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www.ke7in.com

Wed Jul 26, 2006 2:55 pm

www.ke7in.com

This is my new site dedicated to a bunch of my artwork I've done over the past year or so. It's a site that will definitely be a big help in the future when I'm looking for work in the industry, and its free!

I only have about 30 things there right now, but more stuff will be up soon.

It's mostly drawings that I've done for my animation portfolio, or paintings I've done for course work, or just stuff I've done on my own.

I still have 4 (maybe 5) more years of school left before I'll be looking for a job on either a television series or feature film, and given the reputation of the school and program, I'm hopefully well on my way.

Any questions or comments are defintiely appreciated.

Wed Jul 26, 2006 3:12 pm

There's some really great stuff on there. Definetly worth a look. Well done.

Wed Jul 26, 2006 3:30 pm

hm.. agreed, there are some good ones.

its probably your style just to leave everything sketchy, but i'd sharped the edge and clean up the lines.

but the paintings.. brillaint.

Wed Jul 26, 2006 4:14 pm

That's pretty much the drawing style of all animators, especially for life/figure drawings.

And the paper was too big to fit on my scanner, so I had to photograph them, and then most of the lines didn't show up, so I had to adjust sharpness/brightness.

One piece of equipment I'll have access to soon will allow me to photograph these and maintain the image quality, so I'll update them when I can.

But one fun thing for me, apparently the average amount of drawings I'll have to do by year is between 3000 first year and about 7000 in my final year when I get to make my own short film.

Wed Jul 26, 2006 4:50 pm

Man, fantastic jobs on all those (Y) I especially liked the painting of the shoe and the axe bottle. Let me guess, that painting was based on random stuff in your room :P

Wed Jul 26, 2006 5:02 pm

Yeah, theme was stuff to get ready in the morning.

Wed Jul 26, 2006 7:29 pm

Wow, those look very nice. Good job.

Wed Jul 26, 2006 9:31 pm

Jing wrote:hm.. agreed, there are some good ones.

its probably your style just to leave everything sketchy, but i'd sharped the edge and clean up the lines.



heh I get that a lot too... being a studio art major, I don't see it much of a fault, just your preference.

Wed Jul 26, 2006 9:44 pm

Man i love them. Wish i could draw and paint that good. good work and hope you well on ur artistic career if u are maybe gunna go that way

Re: www.ke7in.com

Wed Jul 26, 2006 10:02 pm

iKe7in wrote:I still have 4 (maybe 5) more years of school left before I'll be looking for a job on either a television series or feature film, and given the reputation of the school and program, I'm hopefully well on my way.

what were you looking into career-wise? I can't really think of much you could do on a movie set except props... I was thinking about getting into maybe advertising and designing print advertisements or something like that.

Wed Jul 26, 2006 10:17 pm

Beautiful... Can you show me how you used the vanishing points on this drawing?
http://24.77.26.182/hosted/KEVIN/images/drawings/6.jpg

Thu Jul 27, 2006 4:14 am

You have some very nice works, and your subjects remind me of what I had to draw in my drawing courses :) I think your biggest strengths are proportion and contrast, but the one thing I think you really need to work on is line weight. There's not enough variation and it's too uniform.

The paintings don't really suit my style since they appear too graphic and a little flat. Try to push the color range a little more by desaturating some hues and mix more pigments.

I'll post some of my earlier paintings later on tonight, and hopefully I'll get some pictures of my artwork this weekend.

Jing wrote:its probably your style just to leave everything sketchy, but i'd sharped the edge and clean up the lines.


No way, a drawing loses its integrity and the beauty of its layering if he had to do that.

Cloudy wrote:Beautiful... Can you show me how you used the vanishing points on this drawing?
http://24.77.26.182/hosted/KEVIN/images/drawings/6.jpg


I think he used 4-point perspective. Google it :)

Thu Jul 27, 2006 5:33 am

Awesome, thanks cyanide. Totally forgot that you're another guy who knows a lot about art on the forums.. Can't wait, show us your stuff man (Y)

Edit: After searching, I don't really get the 4-point perspective thing. Isn't that like a 2 point perspective mixed with a little 1 point perspective?

Thu Jul 27, 2006 6:55 am

you should get into cartoons, you have a good feel for it i reckon... for an easy start, try Moho (lostmarble.com)


good stuff.

Thu Jul 27, 2006 6:56 am

Cloudy wrote:Edit: After searching, I don't really get the 4-point perspective thing. Isn't that like a 2 point perspective mixed with a little 1 point perspective?


After looking at the picture again, I think it's only 2-point perspective. If I remember correctly, two point perspective is used for a three-dimensional object at eye level, but when it comes to bird's eye view or worm's eye view, then the object relies on 4-point perspective.

Thu Jul 27, 2006 7:27 am

good work and hope you well on ur artistic career if u are maybe gunna go that way

Well as of now, the goal is to get to Pixar, but thats awfully tough. If not, I'll probabl try to do stuff like working on cartoon series or animated feature films. There are a ridiculous amount of jobs for every one of those. Pixar has entire teams of people dedicated completely to reactions of a characters hair or clothing.
what were you looking into career-wise? I can't really think of much you could do on a movie set except props...

