Hey guys, I used trevor's tool to add a 3d Goatee to my Cam Reddish model. I've gotten the textures added, everything shows up fine in game... however there is a problem.
When he goes to dunk, or sometimes just shoot, block, etc, his goatee doesn't stay locked to his chin, and kind of goes wherever it wants to. It's ended up as high as his mouth/lower lip. It always goes back into place at his chin after the animation completes itself, but it messes up constantly. Any idea how to lock this into place on the model to where it doesn't move off of it's location?