PPP - Anthony Edwards (2k22 version) converted by kidyhbrid

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Re: PettyPaulPierce - 20' draft - Lamelo final version Okongwu released

Postby kudousensei on Fri May 01, 2020 11:45 am

Yo. did something change from LaMelo that you've updated earlier? or you just change the thread name? haha lol.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Okongwu released

Postby cardo on Fri May 01, 2020 11:53 am

Yo! Great work, man. Tou should keep up the quality of the most recent rework. There's a clear distinction between those and your previous works (not that those were bad just not near as accurate or detailed).
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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby bluejaybrandon on Fri May 01, 2020 12:11 pm

PettyPaulPierce wrote:
bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Thanks! Yeah Edwards was a bitch to make lol
As for Melo, the face file is actually 2k default Lonzo. It took a lot of experimenting but i figured that was the best one since they both have that eyeliner look around their eyes. As for Patrick, yeah, he for sure needs a different face file, it's hard to find one with his bushy eyebrows tho lol
i might dabble in photoshop soon so i might start making face files from scratch down the line someday


I feel ya. I’ve never been great with photoshop so that’s my downfall with faces. Good texture work goes so far. Keep up the great work. I hope you don’t mind, I may incorporate your Edwards, it’s fantastic.

Of course i don't mind, i'd be flattered!


Tweaked the headshape slightly and added mrk326's Edwards texture. You did an amazing job with this face man! Excited to have it in the class.

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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby big-shot-ROB on Fri May 01, 2020 5:11 pm

bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Thanks! Yeah Edwards was a bitch to make lol
As for Melo, the face file is actually 2k default Lonzo. It took a lot of experimenting but i figured that was the best one since they both have that eyeliner look around their eyes. As for Patrick, yeah, he for sure needs a different face file, it's hard to find one with his bushy eyebrows tho lol
i might dabble in photoshop soon so i might start making face files from scratch down the line someday


I feel ya. I’ve never been great with photoshop so that’s my downfall with faces. Good texture work goes so far. Keep up the great work. I hope you don’t mind, I may incorporate your Edwards, it’s fantastic.

Of course i don't mind, i'd be flattered!


Tweaked the headshape slightly and added mrk326's Edwards texture. You did an amazing job with this face man! Excited to have it in the class.

[ Image ]



I have no idea how Blender and 3D modding work in new gen, but you can always trust me if you need any help with any textures as I think I might be better with Photoshop now than I was back then.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Okongwu released

Postby PettyPaulPierce on Fri May 01, 2020 7:59 pm

kudousensei wrote:Yo. did something change from LaMelo that you've updated earlier? or you just change the thread name? haha lol.

Yeah man, a lot of small tweaks with the face shape and hair... get used to it tho lol i'll be tweaking players daily, simply for out of my own need to be a perfectionist and i post it here for everyone who wants an update...
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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby PettyPaulPierce on Fri May 01, 2020 8:28 pm

bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Thanks! Yeah Edwards was a bitch to make lol
As for Melo, the face file is actually 2k default Lonzo. It took a lot of experimenting but i figured that was the best one since they both have that eyeliner look around their eyes. As for Patrick, yeah, he for sure needs a different face file, it's hard to find one with his bushy eyebrows tho lol
i might dabble in photoshop soon so i might start making face files from scratch down the line someday


I feel ya. I’ve never been great with photoshop so that’s my downfall with faces. Good texture work goes so far. Keep up the great work. I hope you don’t mind, I may incorporate your Edwards, it’s fantastic.

Of course i don't mind, i'd be flattered!


Tweaked the headshape slightly and added mrk326's Edwards texture. You did an amazing job with this face man! Excited to have it in the class.

[ Image ]

Oh man, that's ridiculously good lol if the skintone was just a tad bit brighter it would've been flawless. Amazing texture nonetheless
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Re: PettyPaulPierce - 20' draft - Lamelo final version Okongwu released

Postby PettyPaulPierce on Fri May 01, 2020 8:29 pm

cardo wrote:Yo! Great work, man. Tou should keep up the quality of the most recent rework. There's a clear distinction between those and your previous works (not that those were bad just not near as accurate or detailed).

