DOOM 3

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DOOM 3

Postby SkipToMy_Lou on Mon Jul 26, 2004 4:25 pm

Just recieved my Pc Powerplay in the mail today and was suprised to find a review for Doom 3, never the less I flicked to the reviews page and had a look at the score which read 96/100.

What do you think?
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Postby hmm on Mon Jul 26, 2004 5:10 pm

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Postby Null17 on Mon Jul 26, 2004 6:34 pm

i hear that its gone gold so its possible that its a review as magazines get prerelease copies of games before the rest of us...
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Postby hmm on Mon Jul 26, 2004 7:46 pm

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Postby Sauru on Tue Jul 27, 2004 6:13 am

i already bought my copy of doom 3(paid in full waiting for aug 3rd that is). i am dieing to play this. i have heard time and time again about how immersed you get into this game. and how its supposed to have scared the shit outa alot of people. definetly cant wait for the father of fps(dont give me wolfenstein crap) to make his return.


on a side note i will also get hl2 for the reasons stated above and then some
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Postby Jay-Peso on Tue Jul 27, 2004 9:38 am

I think they could review it because the game is done being made I believe and maybe the people who reviewed it got to play the game.

Who knows :P
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Postby Sauru on Tue Jul 27, 2004 10:50 am

yeah the game is definetly done and due in store AUG 3rd
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Postby bishibashiboy on Tue Jul 27, 2004 1:09 pm

Just out of curiosity, why does everyone have to pick sides when it comes to HL2 and D3? I don't see the point since both are probably gonna be pretty good and the only one losing if you don't play one or the other is yourself. Anyways, by the looks of it Doom 3 will be released next week while HL2 won't, so that gives ample time to enjoy both games.

PC Gamer also reviewed it recently and gave it 94%.
I copied this from another board where somebody posted the review from the new issue that subscribers get but that's not in stores yet:

DOOM 3

THE WORLD-EXCLUSIVE FIRST REVIEW

You've waited years. Now the wait is over. PC Gamer was the only publication in the world to review Doom 3 a split-second after id declared it "Done." We thought we were ready...

Turn out the lights. Get the surround-sound speakers in place. And say goodbye to sanity for the next 20-odd hours. The guys at id Software are famous for delivering a game "when it's done" - and we're here to tell you that Doom 3 is not only done, it's mind-blowing.

X The game opens up with your arrival at Mars Research Facility of the massive United Aerospace Corporation. It's the year 2145, and you're a Marine newly assigned to the facility's security detail. For the first 15 minutes,you're not even issued a weapon - the action unfolds in a pace reminiscent of the opening of Half-Life, as you get oriented around the security building and watch some video primers on your new job and new home. In this opening act, you're familiarized with your Personal Digital Assistant, wich will be your invaluable interface throughtout the rest of the game. Using this handy gadget, you can download info from other people's PDAs as you come across them, adding codes, access keys, and emails that contain crucial information you'll need to progress through the 28 maps to follow. Here's what you really spen those first 15 minutes doing: gawking. This is your chance to absorb the full shock of magnificant graphics engine put to stunning use. The enviroments are huge-scale and packed with detail. The base is a convincing Mars Station - less a far-future design than a depressingly postmodern corporate park. It feels lived-in, too - from the skin mags scattered on the kitchenette tables to the nastiest in the public rest-room toilet bowls.

But no sooner do you get oriented with your gear - and with the very cool physics model that lets you rearrange just about any object in the place - then all hell breaks loose. Literally.

The base is hammered by a shockwave of satanic force, and immediatly discover that almost evryone around you has turned into a flesh eating zombie - with a mindless devotion to snacking on you. Worse yet, the base has been invaded by a horde of nightmarish demons. Cut off from your fellow Marines (and stalked by some of their well armed zombie versions!), you've got only a comm link with your still human Sarge to steer you to safety

DOOM AND THEN SOME

For those expecting a "classic" run and gun Doom gameplay, the biggest surprise may be just how substanial this game is. If you try to blaze through any of these 28 missions you WILL be humiliated. Instead the only route to access is a slow and steady one, sticking to shadows, searching every nook and crany for health, ammo, and access keys, and generally advancing as methodicaly as you can.

