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Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 3:49 pm

Holy :shock: ! Awesome Seushir0 (Y) Keep it up bro (Y)

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 4:00 pm

Ok Gonna release a Version 2 and make it a Jumper since... well after freethrow shots people box out... check Bench Kagami Out
Image

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 4:19 pm

I tested the mod out and compared it to Post Protect Shot, i made 0/10 using the mod and 2/10 with post protect shot. Do you have any tips on how do you make it often?

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 4:28 pm

Well ever since I used This mod I never used User timing no More. I followed Meds Settings and use Real % Maybe that would help.
* Settings -> Gameplay -> Shooting type = Real Player%

Another would be to not use the Turbo button. You would know if done right it will show you the shooting animation.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 7:37 pm

Version 2 is out now and adjusted a few things to be a bit fair in game.

BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
First Thing to do for shots to get in go to Settings -> Gameplay -> Shooting type = Real Player%

If you don't do that your margin for timing the release is so small so You will miss lots...

Midorima (left Hand Users):
- Changed more spots where it is active so even if you tapped a slight turbo it will still go into the animation
- Shot success 80% so If you have defenders on you this is not abused and you will make misses.
- Even if not on Fire he can make most the shots.

Image
Image

All Other users (RIght Handed and Kise Copy Fans)
- I only made one scenario where he can use this animation and that is near the opponents free throwline and moving towards the rim.
- No Turbo or it will do the quick release full court toss.
- I did this so the computer/ other players wont get the shot animation in during buzzer beaters.
- Shot success 70% so only used when alone at the other court. If full press is on or you just inbounded fast while CPU still around you it will affect the chance of getting in.
- Best time to use this if you want the success to go up is if you are on Fire (see the gif my Kise has the Fire Logo on) Midorima does not need this...

Image

Download:
https://www.mediafire.com/?8atf3z35feih8cz
http://www.mediafire.com/download/8atf3 ... hot+v2.zip

--------------------------------------------------------------------------------------------------------------------------------------------------------------------
BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 9:10 pm

Seushir0 wrote:Version 2 is out now and adjusted a few things to be a bit fair in game.

BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
First Thing to do for shots to get in go to Settings -> Gameplay -> Shooting type = Real Player%

If you don't do that your margin for timing the release is so small so You will miss lots...

Midorima (left Hand Users):
- Changed more spots where it is active so even if you tapped a slight turbo it will still go into the animation
- Shot success 80% so If you have defenders on you this is not abused and you will make misses.
- Even if not on Fire he can make most the shots.

[ Image ]
[ Image ]

All Other users (RIght Handed and Kise Copy Fans)
- I only made one scenario where he can use this animation and that is near the opponents free throwline and moving towards the rim.
- No Turbo or it will do the quick release full court toss.
- I did this so the computer/ other players wont get the shot animation in during buzzer beaters.
- Shot success 70% so only used when alone at the other court. If full press is on or you just inbounded fast while CPU still around you it will affect the chance of getting in.
- Best time to use this if you want the success to go up is if you are on Fire (see the gif my Kise has the Fire Logo on) Midorima does not need this...

[ Image ]

Download:
https://www.mediafire.com/?8atf3z35feih8cz
http://www.mediafire.com/download/8atf3 ... hot+v2.zip

--------------------------------------------------------------------------------------------------------------------------------------------------------------------
BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!


That's just sad for me as a Kise Fan, but can you release a version of this mod that Kise has the same capabilities to shoot as Midorima? Maybe just for personal taste since Kise has the ability to copy him perfectly lol. And btw, is it possible to match the half/full court shooting jumpshot form the same as the assigned jumpshots? Its really weird that the half/full court shooting animation jumpshot is different from the assigned jumpshots. :D

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 9:57 pm

janp113 wrote:And btw, is it possible to match the half/full court shooting jumpshot form the same as the assigned jumpshots? Its really weird that the half/full court shooting animation jumpshot is different from the assigned jumpshots. :D


Well that is what I am working on next so here it is.....

