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A hub for everything related to NBA 2K15 modding. Releases, previews, requests, and other modding discussion belongs here.
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Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 12:53 pm

thank you so much for this tool but i have a question how can i import a texture file in this program bec. i can't do it it say "texture added in import scheduler" pls help me bec. i didnt buy a redmc iff editor from vlad so i cant use the iff exporter from this program and there is no other iff opener for nba2k15 except for redmc iff editor. i really want to import something pls help me.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 1:09 pm

pinoyako2k7 wrote:thank you so much for this tool but i have a question how can i import a texture file in this program bec. i can't do it it say "texture added in import scheduler" pls help me bec. i didnt buy a redmc iff editor from vlad so i cant use the iff exporter from this program and there is no other iff opener for nba2k15 except for redmc iff editor. i really want to import something pls help me.

viewtopic.php?f=157&t=97596&p=1770670#p1770670

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 2:02 pm

converting the court from 2k14 to 2k15.....just asking,....is this possible? :D

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 2:50 pm

Hey TBM, Any idea what might be wrong with my center logo texture?, I followed all of the steps you posted but it's still a garbled mess of crap.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 3:16 pm

thanks GREG! I was able to edit a couple of retro bull jerseys with the black stripe and 1998 Finals patch...

Image
Image
Image

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 5:00 pm

Venoms wrote:converting the court from 2k14 to 2k15.....just asking,....is this possible? :D

Not yet.

PepsiWithCoke wrote:Hey TBM, Any idea what might be wrong with my center logo texture?, I followed all of the steps you posted but it's still a garbled mess of crap.


What's the resolution of the image you're trying to import?

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 5:23 pm

Greggggggggggggggg I will try this now man!
Thank you! :bowdown2: :bowdown2: :bowdown2: :bowdown2:

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 7:04 pm

mlp111 wrote:awesome, now post that paypal link so i can donate!


There is a donate link on the bottom right corner of the tool :P

double0 wrote:thanks GREG! I was able to edit a couple of retro bull jerseys with the black stripe and 1998 Finals patch...

[ Image ]
[ Image ]
[ Image ]


I guess you are the fastest modder with my tool :D:D


Tuxedo12 wrote:Why The Archives Like 1P 10 Is Not Included Why ?


Excellent question, i'll add them as soon as i figure them out. By the time i was developing the tool, i did not have those archives (for obvious reasons :roll: ). Now i have them though, show these archives will be supported in the next versions.

JBulls wrote:I don't see a file info pane in this version, has it been removed?

Press the I key on the viewport :D, i guess i should enable this by default :P

PepsiWithCoke wrote:Ok, I managed to get the texture in, But it looks like this now, It's also been resized from 1600x1600 to 512x512.

[ Image ]

99.9999999999999% Its your texture's fault. Logos have been tested and retested and reretested. Ah and something for the texture sizes, the game seems to have problems, with any size which is not a power of 4. So 1600x1600 probably will not show up correctly in game. In this case try a 2048x2048 or a 1024x1024 texture.


Thanks guys, if you notice any bug or if you have any problem, please let me know

TBM is a tester of the tool, and i think he knows the tool better than i do :P So follow his tutorial, it covers all you need to know :)

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 7:31 pm

Where are the Free Agents faces... lol

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 8:20 pm

Thank you for your hard work! (Y) (Y)

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 9:45 pm

buzzy wrote:Thank you for your hard work! (Y) (Y)


I don't want to thank me, i do want to know that it works for you and everybody else of course :D :D

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 10:14 pm

Somehow, I cant import my edited cyberface. Even after I Applied Changes

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 10:26 pm

KevinParker13 wrote:Somehow, I cant import my edited cyberface. Even after I Applied Changes

That's because you have NBA 2K15 open and it's probably using that archive. You need to close it before importing, happened to me to :P

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 10:53 pm

Bravo Greg, awesome work !
Many thanks.
Is it possible in a next release to add .obj import ?
So we can really mod the 3D models like some bodies or head.

Many many thanks again...

Can you open a topic, as owner of the tool, in which anyone can share what he found so to have a Database list of what are behind all this objects numbers ...

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 11:08 pm

Thank Greg For the Tools :D i hope i can Find My Cf of my Career player so i can mod my own face again Thanks again

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 11:46 pm

sorry for this noob question but...... where should i put the 2k15 explorer folder?? hahaha coz when i click the file in the upper left corner i only see load archive and apply changes and when i click the load archive there's an error said that file not found :cry: :cry: :cry:

im so noob about this hahaha

Re: 2K15 Explorer [WIP] [v0.27 Released]

Sun Dec 07, 2014 11:47 pm

imported a couple of court textures but the game crashes when trying to load the court. Any ideas?

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 1:07 am

Thanks Greg just a simple try
Image
Image
Image

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 1:30 am

fitz31 wrote:Bravo Greg, awesome work !
Many thanks.
Is it possible in a next release to add .obj import ?
So we can really mod the 3D models like some bodies or head.

Many many thanks again...

Can you open a topic, as owner of the tool, in which anyone can share what he found so to have a Database list of what are behind all this objects numbers ...


In order for the interchange between my tool and RED MC, i've made the archive numbering exactly the same with red mc. So any topic there is out there about contents of iff files, simply search them by the id and you'll find them with my tool as well.

Now for the obj, yeah of course, that will be available on the next version :D. Thats the easy part though, the difficult part will be to successfully load the textures on the models. Thats a bit tricky to make, but that will be hopefully the only major subject of the next version :D

seanjohn2525 wrote:sorry for this noob question but...... where should i put the 2k15 explorer folder?? hahaha coz when i click the file in the upper left corner i only see load archive and apply changes and when i click the load archive there's an error said that file not found :cry: :cry: :cry:

im so noob about this hahaha


You are not a noob. You are blind, and you need a doctor to check you :P You need to set your preferences before loading anything. Set the game path select what archives you want to check out, and then load :)

JBulls wrote:imported a couple of court textures but the game crashes when trying to load the court. Any ideas?


check the size of the texture you tried to import, and check the terminal for any errors as well.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 1:48 am

can any one knows where the cyberface of my career my player :D :D :D their archieve number if anyone knows il wait and be patient :D thanks again for this tool sir greg you are awesome :D :D :D sUper LIke...

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 1:52 am

Congrats bro! :bowdown2:

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 1:54 am

gregkwaste wrote:check the size of the texture you tried to import, and check the terminal for any errors as well.


larger file size, same resolution and format with same number of mipmaps, didn't see any errors.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 2:13 am

JBulls wrote:
gregkwaste wrote:check the size of the texture you tried to import, and check the terminal for any errors as well.


larger file size, same resolution and format with same number of mipmaps, didn't see any errors.


it should work. Close the game, restore your files, and repeat the process.

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 3:03 am

Ok perfect
I'm looking forward to the .obj import feature!

Re: 2K15 Explorer [WIP] [v0.27 Released]

Mon Dec 08, 2014 3:11 am

This rocks! I just used it to import Melo.
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