by birovr on Wed Aug 09, 2006 2:59 am
It might be helpful to someone for developping a tool...
Ive not a clue how this coul match with fsh files and if the same rule apllies to NBA Live files tough...
It might be possible to get the 256 bytes of the image data and past them into a fsh with hex editor and then open it with FSHtools
EA Cricket 2005 (PS2)
SSH
* Format Type : Image
* Endian Order : Little Endian
[edit]
Format Specifications
char {4} - Header (SHPS)
uint32 {4} - File Length
uint32 {4} - Version? (1)
char {4} - File Code (G359)
char {4} - Filename (batt)
uint32 {4} - Header Size? (48)
char {4} - Group Name? (Buy )
char {4} - ERTS Header (ERTS)
byte {16} - null
uint32 {4} - Decompressed Image Size?
uint16 {2} - Image Width/Height
uint16 {2} - Image Width/Height
uint32 {4} - null
uint32 {4} - Unknown (8192)
byte {X} - Image Data (up to fileLength-256)
char {4} - EAGL Header (EAGL)
char {236} - Description (240 metal bin attachment for runtime texture management) (null to fill)
uint32 {4} - Unknown (112)
char {4} - Filename (batt)
uint64 {8} - null