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How exactly are cyber faces made from pure SCRATCH? HELP!

Tue Dec 10, 2013 12:26 pm

It seems as though there's a limit to how much you can edit cyberfaces already made by 2k. When you go to import a redone 3d face it will often "clash" with the old 3d model. For example the old hair mesh will still be showing and will be fused with the new hair mesh creating a strange look. It's hard to explain but I'm sure a lot of CF makers know what I'm talking about.

Is there a blank .iff file out there that I can freely import my 3d models into without the clashing?

Or is there some secret technique to making .iff files from scratch that I don't know of? Help needed.

Re: How exactly are cyber faces made from pure SCRATCH? HELP

Tue Dec 10, 2013 1:34 pm

please do not post help threads in the releases forum

there is no way to add our own models to the game, at least not yet. Vlad is working on iff file support for doing stuff like this.

Right now, everyone edits the existing models from the game to make everything you see released.
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