Community project/Fict. Draft Class Year 1.2 Released

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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Thu Feb 06, 2014 3:04 am

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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Thu Feb 06, 2014 4:20 am

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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby Maverick on Thu Feb 06, 2014 6:13 am

TG those looks soGood (Y)
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Thu Feb 06, 2014 9:17 am

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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Thu Feb 06, 2014 9:35 am

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possible European player in the draft?
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Thu Feb 06, 2014 10:14 am

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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby ClLUTClH on Thu Feb 06, 2014 10:16 am

I love these draft classes! I wish more people would do these... well, this high of quality anyway. Thanks! (Y)
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby Alpha_ on Thu Feb 06, 2014 12:32 pm

TGsoGood, Awesome work man!
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Thu Feb 06, 2014 4:07 pm

thanks guys. I love pierralban's draft classes. I hope I have time to make more
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby zidus411 on Fri Feb 07, 2014 6:40 am

Wow dude you're the man. This is why I'm still trying to get my classes up to your level haha. I'm actually using your tutorial to create my own faces. Anyways a lot of my players have those scars actually, sometimes they look kind of cool, but usually i just try to cover it up with a headband. Did not know that the way to remove it was editing the green texture, any tips on how to do it? Do you just take the face map and make it green? Or do you have to edit it like you usually do the face map, as in taking the parts from the green texture of the 3 players I used to edit? Thanks man!
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Fri Feb 07, 2014 8:35 am

zidus411 wrote:Wow dude you're the man. This is why I'm still trying to get my classes up to your level haha. I'm actually using your tutorial to create my own faces. Anyways a lot of my players have those scars actually, sometimes they look kind of cool, but usually i just try to cover it up with a headband. Did not know that the way to remove it was editing the green texture, any tips on how to do it? Do you just take the face map and make it green? Or do you have to edit it like you usually do the face map, as in taking the parts from the green texture of the 3 players I used to edit? Thanks man!


The most simple way to make a green texture is to take the regular face texture and add a Normal Map filter to it (under the filter tab in photoshop) and color the red and blue channels all black. This leaves only the green layer. There are more detailed ways to get the green normal map to look more like 2K's but it involves extra steps.

Take a look at the thread below. I added some instructions for green normal maps
viewtopic.php?f=154&t=94454

also this download may help
Green Normal Map Resource
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby ShOopinOuw on Sun Feb 09, 2014 2:49 am

Mais quelle surprise! J'étais vraiment heureux de découvrir ce topic, car les faces pour les drafts sont excellentes! Mais ma surprise est encore mieux puisqu'en plus d'avoir de super faces, je vois que le créateur est français!!! :D

Félicitations à toi mon ami! Continu car tes faces sont génial et les stats des joueurs sont super! Vraiment félicitations, c'est vraiment super le travail que tu faits pour nous permettre d'avoir un jeu plus complet et plus fun! :wink:

Encore BRAVO a toi!!! :applaud: :applaud: :applaud:
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby zz21 on Sun Feb 09, 2014 3:00 am

ShOopinOuw wrote:Mais quelle surprise! J'étais vraiment heureux de découvrir ce topic, car les faces pour les drafts sont excellentes! Mais ma surprise est encore mieux puisqu'en plus d'avoir de super faces, je vois que le créateur est français!!! :D

Félicitations à toi mon ami! Continu car tes faces sont génial et les stats des joueurs sont super! Vraiment félicitations, c'est vraiment super le travail que tu faits pour nous permettre d'avoir un jeu plus complet et plus fun! :wink:

Encore BRAVO a toi!!! :applaud: :applaud: :applaud:

google translate: But what a surprise! I was really pleased to discover this topic, because the faces for drafts are excellent! But my surprise is even better because in addition to having great faces, I see that the designer is French! :D

Congratulations to you my friend! Continuous because your faces are great and the players stats are great! Really congratulations, this is really great work you made ​​for us to have a more complete and fun game! :wink:

Yet you BRAVO! :applaud: :applaud: :applaud:
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby theEGG on Sun Feb 09, 2014 1:39 pm

hi guys. i am missing a cf for harvey sellers or year 1.2, dunno what happened but i downloaded all the files necessary. help pls.
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby ShOopinOuw on Mon Feb 10, 2014 4:00 am

But, where is pierralban?
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby Andrei89 on Wed Feb 12, 2014 12:10 am

Hi,

I was looking forward to this Draft Class. However, I could not find any tutorial on how to get this to work. I copied the "Draft 1" folder files in the 2k14 folder and the other files in "Appdata" "roaming" "2k14" " saves" folder. However, when I start my association, I successfully load the draft class, but when the Draft comes at the end of the season, the draft class is one created by the 2k computer.

I would appreciate any help,

Thank you in advance
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Wed Feb 12, 2014 3:51 am

Andrei89 wrote:Hi,

I was looking forward to this Draft Class. However, I could not find any tutorial on how to get this to work. I copied the "Draft 1" folder files in the 2k14 folder and the other files in "Appdata" "roaming" "2k14" " saves" folder. However, when I start my association, I successfully load the draft class, but when the Draft comes at the end of the season, the draft class is one created by the 2k computer.

I would appreciate any help,

Thank you in advance


you are have to take the art files out of Draft 1 folder and put them in the 2k folder.
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby Andrei89 on Thu Feb 13, 2014 1:00 am

There are only .iff files in Draft 1 folder.

And, if you are talking about those files indeed, I have put them in the 2k folder already.
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby Andrei89 on Thu Feb 13, 2014 4:38 am

So. Anybody willing to helpme with this matter further?
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby gOry on Thu Feb 13, 2014 4:44 am

make sure you load the right draft class file in your asso..
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby Andrei89 on Thu Feb 13, 2014 4:47 am

gOry wrote:make sure you load the right draft class file in your asso..


I did. There was only 1 Draft Class I could load. It still does not work.

Could you tell me step by step how you divide all the files so i can see where I did something wrong?
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby gOry on Thu Feb 13, 2014 5:00 am

put the iff file's in your game folder, put your fdc file in your file folder. Start the game, go to roster menu and go to draft class, find and load your fdc file just to check it's working properly or not.
if everything works, then start your asso, load your fdc file, make sure you load your custom fdc file and it should be work.
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby cainz0r on Thu Feb 13, 2014 12:14 pm

theEGG wrote:hi guys. i am missing a cf for harvey sellers or year 1.2, dunno what happened but i downloaded all the files necessary. help pls.

I'm having the same issue myself. I installed all the .iff files from the other years just in case there was a mix up and still no luck. Any fix suggestions? The draft looks sweet otherwise! Thanks!
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Fri Feb 14, 2014 6:15 am

Preview of players with Skintone 3
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Re: Community project/Fict. Draft Class Year 1.2 Released

Postby TGsoGood on Fri Feb 14, 2014 7:57 am

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