2K24 here.

Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby kobedurant on Wed Jul 19, 2023 3:52 pm

I’m more of a ‘glass is half full’ type guy, and I thought I’d throw my two cents in from a perspective I haven’t seen others tackle.

No new-gen port reaction (x4)
I’ll begin with my annual reaction to finding out the latest game is a last-gen port.

No new port for 2K21: “alright, that’s similar to 2K14 being last-gen on PC. Sucks, but fair enough”
No new port for 2K22: “the dev team may still be recovering from the pandemic, so I’ll give them a pass”
No new port for 2K23: “Really shitty. Landscape of the industry: FIFA 23 is a next-gen PC port, but Madden 23 wasn’t. Hopefully NBA 2K and Madden take the leap next year.”

Now 2K24 is STILL the last-gen PC port, while Madden’s isn’t. NBA 2K devs being outdone by the putrid Madden devs????? That WREAKS of laziness
.



With that being said,

Since the NBA 2K PC community has been getting the same last-gen version of the game year after year, this statement gets thrown out more and more:
“NBA 2K is just the same game every year”

I absolutely resent that argument, and this is coming from a guy who EXCLUSIVELY plays MyLeague lmaooooo
(a mode for better or for worse has been a blatant copy and paste for years now)


The Glass is Half Full

Presentation
With NBA 2K21 on next-gen, they added the alternative commentary crew (Brian Anderson/Grant Hill/Allie LaForce).
This EASILYYYY could have been a next-gen exclusive feature,
(and for months, it looked like it was),
but the devs the following year implemented this into the current-gen version.
And not only that, on BOTH versions of NBA 2K22, they also added the PA announcers from all 30 teams.

That’s two MASSIVE additions!!!
Thinking back to something 2K19s lifespan, these additions would have seemed completely inconceivable.
Imagine reading a post on here during that time, “Yeah I know the PS5 is around the corner, but 2K will cram a whole new play-by-play guy and 30 PA announcers into this current-generation.”
Let’s not be neglectful over this, hearing that in the moment would LITERALLY be insane.
But it seems like we've completely taken it for granted. I swear I'm NOT just harping over a back-of-the-box bullet point.

“Well those additions were in NBA 2K22. We’re in 2K24 now buddy.”
In my opinion, the most important aspect is the gameplay.
(Again, this coming from a MyLeague guy who simulates 90% of the game!!!!).

Gameplay
Let me preface this section by saying these are MY thoughts from MY experience.
There’s a wide range of factors; what difficulty you play on, what sliders you use, or quite simply how YOU play the game.
I’ll summarize my thoughts game by game.

2K18:
introduced a new (half-baked) motion system, layups were impossible, tons of animation glitches, objectively the low-point in the PS4 era of 2K

2K19:
ironed out a bunch of the issues 2K18 had motion system wise, massive illegal screen issue (which I found made the game unplayable),
overall steps in the right direction, but far from perfection

2K20:
if the motion system introduced in 2K18 was “Alpha”,then 2K19 was “Beta, and 2K20 feels like where the devs imagined the motion system (realistically) should have been after 2K17. Imo the most complete game (between 18,19, and 20)

2K21:
felt like a massive step back, the pace of the game felt too fast. Could effortlessly drive for 2 points over and over again. No slider/difficulty combos could break that “arcade-like” feel for me

Now why did I go back to 2K18 for this point?
Image
For one, I really wanted to spit on the graves of people who believe “it’s the same game every year.”
But more importantly, I wanted to show how I believe the game regressed from 2K20 to 2K21.

With the next-gen consoles already released and PC sticking on current-gen for the following years,
we EASILY could have been stuck with a COMPLETE copy and paste of 2K21.

Sure, all the innovations for MyLeague are now exclusive to next-gen platforms (MyNBA).
(And I’m sure there’s other parallels across other modes too).
But the core gameplay and presentation has continued to evolve, especially with 2K22 and 2K23.

2K22:
completely fixed that arcade-like feel from 2K21, an upgrade over 2K20, and feels like the best version of what a post-2K17 last-gen engine has to offer,
(also the presentation!!)

2K23:
feels like the biggest deviation from the formula (since 2K17 to 2K18).
It could just be as simple as they made the shot-timing success rate narrower (so if you don’t green the shot, its way less likely to go in). If I had to guess, this probably resembles the next-gen engine a bit closer(?), but I don’t own a next-gen console, so I wouldn’t know. Going from 2K22 to 2K23, theres absolutely a steeper learning curve.

