Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 5 (FINAL EDITION)

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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby I Hate Mondays on Wed Dec 30, 2015 6:34 am

Can't wait for those set of sliders man. Already pumped up
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby ShadyMikeGaming on Wed Dec 30, 2015 8:12 am

I hate Mondays wrote:Can't wait for those set of sliders man. Already pumped up


Those are the same sliders I released 2 days ago! I just hadn't released them on my Youtube channel yet! lol I'm just bringing the updated MyLeague settings, and tendencies tomorrow!
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby I Hate Mondays on Wed Dec 30, 2015 8:45 am

Oh since I see you edited your sliders a lot of times, I thougt there was something new to those lol. The custom roster is something else I am waiting for.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby dreamagain on Wed Dec 30, 2015 9:38 am

ShadyMikeGaming wrote:
I hate Mondays wrote:Can't wait for those set of sliders man. Already pumped up


Those are the same sliders I released 2 days ago! I just hadn't released them on my Youtube channel yet! lol I'm just bringing the updated MyLeague settings, and tendencies tomorrow!

Gimme da my league settings! I'm a few games in to mine i don't wanna start over :( :(

Also i couldn't find a spreadsheet for sim world that had ratings/tendencies posted but when they release it i can download it and give you some of the players you are looking for if you want.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby I Hate Mondays on Wed Dec 30, 2015 10:05 pm

Is there a way to tweak AI tendencies of blocking shots even when it's obvious they can't block anything ? For example, in real life, if a player has an open path for a dunk during a fast break and the opponent is pretty much behind, they wouldn't try to block the shot because they would know they can't get there in time. In 2K, the AI tries to block everything and it looks very awkward when you are dunking on a fast break and the AI is figthing the air near the free throw line. The AI should know when to just let it be and watch an opponent dunk.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby ShadyMikeGaming on Thu Dec 31, 2015 12:30 am

I hate Mondays wrote:Is there a way to tweak AI tendencies of blocking shots even when it's obvious they can't block anything ? For example, in real life, if a player has an open path for a dunk during a fast break and the opponent is pretty much behind, they wouldn't try to block the shot because they would know they can't get there in time. In 2K, the AI tries to block everything and it looks very awkward when you are dunking on a fast break and the AI is figthing the air near the free throw line. The AI should know when to just let it be and watch an opponent dunk.


Short answer: No
Long answer: No and it pisses me the hell off. I mean you are going to dunk and there's a guy at the 3 point line trying to block your shot smh...this has been a legacy issue for a while now...
Real answer:Not without breaking normal aspects of the game, I suppose you could tendency edit down everyone's contest shots / block shot tendencies down so they would just rarely ever jump to block shots, but that would obviously be counterproductive...
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders ***VERSION 3 UPDATE 12/27***

Postby I Hate Mondays on Thu Dec 31, 2015 1:42 am

ShadyMikeGaming wrote:
I hate Mondays wrote:Is there a way to tweak AI tendencies of blocking shots even when it's obvious they can't block anything ? For example, in real life, if a player has an open path for a dunk during a fast break and the opponent is pretty much behind, they wouldn't try to block the shot because they would know they can't get there in time. In 2K, the AI tries to block everything and it looks very awkward when you are dunking on a fast break and the AI is figthing the air near the free throw line. The AI should know when to just let it be and watch an opponent dunk.


Short answer: No
Long answer: No and it pisses me the hell off. I mean you are going to dunk and there's a guy at the 3 point line trying to block your shot smh...this has been a legacy issue for a while now...
Real answer:Not without breaking normal aspects of the game, I suppose you could tendency edit down everyone's contest shots / block shot tendencies down so they would just rarely ever jump to block shots, but that would obviously be counterproductive...



:( Sliders can't do miracles I guess
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby ShadyMikeGaming on Thu Dec 31, 2015 12:02 pm

Full slider set version 3 is released along with Golden State Warriors / Steph Curry tendency updates, Myleague sliders have also been updated on the front page

phpBB [video]


PC users can download both gameplay and MyLeague sliders on 2K share under: #Shady
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby mp3 on Fri Jan 01, 2016 7:08 am

Played a few games with the new set, loved them..
Started a myleague... God mode from the cpu
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby TBM on Sat Jan 02, 2016 1:18 am

These settings are excellent. Curry is so much more realistic now.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby mp3 on Sat Jan 02, 2016 9:21 am

Is anyone else having trouble with not being able to dribble passed guys without losing the ball again?
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby TBM on Sat Jan 02, 2016 10:20 am

That's because you're probably doing dribble moves in front of a guys feet. Make sure you have space before you do any dribble moves.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby StyxTx on Sat Jan 02, 2016 12:17 pm

mp3 wrote:Is anyone else having trouble with not being able to dribble passed guys without losing the ball again?


