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Postby hmm on Fri Jun 18, 2004 7:37 pm

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Last edited by hmm on Fri Jun 05, 2009 5:19 am, edited 1 time in total.
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Postby Colin on Sat Jun 19, 2004 5:46 am

Toughness is how frequently (and how well) they can play through injury. So if it was NBA Live AI's injury would be low since he gets injured a lot, but his toughness would be 99 since he just keeps going.
Kick return is how well your player can return punts and kickoffs. Dante Hall's is/should be 99.
The rating that effects fumbling is carrying, I belive the short form is CAR.
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Postby Gripni on Sat Jun 19, 2004 9:34 am

It's carrying (CAR.) Kick return is how good the player is at returning kicks (...) and toughness is how tough the player is (for example, Donovan McNabb is 99 because he plays well through injuries often. He's probably not the best example I could've given but I'm an Eagles fan.)
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Postby hmm on Sun Jun 20, 2004 1:55 am

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