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Nba2KX_ModTool & Global Editing Issue

Tue Feb 28, 2017 9:57 pm

Hi guys, I was testing some body models from various globals to create my best one. So I imported 327, 372, 558, 1042 files with NBA2KX MODTOOL into the one I am modding. It goes successfully, as it says everytime for each bodymodel. I can see the new models in game. Except for the fat one (1042), it seems to remain however the original created by modder (all messed up, I can see Shaq with strange arms), even though it says the importing has been done. The global is dowcast by totalrebound. I imported models by Cam's and vanilla global but it doesn't work for this specific file. What else can I try?

Re: Nba2KX_ModTool & Global Editing Issue

Fri Mar 03, 2017 6:47 pm

Sorry the fat body is 558, but it doesn't change at all. Importing the vanilla game one is useless. Look at the distorted arm.

Image

I really hope somoeone could help me.
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