I made a bodymodel but there is a problem.

A hub for everything related to NBA 2K22 modding. Releases, previews, requests, and other modding discussion belongs here.

I made a bodymodel but there is a problem.

Postby bcgRavos on Mon Jan 17, 2022 10:25 pm

So I was changing the bodymodel for Alperen Sengun from Rockets.

I extracted his ingame model and used Ayton's ingame model for shrinkwrapping. It all worked well but there is a problem from a certain distance. When I zoom out a lot it looks good, when I zoom in it looks good as well. But somewhere in between some strings appear between body's feet and hands. I openned up blender again to see if there was anything there but I can't find those strings there. I already deleted the LODs in the hihead.SCNE.

Any idea what I should do?


20220117140720_1.jpg

20220117140733_1.jpg

20220117140743_1.jpg


HiHead file:
Uasdfadsfsdfntitled.png
You do not have the required permissions to view the files attached to this post.
bcgRavos
 
Posts: 10
Joined: Thu Jan 13, 2022 4:46 am

Re: I made a bodymodel but there is a problem.

Postby Shuajota on Mon Jan 17, 2022 11:06 pm

Make sure you remove theses lines that I select on his appearance file with notepad ++

Image
User avatar
Shuajota
NBA2K Mods: www.shuajota.com
 
Posts: 9739
Joined: Mon Dec 12, 2016 2:51 am
Location: Spain

Re: I made a bodymodel but there is a problem.

Postby bcgRavos on Wed Jan 19, 2022 7:05 pm

Shuajota wrote:Make sure you remove theses lines that I select on his appearance file with notepad ++

[ Image ]


Thank you it bugged me for too long.

So it didnt work with deleting these lines but you were right I had to delete them and also the facial hair model in accessories below this. For anyone that encounter this later, under rigversion I only have the hair in accessories section and it works just fine.
bcgRavos
 
Posts: 10
Joined: Thu Jan 13, 2022 4:46 am


Return to NBA 2K22 Modding

Who is online

Users browsing this forum: No registered users and 5 guests