emongnome wrote:PettyPaulPierce wrote:emongnome wrote:PettyPaulPierce wrote:emongnome wrote:Rimbaud82 wrote:PettyPaulPierce wrote:emongnome wrote:Rimbaud82 wrote:Brilliant Grimes, honestly mate I am like a broken record at this point but just amazing quality this year![]()
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Still holding out for updated Garuba haha
same here, broken record... PPP all your work is![]()
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and i appreciate how much of a perfectionist you areon that note, inasmuch as i love the improvements you've made to your Cade CF, i see room for improvement still --- the head became to rounded as you made it bigger, and i think he needs a sharper/more defined jawline to even out the proportions of his face.
can't wait for the rest of your work
He's one of the dudes who i just can't seem to get 100% right no matter what i do and it doesn't really help that the his looks differs from picture to picture. I definitely don't think his head should be smaller because it really is gigantic irl but i'll see what i can do about the facial features. Anyone else got suggestions? Feel free to write them, i'm always listening...
Don't think the head should be bigger at all. Looks really good as is, only thing I could say comparing photos would be the head shape could be a bit narrower -
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Eye shape maybe a bit less open too?
i agree with your suggestionsthe head shape being narrower -- i think that's similar to my "sharper jawline" comment, to make the face seem less round, and make it more angular.. and, yeah, "sleepier"/more slanted eyes would seem apt, especially basing off the picture posted above
don't get me wrong though PPP, damn near all your Cade iterations, I appreciate a ton! and, it's so dope to see the progression, from the 1st Cade CF to now (I Think it's somewhere around the 9th or 10th release?)
Definitely hitting double digits with how many versions i've put out, i've seen the dude's face so much it haunts me in my dreams lol but he's definitely my favorite young player to enter the league since Luka so i'd really like to get him right. How's this?
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haha, the haunting comment -- that's when you know you've been trying to perfect this
the sharper jawline/narrower width of the mid-/lower-face definitely does the trick! judging from the reference picture, the only things that need tweaking are the lateral canthi of the eyes --- the corners of his eyes seem to have a downward slant (sounds very nitpicky, i know...) i dunno how much more editing you can do (this current version is fire enough as it is), but, yeah...
Yep you were bang on with the jaw and making the head slightly more narrow and less round made it much better. I'm only a mortal after all and definitely miss stuff like this sometimes, so suggestions always help, and feel free to always do that in the future, that goes for everyone. There's no ego involved here, and i always appreciate constructive criticism, just trynna bring in as authentic as possible cyberfaces with these prospects. I've edited the eyes slightly but i didn't wanna overdo it not to mess up the texture. I'll see how much further i can slant the eyes and release the version together with Garuba a bit later tonight.
of course! this is a community after alland, yeah, sometimes when one's too locked in, outside/fresh perspective helps
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dude, all of us appreciate the excellent work you do! again, can't say it enough, thank you very much! cannot wait to see what's next --- surely it's gonna be![]()
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You're welcome, i appreciate this community too, people here have been nothing but supportive even when i made literal garbage and didn't even know how to make face files lol
Also, i gotta shout out people who helped me, starting from bluejaybrandon (there's no triple P without BJB) basically this dude is the reason why i even joined this community as i've been using his draft classes since 2k18. He inspired me to start modding. TGsoGood was among the first to show support, help out, and push me to get better. Losjosh taught me the vital step of making textures from real photos. BigShotRob hopped on and helped with some textures too, which was also appreciated, and finally the texture god Monkeyman showed me how to bring out the detail and polish the cyberfaces.