Next Up! Aomine and Midorima's regular jumpshots:

Image

As we know these two never miss their shots unless blocked so when I am playing them I am pissed when I see them missing shots especially Midorima...... So i had applied the same effect to the mirror file for Midorima's Jumpshot so as long as he do his proper Jumpshot form after the halfcourt line he will always make the shot.

Check it out: 0 for the Three point sliders ... yet all-in :cheeky:

Image

Image

Image

Midorima Assignment: (Make sure he is Left hand or will use Aomine's Shots)
Release Timing = Quick
Midorima Release = Duckworth
Midorima Base (This is important the 90% is in here) = Duckworth

Aomine Assignment: (Make sure he is right handed)
Release Timing = Normal
Aomine Release = K. Duckworth
Aomine Base = K. Martin


Download (If you do not know what gamez animation patch is then use the original Modded file attached, Med loves the original so much and this roster is assigned with it...):
- https://www.mediafire.com/?bvp8f3k2t309z2c
- http://www.mediafire.com/download/bvp8f ... Modded.zip
Last edited by Seushir0 on Sun Jan 31, 2016 3:57 am, edited 1 time in total.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sat Jan 30, 2016 9:59 pm

awesome work! (Y) (Y) will wait for Kagami's Meteor Jam :cheeky:

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sat Jan 30, 2016 10:27 pm

Seushir0 wrote:
janp113 wrote:And btw, is it possible to match the half/full court shooting jumpshot form the same as the assigned jumpshots? Its really weird that the half/full court shooting animation jumpshot is different from the assigned jumpshots. :D


Well that is what I am working on next so here it is.....

Next Up! Aomine and Midorima's regular jumpshots:

[ Image ]

As we know these two never miss their shots unless blocked so when I am playing them I am pissed when I see them missing shots especially Midorima...... So i had applied the same effect to the mirror file for Midorima's Jumpshot so as long as he do his proper Jumpshot form after the halfcourt line he will always make the shot.

Check it out: 0 for the Three point sliders ... yet all-in :cheeky:

[ Image ]

[ Image ]

[ Image ]

Midorima Assignment: (Make sure he is Left hand or will use Aomine's Shots)
Release Timing = Quick
Midorima Release = Duckworth
Midorima Base (This is important the 90% is in here) = Duckworth

Aomine Assignment: (Make sure he is right handed)
Release Timing = Normal
Aomine Release = K. Duckworth
Aomine Base = K. Martin


Download (If you do not no what gamez animation patch is then use the original Modded file attached, Med loves the original so much and this roster is assigned with it...):
- https://www.mediafire.com/?bvp8f3k2t309z2c
- http://www.mediafire.com/download/bvp8f ... Modded.zip


Oh wow, Thanks for this :D As a Kise fan, can you also grant the abilities to shoot like Midorima? Just for personal taste lol.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sat Jan 30, 2016 10:31 pm

This Fullcourt Shot MOD is really addicting xD Scored 80 points alone with Midorima. Is there any chance that you can change its jumpshot? I really like the Release 27 For Midorima & K.Durant Release for Kise.
Last edited by ianalberto on Sat Jan 30, 2016 10:54 pm, edited 2 times in total.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sat Jan 30, 2016 10:52 pm

janp113 wrote:Oh wow, Thanks for this :D As a Kise fan, can you also grant the abilities to shoot like Midorima? Just for personal taste lol.


Ok I will make a separate file for you. (Kise Fanboy Version) So enjoy using Aomine's Formless shots as your regular Kise Jumper and you still have the long range 3's up until halfcourt. (Y) Closest to Perfect Copy Right?....
- https://www.mediafire.com/?bzgrdc7fyznsd05
- http://www.mediafire.com/download/bzgrd ... ersion.zip

ianalberto wrote:This Fullcourt Shot MOD is really addicting xD Scored 80 points alone with Midorima. Is there any chance that you can change its jumpshot? I really like the Release 27 For Midorima & K.Durant Release for Kise.


