The Elder Scrolls V: Skyrim

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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Tue Nov 08, 2011 1:07 pm

His rap album or the game? No worries, Lean. The game will end, eventually.

I bet this game is going to have a shit load of bugs. Just saying.
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Re: The Elder Scrolls V: Skyrim

Postby Lean on Tue Nov 08, 2011 2:18 pm

*cough* Oblivion *cough*

Most of the time when I rave about a game, they end up being crappy or with a lot of content cut out.
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Wed Nov 09, 2011 12:19 pm

It will surely be buggy like Oblivion and Fallout 3, but ultimately I don't think it'll matter to most gamers (at least not to me), this is just going to be fucking epic.
On a side note, I'm already starting to regret buying it off Steam, I've never had such a slow connection pre-loading any other game with them. It's at a crawl right now, at least 10 times slower than usual so I can't even imagine how many peeps must be doing the same thing right now...
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Re: The Elder Scrolls V: Skyrim

Postby Lean on Wed Nov 09, 2011 12:40 pm

el badman wrote:I don't think it'll matter to most gamers


Ditto. I am still crossing my fingers that melee combat won't have "sliding mechanics".
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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Wed Nov 09, 2011 12:48 pm

I want those chickens to report my crimes so I can get revenge.

Does it really matter if you finish downloading the game 3 days before release? You can always try changing your location in steam which I read can fix connectivity problems by connecting to a different steam server.
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Wed Nov 09, 2011 4:06 pm

Right, I guess it really doesn't matter that much. In any case, the connection picked up at some point and I just finished downloading it.
With the time difference here, it looks like the game should be available to unlock e a couple a couple of hours before 11/11/11, so around 10pm here. My main concern is having to keep on leading a normal social life after this is released, it's gonna take some serious willpower. :geek:
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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Wed Nov 09, 2011 6:01 pm

Just try to limit yourself to 2 hours a day after the first week.
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Re: The Elder Scrolls V: Skyrim

Postby Lamrock on Thu Nov 10, 2011 1:38 am

Waiting for this from Gamefly - will either get this or Uncharted 3 first. Have a feeling I'm going to get bored an hour in, but hopefully its more like Fallout and the world can suck me in this time.
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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Thu Nov 10, 2011 2:41 am

http://www.inentertainment.co.uk/201111 ... s-foolish/

Do not buy the game(skyrim) on release, wait a few weeks or months, this way the game will be stable online and would have had many new features added to it.


Fools. It doesn't have an online mode.
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Re: The Elder Scrolls V: Skyrim

Postby volsey on Thu Nov 10, 2011 8:50 am

Just found this list of the entire Skill Tree, not really sure if these are the 'perks' of the game.
Pretty standard I'd say, most of them were automatic 'perks' in Oblivion which were unlocked when a skill reached a certain level.

http://www.gameranx.com/features/id/361 ... ree-guide/

Anyways it made me think of the character I'm going to create. Usually I'd prefer a Nord and load up on blade, destruction, sneak, pretty standard. I've always wanted to create a completely mage type character and can't decide whether I should give it a try this go around.

So I thought I'd ask you guys, what type of build are you going to make? Good, evil, mercenary? Mage, melee, or mix? What skills are you guys going to focus on increasing?
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Re: The Elder Scrolls V: Skyrim

Postby Lean on Thu Nov 10, 2011 12:11 pm

A mage-melee mix perhaps. Or just a warrior with a healing spell ready. Destruction is an automatic to me. :mrgreen:
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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Thu Nov 10, 2011 12:20 pm

Conjurer-illusionist if I can. Going to try something different than the usual battle-thief I usually make.
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Fri Nov 11, 2011 12:13 pm

volsey wrote:So I thought I'd ask you guys, what type of build are you going to make? Good, evil, mercenary? Mage, melee, or mix? What skills are you guys going to focus on increasing?

In most RPGs, I do a first playthrough as a good guy, and then a second one being a prick to everyone. I never completely focus on one type of skills only, but I'll probably do a first character specialized in destruction and melee, then a second one in magic and possibly theft.

Less than 3 hours left till it's unlocked... :drool: :drool:
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Re: The Elder Scrolls V: Skyrim

Postby Lean on Fri Nov 11, 2011 12:32 pm

Lucky you good sir. It's time to hunt for a copy here in the Philippines.
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Re: The Elder Scrolls V: Skyrim

Postby JaoSming on Fri Nov 11, 2011 1:10 pm

So, who hasn't seen this yet?

http://www.youtube.com/watch?v=K27GuSSha0s
Opinions are my own.

