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Shrinkwrap for 2k23

Tue Oct 18, 2022 5:04 am

Does shrinkwrap work for 2k23?

I couldn't get it to work for me in 2k22 but just wondering if anyone has used it for 2k23 and if so, is there a tutorial for how to install/get it to work.

I seen a nice Eric Bledsoe body that I want to use on Allen Iverson.

Thanks for any help

Re: Shrinkwrap for 2k23

Wed Oct 19, 2022 12:55 pm

It did work last season. I’ll test this weekend if no one responds before then.

Re: Shrinkwrap for 2k23

Wed Oct 19, 2022 3:38 pm

positive_comment_guy wrote:It did work last season. I’ll test this weekend if no one responds before then.


Okay thanks man.

Re: Shrinkwrap for 2k23

Sat Oct 22, 2022 10:27 pm

Confirmed it does work.

I have it located C:\Users\<myname>\auto_shrinkwrap

1. In "apply_to" put the largest hihead.model file of the player you want modified, should be largest in entire zip.
2. In "Player" put the largest hihead.model file of the player you are copying from, again largest zip.
3. Place the file from "exported_new_files" back into the original player's zip and add to the mod folder.

Re: Shrinkwrap for 2k23

Sun Mar 19, 2023 5:10 am

Is there any other method than this to prevent a modded head from reverting back to its original size when the view is further away in broadcast view?

Exception in Tkinter callback
Traceback (most recent call last):
File "tkinter\__init__.py", line 1705, in __call__
File "autowrap.py", line 106, in <lambda>
File "autowrap.py", line 78, in select_task
File "autowrap.py", line 39, in read_source
FileNotFoundError: [Errno 2] No such file or directory: ''


I get this error reading when attempting to use the shrinkwrap tool. Thx in advance!

Re: Shrinkwrap for 2k23

Sun Apr 09, 2023 1:58 am

cardo wrote:Is there any other method than this to prevent a modded head from reverting back to its original size when the view is further away in broadcast view?

Exception in Tkinter callback
Traceback (most recent call last):
File "tkinter\__init__.py", line 1705, in __call__
File "autowrap.py", line 106, in <lambda>
File "autowrap.py", line 78, in select_task
File "autowrap.py", line 39, in read_source
FileNotFoundError: [Errno 2] No such file or directory: ''


I get this error reading when attempting to use the shrinkwrap tool. Thx in advance!


Shrinkwrap has to be placed in a pretty specific location from what I remember, but I don't think that is need for what you want to accomplish.

Shrinkwrap won't fix that the head LOD sizes. The issue you are having is from the LODs. In your hihead.scne file go to the Object section and remove references to the LOD files under the "Lods": section. You can delete the other references or just make all the existing ones say "hihead" and remove the rest of the text in the quotes.

Re: Shrinkwrap for 2k23

Wed May 24, 2023 11:11 pm

rickberge wrote:Does shrinkwrap work for 2k23?

I couldn't get it to work for me in 2k22 but just wondering if anyone has used it for 2k23 and if so, is there a tutorial for how to install/get it to work.

I seen a nice Eric Bledsoe body that I want to use on Allen Iverson.

Thanks for any help

I would recommend you this tutorial by Dee4three:
phpBB [video]
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