I can easily do that problem is I have not burned hours testing each shot animation to know which Release 27 is equal to. The only reason I made use of Kobe as a basis is his was easy to find cause his shot file is named after him. That release 27 could be anyone, CJ,WJ,Oakley,Jbryant,Yao, and so on. Just too many out there to review. If I can find it I would gladly link it to Midorima's Mirrored shots.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sat Jan 30, 2016 10:55 pm

ianalberto wrote:This Fullcourt Shot MOD is really addicting xD Scored 80 points alone with Midorima. Is there any chance that you can change its jumpshot? I really like the Release 27 For Midorima & K.Durant Release for Kise.


I can easily do that problem is I have not burned hours testing each shot animation to know which Release 27 is equal to. The only reason I made use of Kobe as a basis is his was easy to find cause his shot file is named after him. That release 27 could be anyone, CJ,WJ,Oakley,Jbryant,Yao, and so on. Just too many out there to review. If I can find it I would gladly link it to Midorima's Mirrored shots.


I see, nevermind it then bro xD Thanks again for this awesome MOD (Y)
Last edited by ianalberto on Sun Jan 31, 2016 12:08 am, edited 2 times in total.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sat Jan 30, 2016 11:18 pm

Thanks Seushir0 :D
Last edited by janp113 on Sat Jan 30, 2016 11:21 pm, edited 1 time in total.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sat Jan 30, 2016 11:20 pm

EDIT: Double Post

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sun Jan 31, 2016 2:00 am

do i need to use gamez animation patch for midorima full court shot?

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sun Jan 31, 2016 2:50 am

erunotoma wrote:do i need to use gamez animation patch for midorima full court shot?


Nope.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sun Jan 31, 2016 4:21 am

Seushir0 wrote:
erunotoma wrote:do i need to use gamez animation patch for midorima full court shot?


Nope.


ok thanks, BTW i have a problem with full court shot
somehow the direction where midorma shot is different with ball direction ( midorima shoot to the right, but the ball goes straight)
anyone have a similar problem?

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sun Jan 31, 2016 5:11 am

that's really great animation you got there dude..
did that rick barry freethrow good?.. if so can you also provide it in Shooting form?.. since moriyama had that underhand shot..
and also that midorima shot..it's crazy how other players could do that.. :D.. it's raining three it all five starter.. :D



btw, it's best if you guys use joystick..i'm not sure but it's more chance of getting shot than keyboard..

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot released

Sun Jan 31, 2016 9:20 am

Seushir0 wrote:Version 2 is out now and adjusted a few things to be a bit fair in game.

BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!
--------------------------------------------------------------------------------------------------------------------------------------------------------------------
First Thing to do for shots to get in go to Settings -> Gameplay -> Shooting type = Real Player%

If you don't do that your margin for timing the release is so small so You will miss lots...

Midorima (left Hand Users):
- Changed more spots where it is active so even if you tapped a slight turbo it will still go into the animation
- Shot success 80% so If you have defenders on you this is not abused and you will make misses.
- Even if not on Fire he can make most the shots.

[ Image ]
[ Image ]

All Other users (RIght Handed and Kise Copy Fans)
- I only made one scenario where he can use this animation and that is near the opponents free throwline and moving towards the rim.
- No Turbo or it will do the quick release full court toss.
- I did this so the computer/ other players wont get the shot animation in during buzzer beaters.
- Shot success 70% so only used when alone at the other court. If full press is on or you just inbounded fast while CPU still around you it will affect the chance of getting in.
- Best time to use this if you want the success to go up is if you are on Fire (see the gif my Kise has the Fire Logo on) Midorima does not need this...

[ Image ]

Download:
https://www.mediafire.com/?8atf3z35feih8cz
http://www.mediafire.com/download/8atf3 ... hot+v2.zip

--------------------------------------------------------------------------------------------------------------------------------------------------------------------
BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!BACK UP FILES!


Going to try this out in the KvS mod later. If you can figure out how to perfect Rick Barry's free throw animation, could you also upload another version where the underhand free throw is the only thing changed in the animation files? I'd love to see Rick do his granny free throw in the UBR.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sun Jan 31, 2016 11:36 am

Warstomp32 wrote:btw, it's best if you guys use joystick..i'm not sure but it's more chance of getting shot than keyboard..