The Main Point
I’ve absolutely rambled on, so I’ll make my key point.
I don’t see NBA 2K having a next-gen PC release as a binary issue. (i.e. Good if we get it, Bad if we don't)
When it comes to first impressions (like the reveal 2K24 is old-gen on PC), it’s very easy to overreact. “F 2K, F the microtransactions, F the devs.” While there’s truth to that in some aspects,

the MAIN thing that matters is whether the version we end up getting continues to evolve with its gameplay and presentation.
NBA 2K22 and 2K23 CLEARLY has in both regards, and all we can do is hope 2K24 continues the trend
.

Will that trend last forever?
History tells us not, I mean have you seen NBA 2K18 on PS3??? It’s a frankenstein version of 2K15 with outdated player models on a newer roster, soullessly slapped together. With how the internet overreacts, that’s what an outsider probably thinks we are getting lmaoooo.


In a perfect world, we'd be able to buy BOTH versions for PC.
In an ideal world, we'd be able to play the superior port.
In the worst case, we just get a soulless copy and paste with nothing new.

But where we currently are is a degree between ideal and worst which no one addresses.
And let me be clear, that degree is FAR closer to 'ideal' than 'worst case'.

Overreactions
As a final point; I’ve seen a number of people toss around the idea of piracy.
“Well if 2K is going to be lazy and cut corners with PC, I refuse to financially support them.”
If that’s your principals, sure, do whatever you want.
However, in my opinion, pirating NBA 2K (ESPECIALLY in mass) is such a narrow-minded, short-sighted approach.
I’m sure there are many NBA 2K devs who are basketball junkies like the rest of us, that would LOVE to have the next-gen port on PC, and really see their work hit the maximum potential from hard work of our modding community.

But in all likelihood, its due to the suits at the top who only see in shades of green.
I’ve seen this train of logic as a reasoning to support piracy, but buddy let’s dig a little more deeper, shall we?
What do you think will happen when Take-Two Interactive sees a slip in NBA 2K PC sales?
You’re a delusional moron if you think the knee-jerk reaction is “Oh man, well we gotta give them the latest port instead as soon as possible!!”

It’d FAR more likely be a cut throat “Oh sales are dropping on PC? How much money are we spending on it? Alright cut the cost to it to maximize profit.”
That’s how you get a soulless copy and paste game like NBA 2K18 on ps3.

And that’s just the “lesser of two evils”.
By this point its more of an urban legend, but there’s been claims for well over a decade that EA Sports pulled the plug with NHL on PC releases due to piracy.
Do I think it’ll ever go that far with NBA 2K, where they pull from the PC market entirely?
No.

But things can ALWAYS be worse.
That line isn't meant to be a scare tactic. Its an observation on the PC communities for other major sports.
We could be getting LITERAL broken copy and paste disasters every year (like Madden), or nothing at all (like NHL or MLB fans)
Appreciate how green the grass has been.

And to the pirates out there, no I’m not simping for a billion-dollar corporation and implying you HAVE to pre-order the super deluxe mamba forever version of the game for $500.
Again, this shouldn’t be a binary topic, and that shouldn't be ANYONES takeaway.
The franchise has a track record of going on sale every summer for a little less than $10 on Steam.
Its very simple, if the game seems like an improvement over 2K23 to the point where you are interested in playing it, just buy it during that sale.
Thats the best way to make a statement. Show you are interested in basketball on this platform, but you aren't a sucker going to buy ANYTHING at full price day 1.
And if the threshold for this new basketball game on an old-gen engine doesnt meet your standards, just stick to 2K23, or 2K22, or 2K21, or whatever you own and want to play.


Conclusion
Regardless if you agree, thank you to anyone who takes the time to read my thoughts (even if its just the tl;dr below). Also apologies to Andrew if this post would have been better off as a response to the reaction to old-gen 2K24 thread (as opposed to starting a new one)


tl;dr No next-gen shouldn't be THE dealbreaker, the dealbreaker should be how this game stacks up to its predecessors (2K23, 2K22, 2K21 on PC).
Do not let the fact we are still on an old-gen engine deceive you, the past 3 NBA 2K releases DO NOT qualify as a lazy 'copy-and-paste' products
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby jmmontoro on Thu Jul 20, 2023 8:00 am

The problem with PC is not piracy, it's cheating. Their persistency to ignore cheating year after year speaks a lot louder than next gen.
Whatever evolution you might perceive in the game is made irrelevant when the game markets itself as an online rich multimode experience and it barely delivers on a moddable offline experience.
They just don't care, they almost behave as a casino, they don't care if you have fun, they just want you to spend your money on them. It's not like you're gonna go with the competition.
So your main point that nex gen is not the deal breaker is true, but the deal breaker is no anticheat.
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby PeacemanNOT on Fri Jul 21, 2023 3:08 am

The player base needs to stop cheating and pirating the game. Take-Two/2K have obviously performed some level of analysis into whether or not it's feasible to invest time/money into porting the game to PC, patching it, implementing some form of anti-cheat, hosting the servers, etc. This isn't a 2K14 situation where the games look so different that you kind of need to update from a reputation/brand perspective. The last gen version of the game still looks comparable to current gen, at least from the naked eye.

