Fri Nov 24, 2006 1:37 am
Fri Nov 24, 2006 2:02 am
Fri Nov 24, 2006 3:15 am
dada wrote:Quick question to Wii owners: do your arms get real tired after a couple hours playing the games?
I'm really looking into getting one. Maybe not just for myself but also the lady and their friends. Maybe theyll start getting into games and get off my case. Still gonna keep saving for that PS3 though.
Fri Nov 24, 2006 5:48 am
What does the Revolution rhyme with? Huh, not so good now, eh?
Fri Nov 24, 2006 7:43 am
Don wrote:I preferred the other name, Revolution.
Fri Nov 24, 2006 7:49 am
Fri Nov 24, 2006 12:53 pm
Fri Nov 24, 2006 3:05 pm
Sat Nov 25, 2006 12:55 am
Jackal wrote:Just playing asian folks, just playing, I love ya'll. West fo life.
Sat Nov 25, 2006 7:43 am
Sat Nov 25, 2006 8:20 am
Axel wrote:These new gaming consoles are just too expensive. I remember getting my N64 for 50 bucks. I'd have to rob a bank just to afford some of these expensive games now. It's no wonder Nintendo had been doing so poorly in sales, not everyone has a money tree his backyard.
I think I'll wait and get a refurbished system on eBay if I ever decide to get one.
Sat Nov 25, 2006 8:36 am
Sat Nov 25, 2006 8:51 am
Sun Nov 26, 2006 3:16 am
hipn wrote:DVD capabilities may be on the console next year (2007)
Sun Nov 26, 2006 6:40 am
Sun Nov 26, 2006 6:44 am
hipn wrote:dada wrote:Quick question to Wii owners: do your arms get real tired after a couple hours playing the games?
I'm really looking into getting one. Maybe not just for myself but also the lady and their friends. Maybe theyll start getting into games and get off my case. Still gonna keep saving for that PS3 though.
Nope. Not at all. You don't actually have to do the full motion, you just have to the the motion with the wrist. Sometimes though, you are not really paying attention and you do the full motion, but no, you don't get tired. I played Zelda for 4 hours, and was not tired at all. Played Wii Sports for 2 hours with friends and was not tired at all.
Sun Nov 26, 2006 7:19 am
''Mini sweat"? Well my hands get sweaty naturally, mostly when gaming (even with the PS2 and GC and other consoles...). Do you mean getting sweaty like on the forehead or arms? If so, no. When playing games (ex: Wii Sports:, the game sessions are very short, and the motions required are not as big as the real life motions.dada wrote:hipn wrote:dada wrote:Quick question to Wii owners: do your arms get real tired after a couple hours playing the games?
I'm really looking into getting one. Maybe not just for myself but also the lady and their friends. Maybe theyll start getting into games and get off my case. Still gonna keep saving for that PS3 though.
Nope. Not at all. You don't actually have to do the full motion, you just have to the the motion with the wrist. Sometimes though, you are not really paying attention and you do the full motion, but no, you don't get tired. I played Zelda for 4 hours, and was not tired at all. Played Wii Sports for 2 hours with friends and was not tired at all.
Ok cool beans.
By the way, even if you werent tired did you work up a mini sweat?
Sun Nov 26, 2006 7:21 am
CERVANTES wrote:hipn wrote:DVD capabilities may be on the console next year (2007)
Via firmware update ? I think it will be a downloadable program from the online shop.
Sun Nov 26, 2006 7:23 am
Sun Nov 26, 2006 7:38 am
Sun Nov 26, 2006 10:06 am
cyanide wrote:Nick wrote:I'd get one if it didn't have such a silly name. What does it stand for?
If I remember correctly, I think it's just a funky way of saying "we," as in a connection, unity, and community of all gamers together in joyous harmony. Kinda like "iPod," but it's "Wii" ... a little Japanese if you ask me.
Sun Nov 26, 2006 12:58 pm
cyanide wrote:^ Make sure your wife doesn't interpret it as, "Oh, my husband bought me golf clubs so he can use them." Make sure she doesn't see it as if you're buying it for yourself, but make it more of a bonding thing. If she doesn't buy that 'bullshit,' then you're in trouble
Fri Dec 01, 2006 1:34 am
Did Wii break your TV?
People aren't getting a grip on Nintendo's new system.
By Mike Smith
29 Nov 2006
Picture this. You're lining up the perfect shot in Wii Bowling, remote in hand. You set up the shot, swing the remote with all the strength you can muster, and... follow through a little more than you intended.
Somehow the remote leaves your sweaty-palmed grip and bang, smash, there goes your TV, window, photo of your granny, anything that happens to be in the path of the newly liberated remote.
Hold on, though. If you're wearing the (supplied) wrist strap, no harm done, right? So you'd think. As you can see, some Wii owners are finding the strap decidedly lacking. (Check out nascent site wiihaveaproblem.com for more strap malfunctions.) The problem isn't with the amply broad strap itself, but the considerably narrower section that connects the strap with the remote, which is prone to fray in some circumstances. The result is smashed remotes, smashed televisions, smashed windows, and unhappy (or, at least, somewhat red-faced) customers.
Teething hardware troubles are hardly new to the world of console launches, especially in the last year or so. The Xbox 360's original overheating issues are well documented, with the first production run of consoles suffering what is generally regarded to be an unusually high failure rate. We're even hearing the start of mutterings about overheating issues with some brand new PS3s. But it's probably the first time a console's design has lead --albeit indirectly -- to quite such a catalogue of destruction. To its credit, Nintendo appears to be happy to replace the wrist strap in some circumstances, but if there really is an underlying design weakness, then it needs to be addressed before an unfortunate (or worse, sue-happy) bystander gets beaned by a stray remote.
Sure, it's easy to laugh at the misfortune of these hapless Wii'ers, especially if you're still combing stores for miles around looking for yours. One broken strap could be regarded as misfortune, but as the volume of fractured straps grows, it starts to look more like carelessness -- or, at least, evidence of a lack of real-world testing.
In the meantime, wise Wii owners will want to consider hunting round the house for something a little stronger -- or waiting for one of the more opportunistic peripheral manufacturers to cash in on the opportunity to flog reinforced replacements at an inflated price. That's business.