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Re: The Elder Scrolls V: Skyrim

Postby el badman on Fri Nov 11, 2011 1:16 pm

I hadn't seen that one yet :lol:
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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Fri Nov 11, 2011 1:55 pm

:lol: That's great.
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Fri Nov 11, 2011 2:59 pm

IGN is giving it a 9.5, and Gamespot a 9.0. As expected, some bugs come to spoil the fun, but the game appears to be fucking mindblowing otherwise.

EDIT: decrypting the files as I'm typing this.
There's apparently an issue with vsync being forced on by default, so to disable it, do this:
To disable VSync in Skyrim, add iPresentInterval=0 to the bottom of the [Display] section of the Skyrim.ini file in the \Users\[Username]\My Documents\My Games\Skyrim directory.
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Re: The Elder Scrolls V: Skyrim

Postby Lean on Fri Nov 11, 2011 4:31 pm

JaoSming wrote:So, who hasn't seen this yet?

http://www.youtube.com/watch?v=K27GuSSha0s


:lol:
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Fri Nov 11, 2011 5:07 pm

First impressions (playing at 1920x1080, with everything to max):

The game is pretty, but it's not phenomenal looking either. In any case, it's certainly a nice upgrade from the original Gamebryo engine. The character movements still feel a bit awkward (although a billion times better than Oblivion or Fallout 3 if using 3rd person view), some of the physics are clunky and the shadows are ugly. Like in Oblivion, distant lands are quite "soupy", although not as bad. FOV is not very optimized for 16:9, should be wider but I'm sure it's an easy fix with all the options in the .ini files.

Hitting a foe doesn't really feel as it should, because there is barely any recoil, the enemy doesn't seem affected and there's only a bit of blood splatters to indicate that you're hitting him/her.

There a fair amount some mouse lag, and the fix that I suggested above actually seems to make it worse, so changed it back to the default setting for now (with vsync enabled). There is a bit of stuttering though.

The on-screen hints don't seem to adapt to any changes you may make to your controls, so it instructs you to use default keys that you may have changed and it took me forever to figure out how to drop items from the inventory...Speaking of which, the inventory is now much simpler but very cool, and you could see and rotate anything that you have in it.

I got a first crash to desktop after almost 40 minutes in... :evil:

Not 100% convinced for now, but I'm sure that a few hours in it will suffice to make me addicted again.
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Re: The Elder Scrolls V: Skyrim

Postby volsey on Mon Nov 14, 2011 3:40 am

I've put in quite a few hours, and only had one crash. I have come across a few glitches, or bugs, but nothing game-breaking. I do find quite a bit of juddering when panning the camera in certain cities (Solitude & WhiteRum specifically), I've tried lowering AA and some other settings thinking maybe the game was too much on my system, but no difference.

This game is ridiculously hard to put down. Always one more dungeon, one more side quest. I love how the NPC's react to things you've done. Upgraded to a magical Elven bow and some guards start saying " oh an archer, well to each his own". Smithing is surprisingly fun, mining ore isn't but it's a good way to make quick coin. I found a spell that changes iron ore to gold ore in the same cave that had probably 10+ iron ore deposits. Got a shitload of ore, changed it to gold, make golden necklace, profit.

Personally I really like the combat, favorite menu is key, (on PC definitely helps to use Xbox gamepad), and the finishing moves, while random, are exciting to see. Archery, which I never ever like in any game, is actually fun in this game, can be quite powerful when you're hidden.
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Re: The Elder Scrolls V: Skyrim

Postby Patr1ck on Mon Nov 14, 2011 3:51 am

Poison your arrows yet?
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Mon Nov 14, 2011 10:17 am

Playing a Nord male and trying to be a good guy right now, I must be 5-6 hours in already. I fixed some of the things that were bugging me (FOV, key remapping) and added some of the nice mods that are already out there (mainly texture replacements), and I haven't experienced any other crash since the 1st time.
Goes without saying that this is addictive as hell, it's just ridiculously good. :bowdown2:
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Re: The Elder Scrolls V: Skyrim

Postby bowdown on Mon Nov 14, 2011 11:00 am

Would you guys say having an interest in magical/mythological type topics is vital to having a lot of fun in this game? Idk how much Im gonna get immersed in the magic and wizardry stuff. Although I can tell would be an amazing game if you are into that type of stuff. But what about people who arent? Would they still enjoy this game simply due to how immersive it is?
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Re: The Elder Scrolls V: Skyrim

Postby el badman on Mon Nov 14, 2011 2:31 pm

I'm not particularly into wizardry or any similar crap but this goes way beyond that, it's as immersive as it gets and in case you play other types of RPG (The Witcher, Mass Effect) or FPS with RPG elements (Dead Island, S.T.A.L.K.E.R.), I really don't see how you wouldn't enjoy that one. That game is absolutely fantastic.
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