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maumau78 wrote:Welcome; If some parts need more in-depth explainations just post here
BTW as you can see the "SHORTS" point list is the same concept we saw on the "NET" file...but is this case we can 3D edit the shorts or jersey on STATIC and inject it....so no need to perform a double edit with Blender.
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.....a nice hint I personally use...look for start / end of padding bytes on CLOTH file to have START / END addresses quick...
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