Absolutely, i'm getting better at this each day, and i will continue to remodel and tweak my previous work with my new skills
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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby PettyPaulPierce on Sat May 02, 2020 1:08 am

bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Yo, i improved Patrick Williams, curious to see what you think about it? Credits to ViŋCenTk̚.喵 for the Malik Monk face texture i used.
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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby bluejaybrandon on Sat May 02, 2020 1:12 am

PettyPaulPierce wrote:
bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Yo, i improved Patrick Williams, curious to see what you think about it? Credits to ViŋCenTk̚.喵 for the Malik Monk face texture i used.


Absolutely an improvement! The Milton on Milton was just too similar but this new texture is excellent. Really makes the model edits you made pop. Nice work man!
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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby PettyPaulPierce on Sat May 02, 2020 1:20 am

big-shot-ROB wrote:
bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Thanks! Yeah Edwards was a bitch to make lol
As for Melo, the face file is actually 2k default Lonzo. It took a lot of experimenting but i figured that was the best one since they both have that eyeliner look around their eyes. As for Patrick, yeah, he for sure needs a different face file, it's hard to find one with his bushy eyebrows tho lol
i might dabble in photoshop soon so i might start making face files from scratch down the line someday


I feel ya. I’ve never been great with photoshop so that’s my downfall with faces. Good texture work goes so far. Keep up the great work. I hope you don’t mind, I may incorporate your Edwards, it’s fantastic.

Of course i don't mind, i'd be flattered!


Tweaked the headshape slightly and added mrk326's Edwards texture. You did an amazing job with this face man! Excited to have it in the class.

[ Image ]



I have no idea how Blender and 3D modding work in new gen, but you can always trust me if you need any help with any textures as I think I might be better with Photoshop now than I was back then.

Hey, i don't know if that offer stands for me too, but i might ask some questions once i try photoshop, if that's ok with you?
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Re: PettyPaulPierce - 20' draft - more Lamelo improvements

Postby PettyPaulPierce on Sat May 02, 2020 1:23 am

bluejaybrandon wrote:
PettyPaulPierce wrote:
bluejaybrandon wrote:Amazing work on Edwards. It’s spot on!

Did you use Tatum as both your texture and model base for Melo? I would mess with the texture a bit cuz it’s got a bit of an uncanny vibe to it. Same thing with Patrick Williams and Shake Milton. I’d advise staying away from using the same png and face files. Even with extensive model work they can’t always be differentiated from the original player.

Yo, i improved Patrick Williams, curious to see what you think about it? Credits to ViŋCenTk̚.喵 for the Malik Monk face texture i used.


Absolutely an improvement! The Milton on Milton was just too similar but this new texture is excellent. Really makes the model edits you made pop. Nice work man!

Awesome! thanks man, means a lot coming from you, i know you tell it how it is. If you have any other suggestions for my other mods i'd love to hear them too, i'll probably focus on improving them these days in addition to releasing a couple of new players.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby bluejaybrandon on Sat May 02, 2020 2:51 am

One minor thing I noticed about Anthony Edwards is that compression shorts/pants glitch through the shorts. It’s not major because I just removed them under accessories but if it’s on other prospects that do wear leggings, it might be more noticeable. Not sure if it’s something that happens in the shirnkwrap process or what, just wanted to make you aware.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby sitew33 on Sat May 02, 2020 3:02 am

bluejaybrandon wrote:One minor thing I noticed about Anthony Edwards is that compression shorts/pants glitch through the shorts. It’s not major because I just removed them under accessories but if it’s on other prospects that do wear leggings, it might be more noticeable. Not sure if it’s something that happens in the shirnkwrap process or what, just wanted to make you aware.


That's an easy fix. You don't have to remove the compression pant/shorts. Just edit the appearance.info Rdat in the lower the value for "thigh thick" prob down to 0.8
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby bluejaybrandon on Sat May 02, 2020 3:08 am

sitew33 wrote:
bluejaybrandon wrote:One minor thing I noticed about Anthony Edwards is that compression shorts/pants glitch through the shorts. It’s not major because I just removed them under accessories but if it’s on other prospects that do wear leggings, it might be more noticeable. Not sure if it’s something that happens in the shirnkwrap process or what, just wanted to make you aware.


That's an easy fix. You don't have to remove the compression pant/shorts. Just edit the appearance.info Rdat in the lower the value for "thigh thick" prob down to 0.8


Excellent! Thanks for the help man. Does this visually change any proportions of the players body? Like it won’t suddenly look like he skips leg day right? Lol
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby sitew33 on Sat May 02, 2020 3:37 am

bluejaybrandon wrote:
sitew33 wrote:
bluejaybrandon wrote:One minor thing I noticed about Anthony Edwards is that compression shorts/pants glitch through the shorts. It’s not major because I just removed them under accessories but if it’s on other prospects that do wear leggings, it might be more noticeable. Not sure if it’s something that happens in the shirnkwrap process or what, just wanted to make you aware.