I don't mean like live-action films or television, more like animated movies or shows from places like Disney, Pixar, Blue Sky or Core.
I was thinking about getting into maybe advertising and designing print advertisements or something like that.

There's a hell of a lot of that stuff now. So many jobs available, and for some you can work out of your home. (Y)
Can you show me how you used the vanishing points on this drawing?

Basically every object in that one has its own vanishing points. Its all two point perspective, but you just have to lightly draw in what you think it should look like, figure out where on your horizon line the lines go back to, and then make adjustments. Perspective is a bitch.
I think your biggest strengths are proportion and contrast, but the one thing I think you really need to work on is line weight. There's not enough variation and it's too uniform.

I know what you're saying, that was a big thing everyone mentioned. It's hard to see on these pics, because when I photographed them, the flash made it so you could barely see the lines. I had to use unsharp mask in photoshop for different areas of each pic to try to fix that, and you're right that now the line quality doesn't look great. But trust me, for those line drawings for my portfolio I did four or five versions to fix up stuff like that over and over.
The paintings don't really suit my style since they appear too graphic and a little flat.

Yeah I'm just starting off using gouache, its a bitch for blending and shadows/highlights. It's mainly used for that comic book style, so that's what I've started with. This year I'll have a more focussed painting class, almost exclusively with goache instead of the acrylic/oils I've had to use the past few years.
Try to push the color range a little more by desaturating some hues and mix more pigments.

I've tried to do that some more now, but with gouache, it dries so fast that it's often hard to mix/blend, and it almost always dries either one shade brighter or one shade darker than when you paint it. Sometimes you come back a day later, and you don't remember painting it.
I think he used 4-point perspective. Google it

http://www.realcolorwheel.com/perspective.htm
Cloudy, that should give you a little example about how fucked up perspective drawing can get. Then imagine having to animate it, when the depth fo field or eye level changes every four frames :twisted:
Edit: After searching, I don't really get the 4-point perspective thing. Isn't that like a 2 point perspective mixed with a little 1 point perspective?

There's no such thing as four point perspective, at least I haven't heard of it. Three point perspective is when you are either looking up or looking down on an object (usually for tall buildings) and the top or bottom appears to get smaller.
http://www.arl.wustl.edu/~mgeorg/photos ... _small.jpg
you should get into cartoons, you have a good feel for it i reckon...

That's the dream, so far I just seem to struggle with designing my own characters. Once I get one though, I usually have no problem. My final project this year, we had to design a character, then do five different expression sheets, and then use those and develop 15 poses to reflect the expression. In total, I think there were about 60 character drawings by the end, and it was a two week project. This coming year, I'll have similar projects, only they'll be one week, and the quality has to be much higher.
for an easy start, try Moho (lostmarble.com)

Is all that stuff like flash animation? I've tried that stuff before and never had much success. I've started to try designing and animating stuff in Maya 7.0, but I'm still doing just beginners stuff.

Thanks again for all your comments guys. If anyone else has any questions about my stuff or the program, I'm more than happy to answer.

Thu Jul 27, 2006 7:33 am

Is all that stuff like flash animation? I've tried that stuff before and never had much success.

it's like flash, but a bit easier.. and you can get really good stuff from it. animating that jack black caricature would be awesome..

Thu Jul 27, 2006 9:32 am

iKe7in wrote:There's no such thing as four point perspective, at least I haven't heard of it.


The website you posted (http://www.realcolorwheel.com/perspective.htm) talks about four point perspective. Conversely, I never heard of three point perspective :mrgreen:

Thu Jul 27, 2006 9:55 am

Thye mention four point, but everything they show on their or desribe is just two point. They don't even get into three point, let alone four.

You can't have four point persepctive because it would require two eye levels at the same time, looking in different directions. You could do it, but it would look realistic at all, and its nothing that wyou would ever see in real life.

Thu Jul 27, 2006 4:07 pm

Yes exactly, I went into that site as Cyanide asked me to 'google it'
That's why I'm confused, it says 4 point, but as I see it's just a basic 2 point... And that site is confusing as shit!!! :lol:

Fri Jul 28, 2006 4:10 am

iKe7in wrote:Thye mention four point, but everything they show on their or desribe is just two point. They don't even get into three point, let alone four.

You can't have four point persepctive because it would require two eye levels at the same time, looking in different directions. You could do it, but it would look realistic at all, and its nothing that wyou would ever see in real life.


I think 'four point perspective' refers to objects being above or below the eye level. I realized I have a digital copy of the drawing I did three years ago in my fundamental basics course, and the instructor did teach it as 'four point perspective' though I see your reasoning that a single object can be seen only at 3 point perspective. Here it is:
Image

Edit: spelling error detected and changed :P
Last edited by cyanide on Fri Jul 28, 2006 9:32 am, edited 1 time in total.

Fri Jul 28, 2006 6:21 am

Yeah that's a really good example about how three point persepctive works.

The only way I could see four point perspective working is if you had two vertical vanishing points, where the top half converged at the top, and the bottom also converged at the bottom, but both shared a wide base in the middle. Basically it would just look really warped, like the middle was sticking out.

It wouldn't look right, and it's something you'd never see, but it would technically be four point.
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