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Re: [CE]Roster Editing

Sat Sep 21, 2019 4:21 pm

looyh wrote:
looyh wrote:
ksmiz wrote:I think what they are saying is they would like to do both so maybe also could you possibly look at why that section in the teamdata portion gets overridden


I will check teamdata portion tomorrow


It's done


Image

you're a GOD!!!

:applaud: :applaud: :applaud:

Now can you just do a final touch and do the same with STADIUMDATA???

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Edit those parameters in red doesn't work...
Last edited by maumau78 on Sat Sep 21, 2019 5:01 pm, edited 1 time in total.

Re: [CE]Roster Editing

Sat Sep 21, 2019 4:38 pm

maumau78 wrote:
sitew33 wrote:I condensed Ksmiz's Table to Jerseys with all of the teams. This is strictly Ksmiz's table that I added slots to.



thanks for this but....

[ Image ]

Some fields have problems...socks color for example is not correctly mapped...I just test 97 WAS - away jersey.....


That feild never worked for me... I always used the sock dropdown choice up top.

Re: [CE]Roster Editing

Sat Sep 21, 2019 4:41 pm

sitew33 wrote:
maumau78 wrote:
sitew33 wrote:I condensed Ksmiz's Table to Jerseys with all of the teams. This is strictly Ksmiz's table that I added slots to.



thanks for this but....

[ Image ]

Some fields have problems...socks color for example is not correctly mapped...I just test 97 WAS - away jersey.....


That feild never worked for me... I always used the sock dropdown choice up top.



On ksmiz table it works.....as It worked for 2k19.....

Re: [CE]Roster Editing

Sat Sep 21, 2019 4:59 pm

EDIT:

Stadium assignments works!

Image

Image

I'm using Looyh "hook" 1.5....

The only things now that is not working is edit STADIUMDATA....hope Looyh can fix this too...

Image

Idk why edit those in red are restored back as I load the roster again....
Last edited by maumau78 on Sat Sep 21, 2019 5:03 pm, edited 1 time in total.

Re: [CE]Roster Editing

Sat Sep 21, 2019 5:02 pm

maumau78 wrote:
sitew33 wrote:
maumau78 wrote:
sitew33 wrote:I condensed Ksmiz's Table to Jerseys with all of the teams. This is strictly Ksmiz's table that I added slots to.



thanks for this but....

[ Image ]

Some fields have problems...socks color for example is not correctly mapped...I just test 97 WAS - away jersey.....


That feild never worked for me... I always used the sock dropdown choice up top.



On ksmiz table it works.....as It worked for 2k19.....


Ok, well I'm sure ksmiz will do a completed jersey table. Like I said it's his table that stopped at the Bucks. I just continued the string of teams jersey info until then. I didn't do any kind of mapping.

Re: [CE]Roster Editing

Sat Sep 21, 2019 5:13 pm

@Looyh...just to be clear...this is the only issue we have

Image

This is the only last problem to solve...after one seconds from the roster reload the value is restored back to defualt roster...hope you can find a solution (Y)

Re: [CE]Roster Editing

Sat Sep 21, 2019 5:22 pm

maumau78 wrote:The only things now that is not working is edit STADIUMDATA....hope Looyh can fix this too.

Released v1.5.4

Re: [CE]Roster Editing

Sat Sep 21, 2019 5:27 pm

LIFESAVERS. THANK ALL OF YOU FOR THE WORK!

Re: [CE]Roster Editing

Sat Sep 21, 2019 6:01 pm

mitzkiro58 wrote:The draft round and pick edit does not work in sept20.

literally only needed to shift the address +10 for each and they both work

maumau78 wrote:Some fields have problems...socks color for example is not correctly mapped...I just test 97 WAS - away jersey.....

he only copied things I had already done so any problems with it are things I did

the socks are always weird

I only put those color options as examples really so don't put too much thought into those

the socks can vary based on type or if they are overridden by the sock name of the nike socks etc. certain options open up other options

as well there are also personal sock color option choices within a players playerdata

the jersey uniformdata stuff is just copy paste from last year until I go over the details

basically that section is not ready yet I am working on edit player table

I will go over the uniform specific details after I work out most of the player values I didn't touch it yet because I didn't want to waste my time if the values would just be overridden by now that looyh has saved the day again I will go into depth with fixing uniformdata options

looyh wrote:It's done

thank you so much!