It is programmed to not allow human controlled players to do anything in the paint. That was one of their "updates".

Apparently some babies were crying about not being able to defend things like the spin move, which is a legit move that is used in real life, and they took that move out of the game. Unless you shoot or pass out of the paint real fast the ball will be stripped from you. That is programmed that way. Too many crybabies who don't want to learn how to play basketball thought those who do know how to play were cheating so the developers, in their infinite wisdom, decided to eliminate certain abilities (thus making null and void some of the badges) or making certain things a lot harder to do, like strip the ball from an AI player (speaking of making null and void a badge). Spin move badge no longer does anything and should be removed from the game because you can not meet the requirements needed to get it. Just try to do the move anywhere near the paint and see what happens. Not only will it put you into this super slo-mo half spin animation, you will not be able to shoot, pass or move for about 2 or 3 seconds resulting in various outcomes......stripped ball, someone grabbing the ball forcing a jump ball, 3 second violation, blah blah blah. It's not a glitch. You could do that when the game came out. The developers removed it because of people saying it was too hard to defend (well DUH, it is a hard move to defend IRL) and complained that people were using it to get thru traffic in the paint (well DUH, that's the purpose of the move).

There are a number of things you can do on a real life court that you no longer can in this game (technically it isn't really a game anymore, it's a program that controls what the users can and can't do), and they want to call this a simulation. Yeah, right.

Your skills have very little effect any more. The developers have control over everything, which, IMO, if I spend money it should be up to me what I can and can't do, but they don't see it that way.
Last edited by StyxTx on Sat Jan 02, 2016 11:30 pm, edited 3 times in total.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby I Hate Mondays on Sat Jan 02, 2016 9:21 pm

Mr. Shady, why is the Hardcap off for myleague ?
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby westbricc on Mon Jan 04, 2016 10:32 pm

just wanted to drop in and say i love the sliders SM.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Uncle Drew on Tue Jan 05, 2016 12:10 am

Tried your sliders last night, and they are great. Easy shots aren't a given, and drives to the basket if defended don't always go in. Even though I lost the game by 5 points, (played Orlando vs Detroit) Nikola Vucevic destroyed me with 34 and 14, it was extremely competitive. Much props.....
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Nervous on Tue Jan 05, 2016 11:26 pm

Hi, Shady!
What settings do you use ?

Coach Settings
Timeout: Manual/Auto ?
Substitution: Manual/Auto ?
Substitution Method: Rotation/Fatigue ?
Points of Emphasis: Manual/Auto ?
Offensive PlayVision: All Plays
PlayVision Display: Full
Playcall Messages: Show All
Offense Playcalling: Manual/Auto ?
Defense Playcalling: Manual/Auto ?
Late Game Fouling: Manual/Auto ?
AI Coach Adjustments: Manual/Auto ?

Controller Settings
Pass Target Presets: Direction/Openness/Default ?
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Kevin on Wed Jan 06, 2016 1:22 am

Those are all yours to choose, imo.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Nervous on Thu Jan 07, 2016 5:54 am

Hi,Shady!
I try your Slider set version 3 and MyLeague Settings. PS4 :cool:
Game Speed 45
Jump Shot Defense Strength (Gather) -0/0
Jump Shot Defense (Release) - 0/0
I play for a Thunder.
Image
easy victory. Durant was good!
12495219_963641137048419_4393883828151777813_n.jpg
1170918_963641140381752_6917989610290721777_n.jpg


Image
VERY VERY FAST GAME!
Bledsoe and Night ran always on acceleration to a ring.
Chandler made 16 Offensive rebounds! :shock: :shock: :shock: :shock:
I made 20 blocks 9 of them Adams.
Westbrook and Adams stopped in a step from triple-double.

1919486_963641080381758_3131565348589270185_n.jpg

10398327_963641090381757_8795393207892615357_n.jpg


Image
Nice game! I made 1 steal :mrgreen: :mrgreen:
996743_963641083715091_2935092732217013075_n.jpg

12509791_963641087048424_8291379487474257888_n.jpg


I noticed:
there was not a game that I made less than 80 field goals and scored less than 100 points....
CPU does steal and goes to fast break leaving in private with a ring doesn't do dunk!Why not?
I love fast tempo of game as Westbrook.
can be to try Fatigue Rate – 53/53...?
Sliders the most realistic on a gameplay and statistically.
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Last edited by Nervous on Thu Jan 07, 2016 4:19 pm, edited 1 time in total.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby ShadyMikeGaming on Thu Jan 07, 2016 6:10 am

I hate Mondays wrote:Mr. Shady, why is the Hardcap off for myleague ?