You've also got to figure out whats happening. As you make your way through the different levels of the base, the pilot is revealed via the PDAs you pick up, and in breif conversations with the few NPCs who werent "turned" by the satanic attack. To make your way through the inevitably sealed-off access doors between levels, you'll have to read through email that progressively reveals a conspiracy of apocalypse proportions - the nefarious scheme of phsycotic Dr. Betruger, UACs cheif scientist, who's perverted a teleportion to open up a portal into hell-like demension. (Oh and if you didnt notice Dr. betruger is also keen on transporting his hellion army to earth.)

Gear is an absolute premium. All the old Doom weapons are back, but preciously rationed, and with an ever windling supply of ammo for each. The shotgun is your basic in close sledge hammer, while the assault rifle is your best down hallway exchanges with armed zombie marines. The chaingun provides a heavy punch for those hectic occasions when you need to yell "LETS ROCKKKK!" The plasma rifle was my personal fav, dealin streams of fiery blue death, although it runs out of ammo quickly. The rocket launcher scores devastating hits at a distance, while the stock pistol is suitable for minor enemies and desperate last stands. (And as for the BFG 9000 - you'll have to wait a bit before you get to arm it, but the wait is well worth it.)

But theres no need to worry that Doom 3 is as slow as spliner cell - hardly a minute goes by without a furious exchange of hostiles with some manner demonic beastie, imps, Hellknights, and Archviles are all back to shock and awe you with viscerally jarring attacks, and the endless stream of zombies and scuttling nasties gives you plenty to chew on (and chew up). The gallery of grotesquerie is the product of almost limitless imagination for horors - spiders that make your flesh crawl, infant "cherubs" mutated with fly wings, and other unamable terrors that blight the corridors of the possessed base

TO LAUNCH A THOUSAND PC PURCHASES

Early in the game, you're tasked with sprinting outside the mars Facility ( with rapidly depleting air canisters) in search of the next airlock. It was here that i really started to notice what I was seeing was graphics superiorty that not even current hot tech showcases like Far Cry could match. Dust blew around the martian surface and the dull brown/red hue of the sand and the twisted metal of shredded structures all semed so perfectly plausible.

Each girder, door, and window adds tangible substance to each scene, and even th \e effect of your flashlight shinging into a drakened corner looks ridiculosly real - as the light floods through a room , swinging back andforth, shadows are cast perfectly; dust particles gently drift into the cone of the flash light , eerily visible. And these are just the basics of the enviroment: just wait until you enter the depths of hell, and dive into some of the later mass melees,\. Doom 3, with all due awareness of hyperbole, is the best looking game you've ever seen.

Not surprising you'll need a monster system to render these monsters in all their intracetly textured glory. But the ability to play Doom 3 with all its visual magic maxed out is really a good excuse to trade up. A P4 3GHzwith a Georce 5950- class card will see u through okay. One of our test systems had a geforce 6800 ultra and ran flawlessly at 1024x 768 with high detail. (A higher level of quality and resolution is available , but the PC to run it well isnt)nning with a geforce4 MX card and 512 Mb RAM, the texture detail was great, although the game was choppier in spots.

Bottom line: If Far Cry didnt convince you, then Doom 3 should - the time to upgrade to a next generation 3D chip , or even an all new rig, is now.

SOUND, FURY...AND SCARES

While I was expecting amazing graphics, it was the sound effects and sound design that had me reeling. Footsteps echo spookily down halls; monsters issue bloodcurling shrieks; every hallway has an audible drip of menace and dread. Doom 3 is the reason to own surround sound speakers. The collective impact of sound design on the whole expierience cant be overstated, adding to the urge to switch out ll th lights, close the curtains, crank up the voulume, and let yourself be scared s***less.

