Fri May 01, 2020 8:46 pm
Sat May 02, 2020 2:25 pm
Sat May 02, 2020 5:04 pm
[Stove] wrote:backboard padding c or something along those lines. in the stadium iff. the bottom padding should be on the same file. you'll notice it as soon as you open it in photoshop.
Sat May 02, 2020 5:36 pm
MrArni wrote:[Stove] wrote:backboard padding c or something along those lines. in the stadium iff. the bottom padding should be on the same file. you'll notice it as soon as you open it in photoshop.
I know that but it still remains the same color
Sat May 02, 2020 6:15 pm
Sat May 02, 2020 7:05 pm
Sat May 02, 2020 8:31 pm
MB22 wrote:You need to edit the values inside baskets.SCNE file under the lines for that texture to following:
min [0.0, 0.0, 0.0, 1.0]
max [1.0, 1.0, 1.0, 1.0]
This should solve the color masking.
"basket_backboard_c.tga": {
"Min": [ 0.0, 0.0, 0.0, 1.0 ],
"Max": [ 1.0, 1.0, 1.0, 1.0 ],
"Mask": 16777215,
"RangeCompress": 15,
"HeaderSize": 128,
"Binary": "basket_backboard_c.98db630a8c870b9c.dds"
Sat May 02, 2020 8:46 pm
Sat May 02, 2020 9:20 pm