NBA 2K15 Draft Class Formulas

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NBA 2K15 Draft Class Formulas

Postby Aderito on Tue Nov 04, 2014 1:59 am

The only thing more important than appropriate ratings in a sports video game is the gameplay. Some may debate that the graphics also trump the ratings, but any hardcore sports gamers can at least agree that the ratings are pretty vital.

With the advent of create-a-players and draft classes in sports video games, developers have left the ratings of players not included in the game up to the gamers.

This can cause some indecision, or absolutely ludicrous ratings.

The NBA 2K series not only offers gamers the ability to create players and create draft classes, but it also offers its community the ability to share their creations.

EA Sports and other developers also offer this feature—or something like it—in other sports series.

With these options, gamers can hone in on the draft classes that appear most accurate, and it delivers some level of widespread authenticity.

Obviously, player creators have to be pretty decent with the facial recreation tool (which could use an upgrade by the way). It helps to have a good attention to detail for things like wristbands and arm sleeves, but how about those ratings?

It kind of defeats the purpose to have a near spot-on re-creation of Emmanuel Mudiay if your cyber Emmanuel plays more like Jahlil Okafor.

Obviously that's an extreme example, but I've seen some ratings that were pretty far off. In light of this, I've created a formula to rate players in every category.

Is this perfect? No, it isn't—I'm not sure that truly exists.

There will always be some areas up for debate, and without the use of expensive resources like Synergy Sports software, it'll be difficult to get on that level.

The following formulas is for the hardcore sports gamer who is simply armed with his or her strong passion for sports, video games and an internet connection.

Even if you don't have the time to actually create your own draft classes or players, but you still want to download good ones, perhaps this can serve as the reference point to confirm some level of uniformity.

Keep in mind, this ratings formula is made for the college-to-pro translation. Rating NBA players or legends not included in the game would require a different formula.

Check it out.

Formulas Project: https://docs.google.com/document/d/1Wv6 ... BP1U4/edit

1st Note:
I always use DraftExpress since they're far and away one of the best draft sites and clearly outline strengths/weaknesses, as well as an analysis. With the younger classes (2016 and if you're doing a 2017) you can add an inch or two, or some weight to a prospect if you want since they often grow a little. Adding an Inch to Malik Newman really makes him worthy of that top 5 consideration (he listed as 6'3" SG for now).

NBAdraft.net is also a good site to use, I used them for a long time


2nd Note:

Whatever a Position a Player is in the Generated Draft Classes, Try your Best to keep them at that Position. Same Applies to CAPs as they function on the Same System

Example: If you change a Point Guard into a Center, then the Center will then have all of the Hot Spots and Hot Zones of a Point Guard. Which can be very Troublesome.

SUGGESTIONS

-If you want a PF/C to have the Ability to Stretch the Floor out to 3pt Range, I would suggest making the Center out of a SF or SG with 3pt Shooter as a Player Description Type.

-If you want a Small Forward who plays better close to the Basket and not much of a Shooter, I would Suggest Making him from a Generated Center in the Draft Class.

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Re: NBA 2K15 Draft Class Formulas

Postby RondoNumbaNine on Wed Nov 05, 2014 9:34 am

Hey are you going to make a 2k15 draft class for 2k14?
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Re: NBA 2K15 Draft Class Formulas

Postby Aderito on Thu Nov 06, 2014 7:53 am

RondoNumbaNine wrote:Hey are you going to make a 2k15 draft class for 2k14?

Nop this is for 2k15
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Re: NBA 2K15 Draft Class Formulas

Postby Winsanity7 on Mon Nov 24, 2014 1:13 pm

Is 2K15 open with its systerm in Draft-editing?man
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