The NBA doesn't have a Hardcap and I control all 32 so it lets me make the moves I need to make and nothing gets abused

StyxTx wrote:
mp3 wrote:Is anyone else having trouble with not being able to dribble passed guys without losing the ball again?


It is programmed to not allow human controlled players to do anything in the paint. That was one of their "updates".

Apparently some babies were crying about not being able to defend things like the spin move, which is a legit move that is used in real life, and they took that move out of the game. Unless you shoot or pass out of the paint real fast the ball will be stripped from you. That is programmed that way. Too many crybabies who don't want to learn how to play basketball thought those who do know how to play were cheating so the developers, in their infinite wisdom, decided to eliminate certain abilities (thus making null and void some of the badges) or making certain things a lot harder to do, like strip the ball from an AI player (speaking of making null and void a badge). Spin move badge no longer does anything and should be removed from the game because you can not meet the requirements needed to get it. Just try to do the move anywhere near the paint and see what happens. Not only will it put you into this super slo-mo half spin animation, you will not be able to shoot, pass or move for about 2 or 3 seconds resulting in various outcomes......stripped ball, someone grabbing the ball forcing a jump ball, 3 second violation, blah blah blah. It's not a glitch. You could do that when the game came out. The developers removed it because of people saying it was too hard to defend (well DUH, it is a hard move to defend IRL) and complained that people were using it to get thru traffic in the paint (well DUH, that's the purpose of the move).

There are a number of things you can do on a real life court that you no longer can in this game (technically it isn't really a game anymore, it's a program that controls what the users can and can't do), and they want to call this a simulation. Yeah, right.

Your skills have very little effect any more. The developers have control over everything, which, IMO, if I spend money it should be up to me what I can and can't do, but they don't see it that way.

I cannot express how much I agree with this. I have tried LITERALLY everything to remedy the issue and there is NO solution to this problem. Ballhandling at 100 On-ball D at 0 etc I've tried everything it's hard code into the game.

Nervous wrote:Hi,Shady!
I try your Slider set version 3 and MyLeague Settings. PS4 :cool:
Game Speed 45
Jump Shot Defense Strength (Gather) -0/0
Jump Shot Defense (Release) - 0/0
I play for a Thunder.
[ Image ]
easy victory. Durant was good!
12495219_963641137048419_4393883828151777813_n.jpg
1170918_963641140381752_6917989610290721777_n.jpg


[ Image ]
VERY VERY FAST GAME!
Bledsoe and Night ran always on acceleration to a ring.
Chandler made 16 Offensive rebounds! :shock: :shock: :shock: :shock:
I made 20 blocks 9 of them Adams.
Westbrook and Adams stopped in a step from triple-double.

1919486_963641080381758_3131565348589270185_n.jpg

10398327_963641090381757_8795393207892615357_n.jpg


[ Image ]
Nice game! I made 1 steal :mrgreen: :mrgreen:
996743_963641083715091_2935092732217013075_n.jpg

12509791_963641087048424_8291379487474257888_n.jpg


I noticed:
there was not a game that I made less than 80 field goals and scored less than 100 points....
CPU does steal and goes to fast break leaving in private with a ring doesn't do dunk!Why not?
I love fast pace of game as Westbrook.
can be to try Fatigue Rate – 53/53...?
Sliders the most realistic on a gameplay and statistically.

Timeout, how are you getting so many offensive rebounds?

Thanks for all the feedback guys I'll get back to you with any changes I make going forward!
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby I Hate Mondays on Thu Jan 07, 2016 6:54 am

I was in the same situation as mr. Nervous here, 100+ points games only at 50 game speed. I don't know anything about the blocks and offensive rebounds, but what I did to have me and the CPU have less than 100 points/game (sometimes) was to dictate the tempo of the game.
Sure, some teams like the Suns, Thunder, Warriors, Cavs and many more like to run on fast breaks. I would usually stop the fast breaks with a nice shot contest, then I would be on the fast break and I would easily score with a nice passing game. It was like a "7-seconds offense" on both sides. The thing is, the CPU usually scores no matter what to keep up with you if you play on the superstar difficulty. So when I scored a lot of points because of that fast paced offense, the CPU would do the same thing and that was the reason we would both score around 110-120 points.
The moment I played a game as the Spurs against the Rockets, I told myself that the fast breaks isn't really on Popovich's menu all the time. So what I did was to conserve some stamina for those old guys of mine. Whenever I would stop a Rockets' fast break ( a lot of them happened), I would slowly take the ball to the other half, even though I could've ran like a maniac to the other side and score a easy basket in under 5 seconds "my-team" style. I scored less, the Rockets scored less. Everything ended at 91-82 for me, even though I played on 50 game speed.
So what I would suggest Mr. Shady is to tweak the stamina, to make both us and the CPU conserve stamina and decide when it is a good idea to run a fast break or to slowly bring the ball to the half court.
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Werauskas on Thu Jan 07, 2016 8:15 am

