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Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Sun Oct 13, 2019 6:10 pm

Same for me.

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Sun Oct 13, 2019 11:33 pm

cujomatty wrote:Spurs and Bulls arenas are still black using a modded SXXXX.iff file for me?

michaelvlutz49`s mod ? I try to rename s025 to s000, it black too. but you know, 76ers s000 has not been updated in patch. and test to rename s005 to s003(bull) or s025(spurs). it worked. so I think that some bugs in his file(s003 and s025).

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 12:56 am

looyh wrote:
cujomatty wrote:Spurs and Bulls arenas are still black using a modded SXXXX.iff file for me?

michaelvlutz49`s mod ? I try to rename s025 to s000, it black too. but you know, 76ers s000 has not been updated in patch. and test to rename s005 to s003(bull) or s025(spurs). it worked. so I think that some bugs in his file(s003 and s025).

Ya you are right it’s his mod I am using so it must be a problem with his mod like you said.

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 6:15 am

Sadly in my case files aren't working either. I'm trying to insert a modified version of the Adidas Harden vol. 4 (shoe_ed_2051.iff) but I get the same blank screen I put some posts above. Hope this can be solved! :D

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 6:22 am

By the way, I checked and the file works if I use it to replace once of the existing shoes from the game files (not sync). Can provide you the file if it's useful for you Looyh.

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 6:35 am

Any one else having an issue pulling up the interface? F8 does nothing for me.

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 12:14 pm

seanbarkley wrote:Sadly in my case files aren't working either. I'm trying to insert a modified version of the Adidas Harden vol. 4 (shoe_ed_2051.iff) but I get the same blank screen I put some posts above. Hope this can be solved! :D

seanbarkley wrote:By the way, I checked and the file works if I use it to replace once of the existing shoes from the game files (not sync). Can provide you the file if it's useful for you Looyh.

No, if the file is only added in sync.bin, it cant be loaded(using waigua). bacause the file is not included in manifest( archives ). you need to make sure that the file is inculded in the manifest.

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 12:32 pm

eko718 wrote:Any one else having an issue pulling up the interface? F8 does nothing for me.

have you enabled the GUI in the config file?

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Mon Oct 14, 2019 5:42 pm

looyh wrote:
seanbarkley wrote:Sadly in my case files aren't working either. I'm trying to insert a modified version of the Adidas Harden vol. 4 (shoe_ed_2051.iff) but I get the same blank screen I put some posts above. Hope this can be solved! :D

seanbarkley wrote:By the way, I checked and the file works if I use it to replace once of the existing shoes from the game files (not sync). Can provide you the file if it's useful for you Looyh.

No, if the file is only added in sync.bin, it cant be loaded(using waigua). bacause the file is not included in manifest( archives ). you need to make sure that the file is inculded in the manifest.


Sorry my bad! When you talked about files added through patches I understood that all the files from Sync could be modded. I wish it could be done but I guess it's not an easy task.

Thanks a lot for your anawer!

Re: 【Looyh】NBA2K_Hook v1.8.1<<Load Updated Mods using waigua / Scoreboards / Net Mod

Wed Oct 16, 2019 11:09 pm

seanbarkley wrote:
looyh wrote:
seanbarkley wrote:Sadly in my case files aren't working either. I'm trying to insert a modified version of the Adidas Harden vol. 4 (shoe_ed_2051.iff) but I get the same blank screen I put some posts above. Hope this can be solved! :D

seanbarkley wrote:By the way, I checked and the file works if I use it to replace once of the existing shoes from the game files (not sync). Can provide you the file if it's useful for you Looyh.

No, if the file is only added in sync.bin, it cant be loaded(using waigua). bacause the file is not included in manifest( archives ). you need to make sure that the file is inculded in the manifest.


Sorry my bad! When you talked about files added through patches I understood that all the files from Sync could be modded. I wish it could be done but I guess it's not an easy task.

Thanks a lot for your anawer!


Try using the new version 1.9.0, I havent tested it yet, but I think it works too

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Wed Oct 16, 2019 11:09 pm

2019-10-16 20:46 | v1.9.0
* Added: Load Files Without Manifest(e.g. Create a portrait for player that not has portrait, OR Free to set cyberface ID (0-34463 , like png22222.iff), but the maximum faceID in the game program is 34463!) (and files that only included in the SYNC.BIN, I havent tested it yet, but I think it works too)
* " Team Files Load(different scorebug/wipe/watermark) " is released too. free to rename your files.

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Wed Oct 16, 2019 11:22 pm

looyh wrote:2019-10-16 20:46 | v1.9.0
* Added: Load Files Without Manifest(e.g. Create a portrait for player that not has portrait, OR Free to set cyberface ID (0-34463 , like png22222.iff), but the maximum faceID in the game program is 34463!) (and files that only included in the SYNC.BIN, I havent tested it yet, but I think it works too)
* " Team Files Load(different scorebug/wipe/watermark) " is released too. free to rename your files.


