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Re: New head modelling tool - KeenTools Facebuilder

Wed Mar 18, 2020 11:56 am

TGsoGood wrote:do you guys have any tips for the lips area?
I just start messing around with this method and I like it so far.


When matching up the two meshes before doing the shrink wrap, press Tab and select the corner of the mouth. Press O. This moves everything in an area of interaction (i.e. within the circle). You want to make sure you have “connected only” selected. Move the corners of the mouth to match the corners of the reference head. Then do the shrink wrap.

Re: New head modelling tool - KeenTools Facebuilder

Fri Mar 20, 2020 3:38 am

TGsoGood wrote:do you guys have any tips for the lips area?
I just start messing around with this method and I like it so far.


I always use crease tool in sculpt mode for lips. Also you can use smooth tool a little.

Re: New head modelling tool - KeenTools Facebuilder

Mon Mar 23, 2020 2:48 pm

Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

Image

Re: New head modelling tool - KeenTools Facebuilder

Wed Apr 01, 2020 4:36 pm

TGsoGood wrote:Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

[ Image ]
If anyone has time, could you please do a tutorial on how to use your face texture from Facebuilder in blender with photoshop ontop of an nba players texture and add it to your myplayer? I just don't know how to make it fit onto another nba players texture in photoshop, I know how to add it to my myplayer though.

Re: New head modelling tool - KeenTools Facebuilder

Wed Apr 01, 2020 8:13 pm

Ryan1312 wrote:
TGsoGood wrote:Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

[ Image ]
If anyone has time, could you please do a tutorial on how to use your face texture from Facebuilder in blender with photoshop ontop of an nba players texture and add it to your myplayer? I just don't know how to make it fit onto another nba players texture in photoshop, I know how to add it to my myplayer though.

I did two days ago a tutorial how to put texture in your model, but not with photoshop. I will release the tutorial with photoshop next week.

Re: New head modelling tool - KeenTools Facebuilder

Fri Apr 03, 2020 1:42 am

NBA 2K Legend wrote:
Ryan1312 wrote:
TGsoGood wrote:Thanks guys, I have been practicing using the Facebuilder tool and getting familiar with the new blender

[ Image ]
If anyone has time, could you please do a tutorial on how to use your face texture from Facebuilder in blender with photoshop ontop of an nba players texture and add it to your myplayer? I just don't know how to make it fit onto another nba players texture in photoshop, I know how to add it to my myplayer though.

I did two days ago a tutorial how to put texture in your model, but not with photoshop. I will release the tutorial with photoshop next week.
Thank you! I'll make sure to keep a lookout on your channel
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