That being said, I don't think people are out of line for saying it's a deal breaker. People want to play the newest thing available, and when you have hardware that is capable, and in many ways MORE capable than the console variations, it's gonna deter a lot of people. I haven't played any of the new versions of 2K in years, so I can't really comment on how the last gen version of the game has improved since 2K21. What I can say is I will never play them on PC if they're considered the inferior versions, so yeah, it's a deal breaker for someone like me.
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby RMJH4 on Fri Jul 21, 2023 3:43 am

I only want the MyNBA era's on PC. That is the deal breaker for me. Modding can overcome a lot of other issues graphically. There has been some good advances, but I do not understand why they have all the uniforms, logos, courts etc from next gen just hidden away on the pc version and not using it. I pretty much only play myleague with retro rosters.
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby vetmin on Sun Jul 23, 2023 11:38 pm

First off props for your awesome stadiums, which still look fantastic in 2K23 (the ones that load anyway; some crash due to incompatibilities).

PeacemanNOT wrote:The player base needs to stop cheating and pirating the game. Take-Two/2K have obviously performed some level of analysis into whether or not it's feasible to invest time/money into porting the game to PC, patching it, implementing some form of anti-cheat, hosting the servers, etc. This isn't a 2K14 situation where the games look so different that you kind of need to update from a reputation/brand perspective. The last gen version of the game still looks comparable to current gen, at least from the naked eye.


Pirating is a non-issue for an extremely server-dependent game like 2K. Nobody who can afford the game and actually really wants to play it is going to go through the constant trouble of keeping their pirated game up to date, all while have no access to server-based features like 2K Share and any sort of online gameplay / modes (including single-player MyCareer) they may be interested in. Virtually everyone who can buy it will do so for the convenience factor alone. People who only pirate the game are not lost customers, but simply people who would never played the game otherwise (broke kids in poorer countries or people who pirate gobs & gobs of games then play each of them for like an hour total, i.e., people who would probably have never bought the game if they had to be more selective using real money).

Cheating, on the other hand, is somewhat of an issue, but mostly in the sense that users aren't dependent upon microtransactions to spruce up their online experience. Microtransactions are the business model though, so it's understandable that this is a big point against PC in 2K's calculus.

My personal theory is that 2K may be angling to simply discontinue the PC game altogether, as I'm sure their analytics are crystal clear that every minute a user plays on console is substantially more profitable than each minute played on PC. Consider this thought experiment: What if 2K14 had been the last installment on PC? It would surely still today have a large modding community -- probably a bit larger since there'd be no newer game to mod -- but let's be honest, like 90% of us would be on console right now, including me. At a certain point the newer games just became better, even the vanilla versions, such that by now you can make Create-A-Players that look more like their real-life counterparts than custom cyberfaces in 2K14. I'd personally take vanilla MyNBA Eras over modded 2K14 if I had to choose between them. Not to mention that even those of us who think we're immune to microtransactions could potentially get ensnared in some monetization of franchise mode. For instance, what if -- in this fictional, 2K14-was-the-last-PC-version universe -- 2K decided to turn MyNBA Eras into a subscription model where you pay a monthly fee for continual additions to / fleshing out of the mode. Maybe some would not subscribe on principle, but if that's literally the only option for a fully featured newest-gen retro hoops gaming experience, I think a lot of people would just grumble and pull out their credit cards.

I think discontinuing the PC game would hurt 2K for at least a few installments of the game, as it's not like 2K's entire legit player base on PC would run out and buy consoles the instant they cut off PC (I'd argue that if they cancelled 2K24 on PC right now and never made another PC game, then modded 2K23 could easily still be better overall for franchise gaming than vanilla 2K until like 2K27 or 2K28), but it wouldn't be the craziest thing if they decided to take a short-term haircut on their profits in order to consolidate their entire player base on console long term. I hope they don't and that it isn't as reasonable as I'm arguing (for instance, if what I'm saying is true, why wouldn't all sports game franchises make the same sort of pivot?), but it wouldn't shock me.