And you will be jolted right out of your seat. I'm not going to spoil any of the socks here, but there were at least four occasions where i lunged back in y chair. Lead designer Tim wiltis is inside your head like a phycologist - and just when hes let you think you can lower your guard, he sticks the psychic shiv right into your nervous system.

Even when the scares arent heart stopping , theres a constant, simmering anxiety at each and every step. You basically subjecting yourself to a 20 hour cariac episode. At times, death brought sweet, momentery respite from the fear drenched mayhem.

The zombie plagued space station is creepy enough , but about mid way through the game you make a teleporteraided detour to hell. The whole feel of the game changes utterly - if you thought you were in desperate straits before, you now find yourself in a balls shriveling nightmare netherworld. (With no weapons!)

It's all leading up to a knees knocking climatic spelunk into the archealogical ruins beneath mars base where you enter a final showdown against evildoers amid the remnants of a fallen martian civilization. As the massive fright lifter descends so agonizingly slowly into the darkness, you may find yourself as I did, cursing out loud at the grim hold this game has on you.

Does Doom 3 have any missteps maybe just one; its attemps at humor feel way out of place. there are a few lame running gagas: PDA spam and an uber-nerdy string of emails between members of a roleplaying club. (The spam gag actually becomes a puzzle that requires you jump out of the game and use you web browser to find a code. Huh?) In one appalling instance, you even even become privy in a tounge-in-cheek directive by arcvillian Dr. Betruger, advising hellions on the proper way to prepare virgin sacrifices. These limp jokes server only to dump me out of the games carefully calibrated dread machine.

But no matter: The rest is all dynamite. Doom 3 took me 23 hours to complete on the medium difficulty setting. (For all those who rumored that the game would be over in a few hours- you couldnt be more wrong.) And for those 23 hours, you will never expirience a dull moment. Or even a less than mesmerizing one. Doom 3 is a masterpiece of art form - staying true to the frantic legacy of the Doom series, while ambitiously reaching new hieghts and bashing down the doors of the next generation of PC shooter. The bar is raised. Lets see someone else climb over it- Dan Morris
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Postby bishibashiboy on Tue Jul 27, 2004 1:16 pm

http://www2.hardocp.com/article.html?art=NjQy

Doom3 benchmarks. The ATI cards get owned big time. The Geforce 6800GT kicks ass. Time to save up :D
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Postby Sauru on Thu Jul 29, 2004 11:14 am

bishibashiboy wrote:Just out of curiosity, why does everyone have to pick sides when it comes to HL2 and D3?



its just something people do when games go head to head. they pick a fav. for instance in the mmo world you have WoW and EQ2. i think both look good(i beta tested wow and now i think i might like eq2 more but i will wait til i beta that also). in the old days of fps it was UT and Quake if anyone else remembers. i totally agree with you when you ask why do people pick sides. its pointless. they are gonna be the best 2 fps games on the market so why limit yourself to the one?
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Postby Hotshot on Fri Jul 30, 2004 1:50 am

Thanks for posting that review bishibashiboy :)
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Postby Alcoholic on Fri Jul 30, 2004 2:02 pm

Hey Sauru do you still have that WOW account? :lol:


I want to get Doom3, but I'm starting to think it will be boring, it's just running around killing crazily tough monsters, where HL2 has you in a story and stuff.. (+ lots of mods. :cool: )
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Postby bishibashiboy on Fri Jul 30, 2004 3:48 pm

DOOM 3 Hardware guide:
http://www2.hardocp.com/article.html?art=NjQ0

Wow this guide really got me convinced that anyone can enjoy this game with their current hardware. :D
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Postby Homer on Fri Jul 30, 2004 5:15 pm

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Postby Guest on Fri Jul 30, 2004 6:08 pm