I play both during testings. I have been using PS3 with DS3 tool, USB Joy from CDR king, and default keyboard. If you know how the animation will load and the trigger release for shots this does not matter at all.
(If you see one of my GIFs above (with the 3 pt stats is put to 0) I used direct pass and changed the passing icons to PS icons for my own convenience.

erunotoma wrote:ok thanks, BTW i have a problem with full court shot
somehow the direction where midorma shot is different with ball direction ( midorima shoot to the right, but the ball goes straight)
anyone have a similar problem?


That is for the Stand animation if you release without moving forward still need to study how the player direction during shots work. But the animation you want is moving towards your ring and pressing shoot without using turbo.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Sun Jan 31, 2016 11:36 pm

https://www.youtube.com/watch?v=i-yEZNVNye0 can someone plz make a rukawa mod thats looks like this plz :(

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Mon Feb 01, 2016 12:14 am

That Rukawa was converted to 2k14 ages ago. It is also the same one in the ancient SD, Kuroko, and Dearboys............
- https://www.mediafire.com/?5qg1wkxj2k77uyw

This is like they tried to make em look real and won't really fit the Anime Mod.

P.S. Korox's has the most accurate wise one including hair shine. Hair Just needs to be puffier but eyes and all are accurate to manga and anime if you really are a fan and observe those details.

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Mon Feb 01, 2016 2:13 am

Seushir0 wrote:
Warstomp32 wrote:btw, it's best if you guys use joystick..i'm not sure but it's more chance of getting shot than keyboard..


I play both during testings. I have been using PS3 with DS3 tool, USB Joy from CDR king, and default keyboard. If you know how the animation will load and the trigger release for shots this does not matter at all.
(If you see one of my GIFs above (with the 3 pt stats is put to 0) I used direct pass and changed the passing icons to PS icons for my own convenience.

erunotoma wrote:ok thanks, BTW i have a problem with full court shot
somehow the direction where midorma shot is different with ball direction ( midorima shoot to the right, but the ball goes straight)
anyone have a similar problem?


That is for the Stand animation if you release without moving forward still need to study how the player direction during shots work. But the animation you want is moving towards your ring and pressing shoot without using turbo.


so what should i do? to fix this one?
i should shoot while pressing forward (W) ?
I done it, but sometimes they still remain messed up
also can someone fix kise zone color?, when I turn on the headband, kise zone color is colorless... can someone turn it into gold?
thanks

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Mon Feb 01, 2016 2:29 am

Yep you should shoot while pressing W,D,S,or A.... (depending where you are facing) If somehow you can't still do it right then I will remove the standing full court animation and return it to a heave that will go in.

Here try this Version 3:
Only has two full court shot animation and that is when jogging/runnging towards the direction of your rim and pressing shoot. All Left handed heaves will go in and if you fail the animation and it plays another one you will still make the shot with Midorima (all left handed Fujima soon). All other players will have real shooting % and can only do this from the half court line so Kise will suck here but so will the rest no Full court abuse by CPUs and You (With your right handed players) ahaha.

I would consider this like a Season 1 thing in which only Midorima can do the Full court shot based on timeline.

- https://www.mediafire.com/?rmgsyxcondcfy83

Re: KVS Mod Patches: KVS Winter Cup Beta Rlsd! Fullcourt Shot V2 released

Mon Feb 01, 2016 4:12 am

Seushir0 wrote:Yep you should shoot while pressing W,D,S,or A.... (depending where you are facing) If somehow you can't still do it right then I will remove the standing full court animation and return it to a heave that will go in.

Here try this Version 3:
Only has two full court shot animation and that is when jogging/runnging towards the direction of your rim and pressing shoot. All Left handed heaves will go in and if you fail the animation and it plays another one you will still make the shot with Midorima (all left handed Fujima soon). All other players will have real shooting % and can only do this from the half court line so Kise will suck here but so will the rest no Full court abuse by CPUs and You (With your right handed players) ahaha.

I would consider this like a Season 1 thing in which only Midorima can do the Full court shot based on timeline.

- https://www.mediafire.com/?rmgsyxcondcfy83


sorry still wrong direction...
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