[Tutorial] How to make warmups in NBA 2K14

Patchmaking tutorials for NBA 2K14.

[Tutorial] How to make warmups in NBA 2K14

Postby Sh4mgod on Tue Jun 18, 2024 6:17 am

There's no tutorial as far as I know on how to make warmups or how to get the models and etc. so here it is.
This is a basic tutorial on how to make warmups in NBA 2K14.
So you can get warmups like these :cheeky:
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Required resources for this:
- Blender 2.65-2.67
- Photoshop
- NBA 2K12 3DM editor or RED MC or NBA2KXMOD Tool
- Blender .N2KM Importer/Exporter
- Photoshop DDS Importer/Exporter
You're going to need to know how to use all of these there's already tutorials out there


Step 1: Download the file: https://www.mediafire.com/file/v2dlicab ... k.rar/file
This file is going to contain 2 files: a Blender file with the NBA 2K14 Warmups model [Which is found in the Global file] and a Photoshop file which contains the template for the warmups

Step 2: Open both files
Open both the blender and photoshop file because you're going to need to know where everything goes, the photoshop screenshot below is a already made warmup that I'm using for this tutorial.
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The basics and where everything goes
So the blender models above are what make the warmup model, 0-15 are the longs sleeves and pants combined and 0-16 is the shirt and is connected to with the long sleeves that makes the upper part of the warmups.
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For some reason, 2K made the warmup pants the opposite way lol. Because of that, the right side of pants is actually the left side and left side is right side
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Step 3: Applying the assets
Skip to after you've edited the template to your liking, you're ready to import your warmup file into the team jersey file. You're going to save the warmup file as a png file then open the png file, do NOTHING with the file, and then save it as a DDS file
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After you get past that, you'll see some options on how you want the DDS file to be saved. Since the warmup file isn't like the jersey file where you have to export both the RGB and alpha channels, you need to select "Color" on the Texture Type, and then select "None" on the Mip Maps (if it isn't already selected), the DDS file is automatically going to DXT1, which matches the required import for the warmups in the jersey file. Click "Ok" to save.
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After you save it, you're going to open any of the editors [I'm using the 3DM editor for example] I listed on this post and open the jersey.iff file. After you open the file, go to where the warmups is located and then click on the import button.
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Select the DDS file you made
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Success! :D
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I'm a beginner in modding 2K so this was fun to make. Now enjoy your warmups!
Last edited by Sh4mgod on Wed Jan 22, 2025 8:35 am, edited 2 times in total.
This topic was moved from NBA 2K14 by Andrew on Wed Jun 19, 2024 2:30 pm.
I just post on NLSC for anything lol :crazyeyes:

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Re: [Tutorial] How to make warmups in NBA 2K14

Postby Andrew on Wed Jun 19, 2024 2:32 pm

Thanks for sharing!
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