I played through both Beta's and trust me if you have the right machine( :lol: ) the graphics will be very realistic. It still gets beat by Farcry in the gameplay department, most reveiws give it 95%(farcry will get 96% or 97%). Its gonna shit the life out of everybody that sits and plays it, but it wont see the longevity of Farcry, HL2, Brothers In Arms or S.T.A.L.K.E.R becuase of the gameplay style, DoomIII is a fragfest, run as fast as you can and shoot everything in site.
I have it reserved(payed my £1 deposit) so im looking forward to it. I have a 9800pro modded to an XT with the stock cooling removed with added heatsinks and a HUGE fan so i can really OC all my hardware, but it still wont be enough for Max Res & Detail(need an X800xt or 6800ultra). SO all you low enders with FX5200 you will only be able to play this game at Very low res with details set at low. I dont care what the reviews say about hardware, im tellin you all straight up, because i have played the game i can do this honestly. Of course there going to say you can play the game on any system(they want our cash).

Edit
DOOMIII Keyboard Cash In :P
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Postby bishibashiboy on Sat Jul 31, 2004 2:24 am

Joe2k wrote:SO all you low enders with FX5200 you will only be able to play this game at Very low res with details set at low. I dont care what the reviews say about hardware, im tellin you all straight up, because i have played the game i can do this honestly. Of course there going to say you can play the game on any system(they want our cash).

Yeah I agree. But the thing is, it's suppozed to look quite decent at even 640x480 with low texture details (with all the extras turned on though) while maintaining a very decent framerate for such low end computers, according to Hardocp anyways. That in itself is quite an achievement because no other game out there has ever been described this way at such a pathetic resolution since probably games involving the original Voodoo 1 chipset waaaaay back :)

JJ wrote:is it only me or do you see that the graphics are not as good as they claimed.(But they are still great)

I would agree to some extent. The character models don't really have enough polygons in them and are kinda blocky and pointy on their heads and fingers and stuff. This was also what I noticed from the alpha version of the game that I played. They also didn't seem like they had detailed textures implemented yet when you get up close to things at the time, but hopefully that is fixed now.

However, judging from these screens the game looks RIDICULOUS and gory (may contain some spoiler material):
http://dynamic5.gamespy.com/%7Eblur/for ... eadid=2919
http://img52.exs.cx/img52/4737/pca_s16.jpg
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Postby Guest on Sun Aug 01, 2004 6:53 pm

DoomIII is out now. Got it yesterday!
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Postby bishibashiboy on Mon Aug 02, 2004 6:48 pm

Same.
It's a great game so far and I'm not that far yet.
A little too dark sometimes though..and I'm not too fond of the juggling between flashlight and gun. I wish the guy could hold both simultaneously. :?
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Postby ATTENTIONWHORE on Tue Aug 03, 2004 1:05 am

Question: Is this game going to have multiplayer?
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Postby Sauru on Tue Aug 03, 2004 4:56 am

it has mp but imo its a lame mp. 4 player max, with no co-op. once a co-op mod comes out then the mp will be fun for me.
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Postby Bl@ck_Thorne on Wed Aug 04, 2004 9:18 pm

well wu do u think is the best in terms of graphics doom3 or far cry
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Postby Guest on Wed Aug 04, 2004 10:41 pm

Bl@ck_Thorne wrote:well wu do u think is the best in terms of graphics doom3 or far cry


Its very difficult to compare FC with D3. FC texture detail is supreme, its going to be a while before another game even comes close to matching it. D3 overall textures are pretty poor, BUT it shines in other areas. The particle effectes are amazing in D3, so are the creatures. Comparing Trigens(FC) and the horde of evil dead in D3, D3 is much better. The audio(voice acting), video and presentation of Doom is of a much higher calibre than Farcry(which is probably because FC was released a whole 12 months before its initial release date). I dont want to spoil it for anybody so im not gonna say anything else. Im pretty sure im quite close to the end, i should finish it today at some point. I cant wait to go through the game again using nothing but a Flashlight(best weaopon in the game :lol: ), Fists & Chainsaw.

