Adding CF of missing players to Rosters

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Adding CF of missing players to Rosters

Postby pjt8413 on Sat Oct 05, 2013 3:59 pm

Hi Guys,

I am a long time XBOX 360 user and switched to PC. I have read through countless threads and watched many youtube videos. I am still a little confused on something.

I am trying to figure out how to get missing players added on to the roster that I am working on. Here is an example I am talking about:

Luigi Datome is missing on Detroit's roster and I want to add him.

There is a Face Update for Datome on here for NBA 2K14. I am confused on if I need to create him (Generic) on the game first then add his face update to the main folder after (editing PNG # to match created player #), or if not how exactly would I get that particular face onto a created player?

I wanted to go ahead and add any missing players not on the disc.
Any help would be great as I watched Jaosming video but that used the Roster Editor as a way to add them in last year. A step by step would be awesome.
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Re: Adding CF of missing players to Rosters

Postby CX3D on Sat Oct 05, 2013 4:33 pm

I believe you have to wait until we recieve another roster editor but yeh you will have to create him generic and then apply the cyber face.
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Re: Adding CF of missing players to Rosters

Postby TGsoGood on Sun Oct 06, 2013 12:25 am

There is a trainer out to help add CFs to player's but it is in chinese. I wanted to add all the missing players and release the roster and CFs but I don't want to go and ask for permission to use all those CFs created by patchers
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Re: Adding CF of missing players to Rosters

Postby A_Armella on Tue Oct 08, 2013 8:44 am

  • Download the trainer from Here
  • Put the png file (cyberface) you downloaded into your main folder.
  • Go to Create a player and name him, give him ratings and save him, go back to edit the player and open up the tool while the player is still in the edit screen. Type in the png number (just the number part) of the cyberface you want to assign into the top left box,

    Image
  • Select an option from the drop down box (those control body type and skin color, 4 body types, 6 skin types =24 options)

    Code: Select all
    24 options on drop down box
    1- Fat- skin 1 (darkest)
    2-Muscular - skin 1
    3-normal  - skin 1
    4-thin  - skin 1
    5-fat body -skin 3 (yes order is switched here)
    6-muscular -skin 3
    7-normal   - skin 3
    8-thin  - skin 3
    9- fat  -skin 2
    10-muscular -skin 2
    11-normal -skin 2
    12 -thin - skin 2
    13-fat -skin 4
    14-Muscular -skin 4
    15-Normal -Skin 4
    16- Normal -Skin 4
    17-Fat- skin 5
    18-Muscular skin 5
    19-Normal -skin 5
    20-Thin-skin 5
    21-Fat -lightest skin (6)
    22-Muscular- lightest skin (6)
    23-Normal- lightest skin (6)
    24-Thin -lightest skin (6)

  • Click the save box (left box under the dropdown)
  • Save your player in game.

    Notes:
  • Most times you have to do the process twice. And if all else fails, select a different option from the dropbox (saving the player in game each time). Once the cyberface shows up you can change the body type as you wish. while leg skin color can be changed in game.

  • When I say saving the player, I mean hitting start from the edit screen to keep changes, you don't actually have to save the roster each time.
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