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Modding Custom logo for creating team.

Mon Feb 17, 2014 3:00 pm

I removed the '0' logo out of the selectable logos when creating a team, and instead added my own. Now, the logo seems to work fine when you zoom in, but when in normal range, the logo is still '0'. This didnt happen in 2k13, and i dont know what is happening rite now. Someone needs to help me please, i am doing this for my friend's birthday.

Re: Modding Custom logo for creating team.

Tue Feb 18, 2014 4:55 am

If you are referring to logo_xxx.iff files you need to save the DDS as DXT5 with 8 mipmaps before you import. You are probably missing the mipmaps.

Re: Modding Custom logo for creating team.

Wed Feb 19, 2014 1:46 am

What are mipmaps? I didnt need last year?

Re: Modding Custom logo for creating team.

Wed Feb 19, 2014 3:39 am

http://en.wikipedia.org/wiki/Mipmap

Re: Modding Custom logo for creating team.

Fri Feb 21, 2014 3:50 am

Make sure "generate mipmaps" is checked off in Photoshop/GIMP when exporting your files.

Re: Modding Custom logo for creating team.

Fri Feb 28, 2014 12:59 am

Thanks a lot, that really worked out well, but now i am running into a new problem. I currently have 2 logos, one is the name logo, and another is the graphic logo. I want to use the Name logo only for my shirt, while i want the rest to use the Graphic logo, such as on the Arena, during replays (where they show the logo), and on the scoreboards. Is there anyway to make that possible?

Please help me make it happen... Thanks!
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