Fri Sep 01, 2017 2:52 am
Fri Sep 01, 2017 3:30 am
Fri Sep 01, 2017 3:53 am
[Q] wrote:Nice! I stopped playing because I was tired of grinding against superstar teams for boxes. I prefer live Run anyways so I'll be back on it to see the changes
I pre-ordered from best buy last night
Fri Sep 01, 2017 11:29 am
Fri Sep 01, 2017 4:34 pm
Fri Sep 01, 2017 10:39 pm
Fri Sep 01, 2017 11:26 pm
Sat Sep 02, 2017 1:04 pm
Sun Sep 03, 2017 3:59 pm
Wed Sep 06, 2017 4:39 am
Wed Sep 06, 2017 6:07 am
Wed Sep 06, 2017 6:40 am
Wed Sep 06, 2017 6:43 am
Wed Sep 06, 2017 8:56 am
Izzy Snow wrote:I think that it's safe to say that we've been playing an open beta rather than a demo which I totally welcome. EA is really listening to the feedback as well. I mentioned this in my stream the other night that I would be fine with the game getting constant updates after release as long as it only improves and doesn't break anything else in the process. I'm glad this week was a short week. I'm ready for EA Access Friday!
Wed Sep 06, 2017 9:30 am
Wed Sep 06, 2017 12:10 pm
Wed Sep 06, 2017 11:35 pm
ThaLiveKing wrote:Izzy Snow wrote:I think that it's safe to say that we've been playing an open beta rather than a demo which I totally welcome. EA is really listening to the feedback as well. I mentioned this in my stream the other night that I would be fine with the game getting constant updates after release as long as it only improves and doesn't break anything else in the process. I'm glad this week was a short week. I'm ready for EA Access Friday!
Yeah, I can't wait to use my Pacers lol
Wed Sep 06, 2017 11:39 pm
Dee4Three wrote:Ive been playing Rockets vs Celtics all night. A few observations
1. Jaylen Brown is missing his flat top, he looks so strange.
2. Post over the top passes work 0% of the time, which was a problem with NBA 2K14. I had Horford sealing his man completely and calling for the over the top (this happened many, many times) and the pass would always be short and stolen. Frustrating because its obvious he has great position. The people entering it were always either Irving or Hayward.
3. Its far too easy to score inside and on drives. Double teamed, triple teamed, doesn't matter. And I play on Superstar.
4. Ryan Anderson plays like Dominique Wilkins in this game. He is flying around the basket with athletic moves.
5. The stopping to shoot issues still exist (animation issues).
Still excited to play Ultimate Team, but those of you who are giving feedback to EA should mention the gameplay issues above.
And Jaylen Browns missing flat top.....
Wed Sep 06, 2017 11:39 pm
Dee4Three wrote:Ive been playing Rockets vs Celtics all night. A few observations
1. Jaylen Brown is missing his flat top, he looks so strange.
2. Post over the top passes work 0% of the time, which was a problem with NBA 2K14. I had Horford sealing his man completely and calling for the over the top (this happened many, many times) and the pass would always be short and stolen. Frustrating because its obvious he has great position. The people entering it were always either Irving or Hayward.
3. Its far too easy to score inside and on drives. Double teamed, triple teamed, doesn't matter. And I play on Superstar.
4. Ryan Anderson plays like Dominique Wilkins in this game. He is flying around the basket with athletic moves.
5. The stopping to shoot issues still exist (animation issues).
Still excited to play Ultimate Team, but those of you who are giving feedback to EA should mention the gameplay issues above.
And Jaylen Browns missing flat top.....
Wed Sep 06, 2017 11:41 pm
ThaLiveKing wrote:Dee4Three wrote:Ive been playing Rockets vs Celtics all night. A few observations
1. Jaylen Brown is missing his flat top, he looks so strange.
2. Post over the top passes work 0% of the time, which was a problem with NBA 2K14. I had Horford sealing his man completely and calling for the over the top (this happened many, many times) and the pass would always be short and stolen. Frustrating because its obvious he has great position. The people entering it were always either Irving or Hayward.
3. Its far too easy to score inside and on drives. Double teamed, triple teamed, doesn't matter. And I play on Superstar.
4. Ryan Anderson plays like Dominique Wilkins in this game. He is flying around the basket with athletic moves.
5. The stopping to shoot issues still exist (animation issues).
Still excited to play Ultimate Team, but those of you who are giving feedback to EA should mention the gameplay issues above.
And Jaylen Browns missing flat top.....
The game is more enjoyable on All Star.
Thu Sep 07, 2017 2:16 am
Izzy Snow wrote:ThaLiveKing wrote:Dee4Three wrote:Ive been playing Rockets vs Celtics all night. A few observations
1. Jaylen Brown is missing his flat top, he looks so strange.
2. Post over the top passes work 0% of the time, which was a problem with NBA 2K14. I had Horford sealing his man completely and calling for the over the top (this happened many, many times) and the pass would always be short and stolen. Frustrating because its obvious he has great position. The people entering it were always either Irving or Hayward.
3. Its far too easy to score inside and on drives. Double teamed, triple teamed, doesn't matter. And I play on Superstar.
4. Ryan Anderson plays like Dominique Wilkins in this game. He is flying around the basket with athletic moves.
5. The stopping to shoot issues still exist (animation issues).
Still excited to play Ultimate Team, but those of you who are giving feedback to EA should mention the gameplay issues above.
And Jaylen Browns missing flat top.....
The game is more enjoyable on All Star.
As much as I want to continue to play on Superstar, I do agree that All-Star is more enjoyable. Also, I found the game a bit too fast on default speed so I played around and tried 60 and as low as 50. 60 is better for me.
Thu Sep 07, 2017 4:01 am
Izzy Snow wrote:I think that it's safe to say that we've been playing an open beta rather than a demo which I totally welcome. EA is really listening to the feedback as well. I mentioned this in my stream the other night that I would be fine with the game getting constant updates after release as long as it only improves and doesn't break anything else in the process. I'm glad this week was a short week. I'm ready for EA Access Friday!
Thu Sep 07, 2017 4:21 am
kingpnp wrote:Izzy Snow wrote:I think that it's safe to say that we've been playing an open beta rather than a demo which I totally welcome. EA is really listening to the feedback as well. I mentioned this in my stream the other night that I would be fine with the game getting constant updates after release as long as it only improves and doesn't break anything else in the process. I'm glad this week was a short week. I'm ready for EA Access Friday!
i told the devs this myself when i posted one of your vids and comments. I was like go on ahead and keep that beta going. i dont care if thats what it is. most if not all games are betas now. since they know they can patch them later. Let us break it, you fix it, we break it again, you fix it, we break it, you fix it. by the time the next installment comes out. you will have had most of the glitches that can be fixed. fixed in the previous game. so now you can work on making it look even better and start making the modes you have much deeper and adding modes ect.
This is grind time for Live devs this year. if they are allowed to grind all year long with this game. next year will be a bells and whistles/polish year.
Thu Sep 07, 2017 6:11 am
Thu Sep 07, 2017 12:13 pm