Ty-Land wrote:You mean the 360 VGA cable right? I got mine at either Target or JB Hifi. I think it was about $45. Should be able to get it at any reputable games dealer, as it is an authentic Microsoft product. Otherwise check out DVD Crave as they sell gaming stuff online and you can pay by direct deposit etc.
Scotty wrote:I know you guys talked about them a fair bit in one of the other threads, im looking to get one so i can have XBL permanently.... So where did you guys get them and did you get any good prices?
-Young Buck- wrote:Scotty wrote:I know you guys talked about them a fair bit in one of the other threads, im looking to get one so i can have XBL permanently.... So where did you guys get them and did you get any good prices?
I dont get that, you dont need a VGA cable to have xbox live.
-Young Buck- wrote:Oh i see. You can only have xbl if the 360 is in your room, in which you need the vga cord to hook it up to your pc. I think thats what you mean.
BigKaboom2 wrote:If your monitor's native resolution is 1280x1024 like mine, you will be annoyed by quite a few games stretching a 1280x720 picture to fill the screen, resulting in tall skinny people in such titles as Live, Skate, and Madden. My copy of Halo 3 will be coming sometime this week and I'm hoping it just shows the letterboxed 1280x720 picture like it's supposed to.
Halo 3 has quickly come under fire for disc-read errors and scratched discs, but now some tech heads on the Beyond 3D forums have found what they believe to be evidence that the quintessential game of Microsoft's 'all games in HD' console runs natively at a paltry 640p -- not 720p, not HD* -- and then upscales.
How did they come to this conclusion, you ask? By counting pixels. (Is this what we've come to as gaming enthusiasts -- measuring a game's visual fidelity with spyglass in hand?) ... Remember when we just played games?
Still, if true, Halo 3 would not be the first Xbox 360 game to compromise resolution for performance. Perfect Dark Zero also runs at 640p, and it's well known that Bizarre Creations dropped Project Gotham Racing 3 even lower, to just 600p, in order to achieve an acceptable frame rate. But this is Halo 3, and if you press your ear to the screen you can already hear the snarling internet mobs gathering up their pitchforks and nooses.
[*Note: We define "HD" as a resolution no less than 1280x720 pixels. According to the source, Halo 3 has a native resolution of 1138x640 pixels.
Scotty wrote:and where do i plug the red and white cables into, once i get this? All i have is 2 speakers....
Pdub wrote:In my xbox360's dashboard on the System tab go to Console Settings>Display>Screen Resolution and there are the following options for screen resolutions, 640x480, 848x480, 1024x768, 1280x720, 1280x768, 1280x1024, 1360x768, 1920x1080.
My monitor also has 3 options for scaling- 1:1, Aspect(which fills the monitor but keeps correct aspect ratio with letterboxed areas where needed), and Fill.
Pdub wrote:Even if your monitor doesn't have any scaling options, you should be able to select the 1280x1024 option on your Xbox360 so it can fill your LCD correctly.
Pdub wrote:Scotty, the adapter should go into your soundcard on your PC, since that is where you will be playing it, just run it through the soundcard. You would have to unplug the computer from the monitor after setting the sound up so it outputs your xbox sound.
No, I have an LCD with a 1680x1050 native, and it has an on-screen display menu with the 3 image scaling options.
Even if your monitor doesn't have any scaling options, you should be able to select the 1280x1024 option on your Xbox360 so it can fill your LCD correctly.
But can't. As I said, certain games are coded in such a way that they stretch the image vertically instead of leaving it letterboxed at that resolution only.
Pdub wrote:But can't. As I said, certain games are coded in such a way that they stretch the image vertically instead of leaving it letterboxed at that resolution only.
That sucks ass. I don't see how a developer can code a console game without proper aspect ratio support. The only way to cope with that would be if your monitor had a scaling option. Sorry, man.
Scotty, you should have atleast one input on the back of your computer. It should be the same type of plug that connects to your speakers. The adapter that comes with the VGA cable will fit.
You can find out if you have any sound inputs right now. Go to your Windows Control Panel, click on Sounds and Audio Devices, and click the Advanced button, if there are two advanced buttons, click the top one. It should open the Volume Control with sliders for volumes of various things. If you don't see one named "Microphone" or "Line-In", click on the "Options" menu and click Properties. There should be a selection of volume controls that you can check or uncheck. Make sure there is a check next to Line-In so it is displayed and then make sure it is not muted on the volume controls screen. That's about it.
Scotty wrote:The plug that connects to my speakers is just one of those little green one's, and yeah there's 2 different coloured slots free, that's where i assumed i'd plug the red and white one's into...
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