--------------------------------------------------------------------------------------

Here are a few tweaks.

This will help with GPU ram swap on Graphics cards with 128mb of onboard ram, and should enable 9600+ users to play on high with high FPS.
Open the "Doomconfig" file with notepad, its located in "\Program Files\Doom 3\base" folder
Edit the following lines
seta image_cacheMegs "20"
change the "20" to 96(if you have 256mb ram)
"128" if you have 512mb!
"256" if you have 1gb ram!


This will improve Overall image quality if you have a 9800pro(128mb) or better.
Open the "Doomconfig" file with notepad, its located in "\Program Files\Doom 3\base" folder
Edit the following lines
seta image_anisotropy "8"
change the 8 to 16. You can also lower it if you want a slight FPS increase!
At 16x AF there is a huge improvement over the 8x which is automaticaly utilised when the game is set to high!
PS... You have to edit the config file in order to use 16x, you cannot overide it in the control panel!

Finally and again for ATI users, download the Cat 4.9 beta(DoomIII specific fixes). Unquestionable improvement in FPS!
ATI CAT 4.9 Beta

Im using all these tweaks with settings on High @1280 x 1048 with a constant 60FPS, i am still getting a little GPU ram swap, but its acceptable. I have had no system or game crashes at all, so i would fully recommend everything i mentioned.

If anybody has anymore tweaks, post them.
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Postby Sauru on Thu Aug 05, 2004 9:00 am

incase anyone cares i will post this,

after playing Doom 3 i think it is a fun game that will make you jump several times(man this game is fun with surround sound and no lights on). that being said i now think that HL2 will top it. though i think ID made the better Engine with Doom 3 i think it will take anothe rgame company to fully use it and make us 1 hell of a game.
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Postby Bl@ck_Thorne on Thu Aug 05, 2004 11:06 am

anyone tried this my friend is tried this andThis is a guarenteed way to get a MASSIVE performance increase to your game, at the expense of taking up a little more hard drive space (2 gigs approx). I went from running low quality at 800x600 to running High Quality on 1024x768. This improves load times AND framerate/details.

There is a catch! By doing this, you temporarily can't connect to pure multiplayer servers. You have been warned (I'll tell you how to revert it at the end)

After installation, the Doom III Folder consists only of the doom3.exe and some .PK4 files. Those PK4 files includes the entire game (sounds, videos, textures etc.) compressed. They are normally uncompressed in mid game, which is very hard on your CPU. Lets fix this!

1. Make a copy of ALL the files in C:\Program Files\Doom 3\base. This is some big filage, but if you want to revert to MP without reinstalling you need to do it.

2. Unrar the following .pk4 files (just pretend they are .rar's and open them with winrar) into the C:\Program Files\Doom 3\base folder (each one should unrar a single folder such as textures or models):

pak000.pk4
pak001.pk4
pak002.pk4
pak003.pk4
pak004.pk4 (This one has many files, put them all in \Base and over right any that apply.

3. Now delete the files above (pak000-004) or move them to another folder for storage so you can revert to multiplayer.

When you want to revert to multiplayer, restore everything you had before and get rid of the new stuff. I'm not sure if the folder "maps" is the same or not, so make sure you back that up.

When in normal mode, you should have "maps" "savegames" "config.spec" "doomConfig.cfg" "doomkey" "game00.pk4" and "gamex86.dll", nothing else.
ALSO! If you open DoomConfig.cfg (C:\programfiles\doom3\base) in notepad and change

seta image_cacheMegs "32"

to a higher number, such as 96 or 128 you will see a big increase too. Go for it bad boys!

I know this will work great for all of you, it has for me!
(NOTE I am not the one that came up with this I am just passing it along!)

BTW he can run Doom3 at High with everything on at 30-35FPS and his cards is 5200! also h's running at 640 x 480 . i tried this also and yup it work perfectly.
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