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Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 6:51 pm

seanjohn1414 wrote:do you think the skintones and the textures are now ok??

i lighten them up to feel that they are not floating in the stadiums when they play coz we all know that in current gen, the stadiums is too bright



Yes..the Skintones and textures are now OK! i like the looks of Lebron in your preview Sir SJ

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 6:55 pm

Great work SJ! (Y)

Phreak50 wrote:I did a bunch of testing to compare to the PS4 I've played for a couple months now. The Pika haze is not needed. It's nothing like next gen to be honest.


Why it should?
Never meant to be like next gen, to be honest.

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 7:02 pm

GloryD, here you go bro an early give of my friend to me cf of howard with my almost complete global
Image
Image

taggytags, thanks to Basagre and Scarface for that cf ^^

Pika, thanks bro.. ^^ btw your project is also great (Y)

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 7:09 pm

SJ looks great, I have a couple of questions:

1) Will you release a long hexpad version as well?
2) Will you update your last year's stadium feel mod?

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 7:15 pm

stielar wrote:SJ looks great, I have a couple of questions:

1) Will you release a long hexpad version as well?
2) Will you update your last year's stadium feel mod?


1) yeah i will release with long hexpad
2) i dont know bro... maybe

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 7:49 pm

where is the latest update?

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 8:12 pm

Actually it was my CF lol but hm I like the skin tones it makes sense (Y)

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 8:14 pm

Hope SJ will include that LBJ's cf he showed in the screens. Headshape looks nice.
looking forward to release... amazing job SJ!

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 11:06 pm

seanjohn1414 wrote:
stielar wrote:SJ looks great, I have a couple of questions:

1) Will you release a long hexpad version as well?
2) Will you update your last year's stadium feel mod?


1) yeah i will release with long hexpad
2) i dont know bro... maybe


Please, You release a version without 3D slevees, but with normal slevees :bowdown:

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 11:09 pm

GloryD, oh damn it was yours?? very much good work bro ^^ (Y) (Y)

-scarface-, yo scarface it was yours and Basagre's lebron i just mixed it. (Y) (Y)

loico84, yeah i will (Y) (Y)

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 11:16 pm

seanjohn1414 wrote:GloryD, oh damn it was yours?? very much good work bro ^^ (Y) (Y)

-scarface-, yo scarface it was yours and Basagre's lebron i just mixed it. (Y) (Y)

loico84, yeah i will (Y) (Y)


Thanks Bro :bowdown2: :bowdown2:

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Mon Jan 20, 2014 11:39 pm

seanjohn1414 wrote:GloryD, oh damn it was yours?? very much good work bro ^^ (Y) (Y)

-scarface-, yo scarface it was yours and Basagre's lebron i just mixed it. (Y) (Y)

loico84, yeah i will (Y) (Y)


I saw a little from my texture in this mixed Lebron, nice mix btw
hope u will include cf with your global

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 1:00 am

loico84, no problem bro.. (Y)

-scarface-, the beard part was yours bro.. sure bro i will also release it

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 1:02 am

seanjohn1414 wrote:loico84, no problem bro.. (Y)

-scarface-, the beard part was yours bro.. sure bro i will also release it


yeah I ve noticed that as well, and the face is basagre's isn t it

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 1:31 am

pics look great, but the lebron skintones are not even, face is lighter than arms.. i have tested it with different globals, thats why i dont use it cause i dont know how to match skintones in adobe

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 1:46 am

mlp111 wrote:pics look great, but the lebron skintones are not even, face is lighter than arms.. i have tested it with different globals, thats why i dont use it cause i dont know how to match skintones in adobe


in PS I adjust skintones like this
Image>Adjustments>Selective Color...

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 2:08 am

You should work better with RGB channels (tab at the right of the layers one) along with levels adjustment (ctrl-L), so for example you can remove reddish without removing details.
FYI channels usually work like this: red adjust the brightness, green the details, and blue the noise.

Or you can use hue/saturation controller (ctrl-U) and some fine tune could be done even with the color balance panel (ctrl-B). This is a more destructive solution, but allows you to isolate lights, mid tones and shadows pretty easily.
Both under Image>Adjustments


Have a nice work! :)

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 2:32 am

Pika wrote:You should work better with RGB channels (tab at the right of the layers one) along with levels adjustment (ctrl-L), so for example you can remove reddish without removing details.
FYI channels usually work like this: red adjust the brightness, green the details, and blue the noise.

Or you can use hue/saturation controller (ctrl-U) and some fine tune could be done even with the color balance panel (ctrl-B). This is a more destructive solution, but allows you to isolate lights, mid tones and shadows pretty easily.
Both under Image>Adjustments


Have a nice work! :)


true even if i would say red : x, green, y and blue is z no (in bump maps, maybe not talking about that :p) ?
and don't use adjust image use adjusment layer to let original image good in case you wanna undo..:p

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 3:13 am

stoeck wrote:true even if i would say red : x, green, y and blue is z no (in bump maps, maybe not talking about that :p) ?
and don't use adjust image use adjusment layer to let original image good in case you wanna undo..:p


I was talking about a plain RGB image (such as a face or hair file) to fix or modify cyberfaces.
You're absolutely right about adjustment level instead of adjustment image, my bad.
btw i guess nobody start editing a file without a backup :p i hope so, at least :D

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 3:40 am

better safe than sorry ! i deleted everything yesterday the whole folder you never know :D

and another plus is you can able/disable the layer to see difference & variations... but this is not the topic to discuss those techniques i guess !

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 12:10 pm

mlp111, ahh i see bro .. but i think i just fixed it in my game now (Y) ^^

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 10:07 pm

Can't wait for the release. :bowdown2:

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 10:15 pm

SJ my man, I almost forgot to mention
u should include updated face animations from Lagoa's v5 global, he got neck animations there, they look terrific in-game.

;)

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 10:21 pm

-scarface- wrote:SJ my man, I almost forgot to mention
u should include updated face animations from Lagoa's v5 global, he got neck animations there, they look terrific in-game.

;)

It's actually the base of the Reign global. So we're not missing anything from Lagoa's amazing V5. (Y)

Re: SJ GEN... REIGN GLOBAL 99% release very soon

Tue Jan 21, 2014 10:58 pm

DMavs wrote:
-scarface- wrote:SJ my man, I almost forgot to mention
u should include updated face animations from Lagoa's v5 global, he got neck animations there, they look terrific in-game.

;)

It's actually the base of the Reign global. So we're not missing anything from Lagoa's amazing V5. (Y)


good to hear that,
but I didn t noticed neck animations in beta
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