Wait wait wait...am I reading this right? We can now add cyberfaces without overwriting current IDs? And add portraits to them? If so this is monumental.

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Wed Oct 16, 2019 11:23 pm

Thank you...:applaud: :applaud: :applaud:..
__________________________________________________________________________________________________________________
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Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Wed Oct 16, 2019 11:28 pm

bluejaybrandon wrote:
looyh wrote:2019-10-16 20:46 | v1.9.0
* Added: Load Files Without Manifest(e.g. Create a portrait for player that not has portrait, OR Free to set cyberface ID (0-34463 , like png22222.iff), but the maximum faceID in the game program is 34463!) (and files that only included in the SYNC.BIN, I havent tested it yet, but I think it works too)
* " Team Files Load(different scorebug/wipe/watermark) " is released too. free to rename your files.


Wait wait wait...am I reading this right? We can now add cyberfaces without overwriting current IDs? And add portraits to them? If so this is monumental.

right

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Wed Oct 16, 2019 11:41 pm

looyh wrote:
bluejaybrandon wrote:
looyh wrote:2019-10-16 20:46 | v1.9.0
* Added: Load Files Without Manifest(e.g. Create a portrait for player that not has portrait, OR Free to set cyberface ID (0-34463 , like png22222.iff), but the maximum faceID in the game program is 34463!) (and files that only included in the SYNC.BIN, I havent tested it yet, but I think it works too)
* " Team Files Load(different scorebug/wipe/watermark) " is released too. free to rename your files.


Wait wait wait...am I reading this right? We can now add cyberfaces without overwriting current IDs? And add portraits to them? If so this is monumental.

right


Legendary...that means that an updated UBR is totally possible in 2k20...assuming we can find a way to add teams. Amazing work man! This is incredible.
Last edited by bluejaybrandon on Wed Oct 16, 2019 11:43 pm, edited 1 time in total.

Re: 【NBA2K_Hook】 v1.9.1<<Load Files Without Manifest & Load Diff Files For Team

Wed Oct 16, 2019 11:43 pm

Doesn't work for me (GUI enable)
8 was working fine

Re: 【NBA2K_Hook】 v1.9.1<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:13 am

Said vcruntime140_1.dll is missing

Re: 【NBA2K_Hook】 v1.9.1<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:16 am

Hi Looyh! I've tried it and doesn't work for me... Now even the files that took preference over SYNC (feature added in 1.7) don't load any more... Hope you can find a fix bro!

Re: 【NBA2K_Hook】 v1.9.1<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:27 am

Someone test the new feature where we can assign new CFID that isn't in the game.
If this works then we can convert faces from prior games and keep the same CFIDs.
Looyh great work.

Re: 【NBA2K_Hook】 v1.9.2<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:35 am

2019-10-16 22:30 | V1.9.2
* change to static library,better compatibility

Re: 【NBA2K_Hook】 v1.9.1<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:50 am

galip wrote:Said vcruntime140_1.dll is missing

seanbarkley wrote:Hi Looyh! I've tried it and doesn't work for me... Now even the files that took preference over SYNC (feature added in 1.7) don't load any more... Hope you can find a fix bro!


try 1.9.2, Because the VCRuntime library has been updated, so change to static library on 1.9.2

Re: 【NBA2K_Hook】 v1.9.1<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:52 am

TGsoGood wrote:Someone test the new feature where we can assign new CFID that isn't in the game.
If this works then we can convert faces from prior games and keep the same CFIDs.
Looyh great work.


This would be massive for free agency. The ability to add new faces without overwriting means the free agent pool could potentially grow exponentially. You could have Euroleague guys, G League guys, etc. without losing a singe retro cyberface.

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:53 am

looyh wrote:
bluejaybrandon wrote:
looyh wrote:2019-10-16 20:46 | v1.9.0
* Added: Load Files Without Manifest(e.g. Create a portrait for player that not has portrait, OR Free to set cyberface ID (0-34463 , like png22222.iff), but the maximum faceID in the game program is 34463!) (and files that only included in the SYNC.BIN, I havent tested it yet, but I think it works too)
* " Team Files Load(different scorebug/wipe/watermark) " is released too. free to rename your files.


Wait wait wait...am I reading this right? We can now add cyberfaces without overwriting current IDs? And add portraits to them? If so this is monumental.

right


Does this work for stadiums and floors too?

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:57 am

maumau78 wrote:Does this work for stadiums and floors too?

yes everythings

Re: 【NBA2K_Hook】 v1.9.0<<Load Files Without Manifest & Load Diff Files For Team

Thu Oct 17, 2019 12:59 am

looyh wrote:
maumau78 wrote:Does this work for stadiums and floors too?

yes everythings


Amazing...
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