I still have much to learn and would eventually like to figure out how to make dlls and inject code and all that if that is even what you did

would be nice to know but that is for another day for now I'm just happy someone like you is around to help so thank you again!

Re: [CE]Roster Editing

Sat Sep 21, 2019 6:10 pm

ksmiz wrote:
mitzkiro58 wrote:The draft round and pick edit does not work in sept20.

literally only needed to shift the address +10 for each and they both work

maumau78 wrote:Some fields have problems...socks color for example is not correctly mapped...I just test 97 WAS - away jersey.....

he only copied things I had already done so any problems with it are things I did

the socks are always weird

I only put those color options as examples really so don't put too much thought into those

the socks can vary based on type or if they are overridden by the sock name of the nike socks etc. certain options open up other options

as well there are also personal sock color option choices within a players playerdata

the jersey uniformdata stuff is just copy paste from last year until I go over the details

basically that section is not ready yet I am working on edit player table

I will go over the uniform specific details after I work out most of the player values I didn't touch it yet because I didn't want to waste my time if the values would just be overridden by now that looyh has saved the day again I will go into depth with fixing uniformdata options

looyh wrote:It's done

thank you so much!

I still have much to learn and would eventually like to figure out how to make dlls and inject code and all that if that is even what you did

would be nice to know but that is for another day for now I'm just happy someone like you is around to help so thank you again!



Ok clear!

Thanks to you both!

Re: [CE]Roster Editing

Sat Sep 21, 2019 9:17 pm

When I use your CT to create 09-10 lakers base on E-League Lakers, go to quick game and play a game one time, at next time, the game memorized the last team I was choosen, it make game crash, and I totally have no idea of how to solve it, do you have any idea or ways to use cheat table of cheat engine to solve it?

Re: [CE]Roster Editing

Sat Sep 21, 2019 9:37 pm

Chen Bai wrote:When I use your CT to create 09-10 lakers base on E-League Lakers, go to quick game and play a game one time, at next time, the game memorized the last team I was choosen, it make game crash, and I totally have no idea of how to solve it, do you have any idea or ways to use cheat table of cheat engine to solve it?

I know the fix for that, E-League teams have empty values in staff data, so you have to add a coach, an assistant, etc. I recommend you to copy all the values from another lakers retro team.

Re: [CE]Roster Editing

Sat Sep 21, 2019 10:12 pm

Chen Bai wrote:When I use your CT to create 09-10 lakers base on E-League Lakers, go to quick game and play a game one time, at next time, the game memorized the last team I was choosen, it make game crash, and I totally have no idea of how to solve it, do you have any idea or ways to use cheat table of cheat engine to solve it?


I got the same situation,I can't even open Quick game now

Use Limnono tool to set your roster as custom roster can solve this temporarily
用Limnono修改器将你的名单设置成自定义名单可以暂时解决这个问题

Re: [CE]Roster Editing

Sat Sep 21, 2019 10:27 pm

can mycareer use stephen curry and one celebreation????????or auto celebrate after score?

Re: [CE]Roster Editing

Sat Sep 21, 2019 10:38 pm

Shuajota wrote:
Chen Bai wrote:When I use your CT to create 09-10 lakers base on E-League Lakers, go to quick game and play a game one time, at next time, the game memorized the last team I was choosen, it make game crash, and I totally have no idea of how to solve it, do you have any idea or ways to use cheat table of cheat engine to solve it?

I know the fix for that, E-League teams have empty values in staff data, so you have to add a coach, an assistant, etc. I recommend you to copy all the values from another lakers retro team.


Thank you very very much!!!!!

Re: [CE]Roster Editing

Sat Sep 21, 2019 10:39 pm

BLY-24 wrote:
Chen Bai wrote:When I use your CT to create 09-10 lakers base on E-League Lakers, go to quick game and play a game one time, at next time, the game memorized the last team I was choosen, it make game crash, and I totally have no idea of how to solve it, do you have any idea or ways to use cheat table of cheat engine to solve it?


I got the same situation,I can't even open Quick game now

Use Limnono tool to set your roster as custom roster can solve this temporarily
用Limnono修改器将你的名单设置成自定义名单可以暂时解决这个问题

太感谢了!!解决了

Re: [CE]Roster Editing

Sun Sep 22, 2019 1:42 am

Anybody know the created player limit? I cant find an definitive answers. I saw on OS somebody said 500 for 2K19, and I saw 150 for 2K17.

