Hello, I really enjoy the content in these forums, and I wanted to ask a question to some of the modding community.
A group of friends and myself were looking to make a Fire Emblem mod, using textures and models from the Koei-Tecmo/Nintendo games (Warriors and Three Houses). They are a strange set of models, though, and I'm not sure how feasible it would be to slip in the 2k skeleton from the 2k models. Does anybody have any insight as to how I would go about this in Blender, or is this rather uncharted territory?
Thanks!
https://www.models-resource.com/nintendo_switch/hyrulewarriorsdefinitiveedition/model/25563/
Heres an example of a Link model from Hyrule Warriors, just so you can see what kind of model I'm referring to. (Credit to ThatTrueStruggle)