    Nervous wrote:Hi,Shady!
    I try your Slider set version 3 and MyLeague Settings. PS4 :cool:
    Game Speed 45
    Jump Shot Defense Strength (Gather) -0/0
    Jump Shot Defense (Release) - 0/0
    I play for a Thunder.
    [ Image ]
    easy victory. Durant was good!
    12495219_963641137048419_4393883828151777813_n.jpg
    1170918_963641140381752_6917989610290721777_n.jpg


    [ Image ]
    VERY VERY FAST GAME!
    Bledsoe and Night ran always on acceleration to a ring.
    Chandler made 16 Offensive rebounds! :shock: :shock: :shock: :shock:
    I made 20 blocks 9 of them Adams.
    Westbrook and Adams stopped in a step from triple-double.

    1919486_963641080381758_3131565348589270185_n.jpg

    10398327_963641090381757_8795393207892615357_n.jpg


    [ Image ]
    Nice game! I made 1 steal :mrgreen: :mrgreen:
    996743_963641083715091_2935092732217013075_n.jpg

    12509791_963641087048424_8291379487474257888_n.jpg


    I noticed:
    there was not a game that I made less than 80 field goals and scored less than 100 points....
    CPU does steal and goes to fast break leaving in private with a ring doesn't do dunk!Why not?
    I love fast pace of game as Westbrook.
    can be to try Fatigue Rate – 53/53...?
    Sliders the most realistic on a gameplay and statistically.

And what, you play on PRO?!!
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Nervous on Thu Jan 07, 2016 4:11 pm

ShadyMikeGaming wrote:
Timeout, how are you getting so many offensive rebounds?

Thanks for all the feedback guys I'll get back to you with any changes I make going forward!

I noticed there are differences in box scores and in the stats of actual games.
There are differences offensive/defensive rebrounds in box score after game and in myleague in box score!
Example of the last game Thunder 46 rebounds from them 15 in offensive, Hornets 46 rebounds from them 13 in offensive.(Team box score)
See team comparison: Thunder 40DEFR/18OFFR=58rebounds,Hornets 35 DEFR/23OFFR=58rebounds.
I can't explain it.
I think it has something to do with 2K.

I hate Mondays wrote:I was in the same situation as mr. Nervous here, 100+ points games only at 50 game speed. I don't know anything about the blocks and offensive rebounds, but what I did to have me and the CPU have less than 100 points/game (sometimes) was to dictate the tempo of the game.
Sure, some teams like the Suns, Thunder, Warriors, Cavs and many more like to run on fast breaks. I would usually stop the fast breaks with a nice shot contest, then I would be on the fast break and I would easily score with a nice passing game. It was like a "7-seconds offense" on both sides. The thing is, the CPU usually scores no matter what to keep up with you if you play on the superstar difficulty. So when I scored a lot of points because of that fast paced offense, the CPU would do the same thing and that was the reason we would both score around 110-120 points.
The moment I played a game as the Spurs against the Rockets, I told myself that the fast breaks isn't really on Popovich's menu all the time. So what I did was to conserve some stamina for those old guys of mine. Whenever I would stop a Rockets' fast break ( a lot of them happened), I would slowly take the ball to the other half, even though I could've ran like a maniac to the other side and score a easy basket in under 5 seconds "my-team" style. I scored less, the Rockets scored less. Everything ended at 91-82 for me, even though I played on 50 game speed.
So what I would suggest Mr. Shady is to tweak the stamina, to make both us and the CPU conserve stamina and decide when it is a good idea to run a fast break or to slowly bring the ball to the half court.

I reduced tempo of game.I played as it is possible more slowly.(almost I didn't use acceleration)
Image
again scored more than 100 points .... and executed more than 80 shots .....

real game stats. http://espn.go.com/nba/boxscore?gameId=400828417
What should I do to make such statistic? :(
Werauskas wrote:
And what, you play on PRO?!!

I play on SUPERSTAR!
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Kevin on Thu Jan 07, 2016 5:00 pm

Turn off the sim stats to sim quarter length etc.
Rest In Peace Kobe
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Re: Shady Mike's NBA 2K16 Superstar MyLeague Sliders VERSION 3 (GSW FIX)

Postby Nervous on Thu Jan 07, 2016 6:18 pm

Kevin wrote:Turn off the sim stats to sim quarter length etc.

MyLeague Settings:
Normalize Played to Sim Minutes: Off
Normalize to Played to Sim Stats: Off
I tried in On/Off, without changes!
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