The scheme base was a case of trial & error and ofcourse i have to thank devroyce, EccentricMeat, whose sliders i have used at various points to learn different elements of the gameplay.
i tried to transform the gameplay to focus more on the "drive & kick" scheme that is heavily adopted in todays nba, where ball handlers, guards or star of the team (Lebron, Giannis, Kyrie, Lillard, Simmons, Westbrick) would drive to the basket, and kick it to the 3-point line if the defense collapses, that doesn't mean it's all going to be like that, you will see a varyation of everything, more focus on the 3-point shot, mid-range, and drives to the basket
Yes i understand the concern about the ease of driving, which has been the focus on just about every other game slider, but i found the balance, where you don't have to negate driving completely cause by doing so, you are practically eliminating driving from the gameplay, therefor you will not see lebron, westbrook,etc) drive to the basket, and that's really not fun to play through.
Anyhow i will include adjustments, if you completely want to eliminate driving, the choice is yours.
Values are for both CPU & USER, if you find the CPU very challenging & unforgiving, reduce offensive awareness, although it will effect the AI of the CPU in making plays, dribbles and so on.
Gameplay Settings - Updated - May 5th - 2018
Quarter Length: 12
Fatigue: On
Injuries: On
Shooting Type: Real FG%
FT Shooting Type: Real FT%
Game Speed: 57 Makes the game more fluid and responsive
FT Difficulty: 100
Shot Meter: Off
Shot Feedback: Off
Foul Out: 6
AI FT Camera Shake: Off
Rhythm Indicator: Off
Pick & Roll Overlay: Off
Coach Settings
PlayVision - All Plays
PlayVision Display - Full
Offense Playcalling - Auto
Controller Settings
Defensive Assist With Intense D - 50
Offense
Inside Shot Success - 50
Close Shot Success - 51
Mid-Range Shot Success - 51
3PT Success - 51
Layup Success - 50
Dunk in Traffic Frequency - 30
Dunk in Traffic Success - 40
Pass Accuracy - 55
Alley-Oop Success - 90
Contact Shot Success - 100
Ball Security - 30
Body-Up Sensitivity - 40
Defense
Driving Contact Shot Frequency - 33 (Decrease to reduce drives - 0 no drives)
Inside Contact Shot Frequency - 33 (Decrease to reduce drives - 0 no drives)
Layup Defense Strength (Takeoff) - 100
Layup Defense Strength (Release) - 28
Jump Shot Defense Strength (Gather) - 45
Jump Shot Defense Strength (Release) - 38
Help Defense Strength - 20
Steal Success - 32
Attributes
Acceleration - 50
Vertical – 50
Strength – 50
Stamina – 50
Speed – 35/30
Durability - 50
Hustle – 100
Ball Handling – 65
Hands – 40
Dunking Ability - 50
On-Ball Defense – 55
Stealing – 70
Blocking – 85
Offensive Awareness - 60
Defensive Awareness – 100
Offensive Rebounding - 35
Defensive Rebounding – 75
Offensive Consistency - 50
Defensive Consistency - 100
Fatigue Rate – 50
Lateral Quickness - 75
Tendencies
Take Inside Shots - 100
Take Close Shots - 0
Take Mid-Range Shots - 70
Take 3PT Shots - 77
Post Shots - 100
Attack the Basket - 100
Look for Post Players - (5)
Throw Alley-Oops - 45
Attempt Dunks - 70
Attempt Putbacks - 48
Play Passing Lanes - 10
Go for On-Ball Steals - 40
Contest Shots - 100
Backdoor Cuts - 50
Fouls
Over the Back Foul Frequency - 80
Charging Foul Frequency - 80
Blocking Foul Frequency - 80
Reaching Foul Frequency - 80
Shooting Foul Frequency - 80
Loose Ball Foul Frequency - 80
If you try it and have any observations, please let me know, Enjoy and remember it's just a basketball game