Has anybody tested this out? Is there a way in CE to see that number?

Re: [CE]Roster Editing

Sun Sep 22, 2019 2:09 am

Dee4Three wrote:Anybody know the created player limit? I cant find an definitive answers. I saw on OS somebody said 500 for 2K19, and I saw 150 for 2K17.

Has anybody tested this out? Is there a way in CE to see that number?


On PC you can swap out the entire Create A Player file if you reach the limit.
What are you trying to do?

Wouldn't it be easier for you to just make an entire roster of created players and only export the DNA that you need.
Then you could load up the roster you want to update and apply all the player DNA's that you just exported

Re: [CE]Roster Editing

Sun Sep 22, 2019 2:21 am

TGsoGood wrote:
Dee4Three wrote:Anybody know the created player limit? I cant find an definitive answers. I saw on OS somebody said 500 for 2K19, and I saw 150 for 2K17.

Has anybody tested this out? Is there a way in CE to see that number?


On PC you can swap out the entire Create A Player file if you reach the limit.
What are you trying to do?

Wouldn't it be easier for you to just make an entire roster of created players and only export the DNA that you need.
Then you could load up the roster you want to update and apply all the player DNA's that you just exported


I am going to be adding 30 new teams, while keeping everything else intact. Right now I am creating players and exporting the DNA of those players as well.

I'm not sure there us a "wrong way" to do it either way. 500 is enough for me to get the job done regardless I believe, but with the player DNA option along with the created player slots, its more than enough.

I guess I was just wondering the limit, but that answers my question. Thanks!

Re: [CE]Roster Editing

Sun Sep 22, 2019 4:30 am

looyh wrote:
maumau78 wrote:The only things now that is not working is edit STADIUMDATA....hope Looyh can fix this too.

Released v1.5.4


Thank You now I can start making this college hoops 2K20

Re: [CE]Roster Editing

Sun Sep 22, 2019 5:13 am

not done yet but made some fixes so if you understand that you should check what happens when you change things and not just believe everything works then go ahead and try to use this table

progress will be updated on first post will be X'd when I check it off

still on exe 1.03
WORK IN PROGRESS
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Re: [CE]Roster Editing

Sun Sep 22, 2019 5:48 am

The only issue I run into now is that some arenas appear black after modding the arena. For example I modded sixers arena s000.iff and it works fine. If I take that same s000.iff and rename it to the bulls s003.iff and load the game the bulls arena is black. Maybe 2k has changed these arenas but there are six of them I found.

bulls
boston
utah
dallas
Spurs
warriors

Re: [CE]Roster Editing

Sun Sep 22, 2019 8:48 am

RobDavis wrote:The only issue I run into now is that some arenas appear black after modding the arena. For example I modded sixers arena s000.iff and it works fine. If I take that same s000.iff and rename it to the bulls s003.iff and load the game the bulls arena is black. Maybe 2k has changed these arenas but there are six of them I found.

bulls
boston
utah
dallas
Spurs
warriors

Many of those problems come from update 1.03 as I already mentioned in another thread, here I copy what I put ...

"Hi guys, the problem is that this has happened since the 1.03 update , and they have modified many things in stadiums and courts, these are the changes and in what location they are now:
Chicago Bulls s003.iff in 0N
Celtics s005.iff in 0R
Jazz f012.iff and s012.iff in 1D
Mavericks s017.iff in 1N
Spurs s025.iff in 2D
Suns s026_floor_lightmap.iff in 2F
Timberwolves f027.iff in 2J
Warriors s029.iff in 2N
Those who do not have it updated will see these empty locations. So now every time we edit a court or stadium indicated there we will have to import it with the explorer.I hope this helps."

Re: [CE]Roster Editing

Sun Sep 22, 2019 8:55 am

Thanks Ksmiz and Looyh, like many others who make this possible with all that they contribute, so that in such a short time we can be enjoying this game so much. It's amazing what they do

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Re: [CE]Roster Editing

Sun Sep 22, 2019 10:07 am

Unlocked the gaming 76ers team, and assigned the coaching staff and 13 players.

It still crashes every time I try and go into quick play. Am I missing something?
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