That being said, I don't think people are out of line for saying it's a deal breaker. People want to play the newest thing available, and when you have hardware that is capable, and in many ways MORE capable than the console variations, it's gonna deter a lot of people. I haven't played any of the new versions of 2K in years, so I can't really comment on how the last gen version of the game has improved since 2K21. What I can say is I will never play them on PC if they're considered the inferior versions, so yeah, it's a deal breaker for someone like me.


I agree that no new-gen is a perfectly reasonable deal-breaker, though for me it's not a deal-breaker in the sense that it drives me to play on console. Rather it just keeps me playing 2K23 on PC longer.

RMJH4 wrote:I only want the MyNBA era's on PC. That is the deal breaker for me. Modding can overcome a lot of other issues graphically. There has been some good advances, but I do not understand why they have all the uniforms, logos, courts etc from next gen just hidden away on the pc version and not using it. I pretty much only play myleague with retro rosters.


Nothing is hidden away on the PC version. That's the whole appeal of playing on PC -- that we have access to and can modify virtually everything. Old-gen with mods is capable of a way way richer Eras-esque experience than is offered by the actual new-gen mode. Just be patient, as it takes time to really do this retro stuff right.
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby RayRay_953 on Mon Jul 24, 2023 3:11 am

Disappointed that the PC version will be current-gen once again. Although speaking from perspective, I wasn't too thrilled with the next-gen version either. One of the whole reasons I purchased the next-gen version was for the MyNBA Eras mode, which has been a huge disappointment to me. It was one of the big selling points for me at first, but seeing how much of a rushed effort the rosters are, the historical inaccuracies (Nets wearing the wrong jerseys in '84, TONS of jersey and court rebrands missing for the appropriate years, the late '90s Summit/early '00s Compaq Center floors only accessible in MyTEAM, many teams using a "generic" version of MSG as their arena with the modern Knicks logo visible, inability to fix shoe/sock colors, no retro all-star uniforms, etc.), these all ruined my experience for the mode and even modded projects like the UBR/URB put more effort into these things. Let's not even get into the draft classes where many of the retro draft classes have players wearing long shorts and generic shoes, all of the generated players look ridiculous with modern accessories, signatures completely all over the place, and ruin the immersion of an era-specific draft class. You want to have a base roster for all three eras and then have edited draft classes for players like Charles Barkley, Reggie Miller, and Chris Webber? That's already 6/10 save slots used alone. The limited number of save slots after adding a mode advertised like Eras is inexcusable for a modern sports title, especially when a game like 2K20 had 100 slots. Going back to current-gen, it would've actually been impossible to even load a custom roster if it wasn't for LooyH. This puts a consumer that enjoys the offline experience in a difficult question; "Should I get the next-gen version for the Eras mode but have to sacrifice most of my save slots to fix issues that 2K can easily address, or should I get the PC version where I absolutely must install LooyH's tools just so I can use custom rosters offline?"

The main reason why I purchased 23 during its last Steam sale was to experience hokupguy's Jordan Challenge mod when that releases. As of now, I personally don't see a reason to purchase 2K24 on either generation if there isn't going to be anything huge, or significant improvements to a mode like Eras are made. 2K has no competition in the basketball gaming market, and if they're going to add innovative features, why not actually put more focus into making them feel complete?
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby OldMan40 on Tue Jul 25, 2023 4:21 am

RMJH4 wrote:I only want the MyNBA era's on PC. That is the deal breaker for me. Modding can overcome a lot of other issues graphically. There has been some good advances, but I do not understand why they have all the uniforms, logos, courts etc from next gen just hidden away on the pc version and not using it. I pretty much only play myleague with retro rosters.


I am all the way with you on this!!!! I was highly pissed when I heard no Next-Gen only because I want MyNBA eras and the only reason why they refuse is to use as a selling point for Next-Gen. As you stated, all the Eras files are in the PC version. If we could get Eras on PC for 2k24, I'd probably buy. Otherwise, I'll stick with 2K23.

BTW, is it possible you can PM me? I know you've worked on arenas in the past and I'm working on modding the current arenas to have a retro look.
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Re: Thoughts on 2K24 (no next-gen shouldn't be THE dealbreaker)

Postby BlackTop85 on Sun Aug 06, 2023 3:44 pm

The other thing is not getting certain other fun tech advancements on the PC version of the game. We still don't know what ProPlay is exactly, but I'm already irked about not having the option to mod my game AND enjoy ProPlay at the same time... because being limited to the console version to enjoy some of the next gen tech really can be sucky.

ProPlay is just an example FYI.
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