Shuajota wrote:Bjama82 wrote:Shuajota wrote:Bjama82 wrote:Shuajota wrote:Bjama82 wrote:In pcbasket there are a tons of players without cyberface:-(
Have you plan to convert other players?
Many many top players: Lundeberg(virtus),milutinovic,donta hall, pierre,m fall(olympiakos) ponitka,d thompson(baskonia),nebo,jekiri,grigonis,sanli,kuric.,tobey,hanga,randolph,guidatis,bako,dunston etc etc
thanks
Still, there are important players without faces because I've had to dedicate many hours to artwork in general and creating the massive database. Obviously, the faces are the attractive part, but if I had exclusively dedicated my time to faces, I probably wouldn't have even 50% of the roster completed. Now, I'm working on those 'etc etc faces.' I'll be sharing them soon.
ok it's true but many of these faces there were in your mod( 2020/2022). you dont create from zero, just convert it(it was better in 2020/22 mod than now--(but it's only my point view(hines for example and many faces, the quality was better before)
A mod is not better just because it includes more faces. It is true that in 2K20 I was able to include more faces, but we worked on the same mod for two years, during 2020 and 2021. So it's something logical. But the work behind PCBasket 2K23 is the most complete I have ever created. In fact, many faces are converted from 2K22 to 2K23. The faces I have created from scratch this year are players I have not created before. And Hackett, Causeur, Hines and others are provisional conversions of the original faces from 2K18 by 2K.
Many of them are provisional faces because I wanted to have enough time to create high-quality faces from scratch. My work is not based on quantity but on quality. From now on, with each release, it will only get better.
i mean faces were better not MOD
It is true that some faces were better in the past, but that's because this year I added some that were created by 2K because I already had them converted and needed to save time in any way possible. This year, I was alone in creating this from scratch in NBA 2K23 due to various personal reasons that prevented some of my friends from contributing in the same way they did three years ago, when I was able to fully focus on faces from the first week.
Now I will be able to fully focus on faces, and the result is going to be the best I have done to date because I am simulating a facial scan.
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Hello Shuajota, personally, I have converted several 2k22 cyberfaces to 2k23 to enhance my experience with PCBasket. As previously mentioned, the cyberfaces are one of, if not the most attractive part of mods. I don't know if you would like me to share the already converted cyberfaces with you, so that you can upload them. To date, I have 30 players ready and they are all your creations. I just dedicated myself to converting them to 2k23. This way, you could save some work while waiting for new faces. Just like I wanted to improve my experience, I would like to share it with others.