
Jeek313 wrote:Is he supposed to have a beard? And does the beard show up ok?
Because I think that's the beard model. A lot of beards are incompatible with a lot of faces, because they expect the vertices to be saved in a different order, so they get stretched out all over the place.
Whenever I run into an incompatible beard, I like to export 2-10 versions of the cyberface with other similar beards (under different cyberface IDs). Usually one of them will work and I assign it to the main cyberface.
TGsoGood wrote:delete the LOD versions of the beard
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