That's an easy fix. You don't have to remove the compression pant/shorts. Just edit the appearance.info Rdat in the lower the value for "thigh thick" prob down to 0.8


Excellent! Thanks for the help man. Does this visually change any proportions of the players body? Like it won’t suddenly look like he skips leg day right? Lol


Lol naw... I sent you a PM explaining it and I don't want to derail PettyPaulPierce's thread.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby sitew33 on Sat May 02, 2020 3:55 am

Continued nice work PettyPaulPierce.... :applaud: :applaud: :applaud:
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby PettyPaulPierce on Sat May 02, 2020 3:57 am

sitew33 wrote:
bluejaybrandon wrote:One minor thing I noticed about Anthony Edwards is that compression shorts/pants glitch through the shorts. It’s not major because I just removed them under accessories but if it’s on other prospects that do wear leggings, it might be more noticeable. Not sure if it’s something that happens in the shirnkwrap process or what, just wanted to make you aware.


That's an easy fix. You don't have to remove the compression pant/shorts. Just edit the appearance.info Rdat in the lower the value for "thigh thick" prob down to 0.8

That was my first thought too since it always worked before, but it didn't help. I even tried copying the entire appearance file of another player and it still poked through. It's the weirdest problem i've stumbled upon so far lol i've tried shrinkwrapping other bodies too, still didn't work... if anyone has an idea what could be causing it it would be great
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby PettyPaulPierce on Sat May 02, 2020 4:00 am

sitew33 wrote:Continued nice work PettyPaulPierce.... :applaud: :applaud: :applaud:

Thanks, much appreciated!
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby sitew33 on Sat May 02, 2020 4:01 am

Is it the last version of Edwards that you uploaded?
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby PettyPaulPierce on Sat May 02, 2020 4:04 am

sitew33 wrote:Is it the last version of Edwards that you uploaded?

You mean if i'm still gonna tweak him?
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby sitew33 on Sat May 02, 2020 4:16 am

I know you have tweaked him a couple of times. I just wanted to look at it and wanted to know if it was the one I already downloaded.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby PettyPaulPierce on Sat May 02, 2020 6:24 am

sitew33 wrote:I know you have tweaked him a couple of times. I just wanted to look at it and wanted to know if it was the one I already downloaded.

If you downloaded the remodel, then yes, you're good to go. It's a completely different version than the one i initially released and tweaked.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby sitew33 on Sat May 02, 2020 6:31 am

I don't have any clipping with the latest one. I hadn't actually been on the game until today so that's why I asked. BTW... Keep up the good work.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby PettyPaulPierce on Sat May 02, 2020 9:13 am

sitew33 wrote:I don't have any clipping with the latest one. I hadn't actually been on the game until today so that's why I asked. BTW... Keep up the good work.

Oh, there's the confusion lol i thought this whole time he was actually talking about cole anthony having clipping issues, cause i misread and then i checked and he did indeed have major clipping issues. Not sure about Edwards i also didn't notice anything wrong with him, and i play him a lot in game.
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Re: PettyPaulPierce - 20' draft - Lamelo final version Pat Williams update

Postby kidhybrid89 on Sat May 02, 2020 10:06 am

PettyPaulPierce wrote:
sitew33 wrote:
bluejaybrandon wrote:One minor thing I noticed about Anthony Edwards is that compression shorts/pants glitch through the shorts. It’s not major because I just removed them under accessories but if it’s on other prospects that do wear leggings, it might be more noticeable. Not sure if it’s something that happens in the shirnkwrap process or what, just wanted to make you aware.


That's an easy fix. You don't have to remove the compression pant/shorts. Just edit the appearance.info Rdat in the lower the value for "thigh thick" prob down to 0.8

That was my first thought too since it always worked before, but it didn't help. I even tried copying the entire appearance file of another player and it still poked through. It's the weirdest problem i've stumbled upon so far lol i've tried shrinkwrapping other bodies too, still didn't work... if anyone has an idea what could be causing it it would be great


You have to edit the appearance_info.rdat file to fix the clipping if it's not a body model issue. Just delete pretty much everything after "pore tiling" down to right before "rigversion" and it should properly display what you made in blender only. I had the same issue with a few conversions until I figured it out.
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